Commit Graph

505 Commits

Author SHA1 Message Date
26eef30c1e updated epy doc reference to 2.43, fix broken link. 2007-01-31 21:30:27 +00:00
9cf602b949 3ds_export - enabled textures as an option since it works with some appliactions (only way to get textured models from blender to google sketchup)
3ds_import - added option to disable recursive image searching (could be slow somtimes)
export_obj - when making group/object names only use both object and mesh name when they differ.
weightpaint_clean, weightpaint_grow_shrink - minor updates.
Render.py - own error in epydocs.
2007-01-31 01:18:51 +00:00
Ken Hughes
f0e18a8b94 Python API
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Fix typo in Constraint API examples
2007-01-30 17:55:39 +00:00
dcc834f3fa updated render settings to support recent changes.
options like saveBuffers are available from Python and threads can be set from 1 to 8
usefull for python based renderfarms.
2007-01-30 03:02:58 +00:00
5943ad8f65 update to the md2 importer.
* moved from NMesh to Mesh
* made newstyle classes (use less memory)
* optimized mesh creation
* Animation now imports and plays (Bugfix for 5834)
+ other small tweaks

Added mesh.key - was missing from docs
2007-01-28 12:33:04 +00:00
8f075f9518 minor tweaks from testing scripts. correction in my last commit. 2007-01-27 04:58:09 +00:00
853785782e Updated docs not to use Object.New() in examples, use scn.objects.*
Bugfix from ZanQdo, MOT files wouldent load in lightwave. also made some minor improvements.
2007-01-27 02:15:14 +00:00
d79669ad9e added edge split access to modifiers API
Also renamed Type to Types to match with the rest of the API. Type is still there but removed from docs.
2007-01-26 15:43:11 +00:00
Ken Hughes
42ef81d88b Python API
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Bugfix #3233: throw an IOError exception in Library.Open() if the specified
library file cannot be opened.

This had been changed to a "feature request" but should have been a bug, even
though it worked as documented (or rather, the documentation described what
the function did).
2007-01-22 22:59:34 +00:00
Ken Hughes
f80ff6c7da Python API
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Fix minor typo in Mesh API docs.
2007-01-22 16:13:01 +00:00
a03c8ba8a0 creating new objects from
ob = scn.objects.new(arm_data)
didnt work.

Also added docs to Pose - that make an armature, add an action and add pose keyframes
2007-01-22 11:26:55 +00:00
6b67ba00bb IDProp, removed reference to self - other EPYDocs dont use this and its confusing.
Differentiated properties and "game properties" in Object docs.

Also the new NLA/Pose key docs were added in the property class instead of Object, tsk tsk.
2007-01-18 18:09:28 +00:00
7a19fe19f6 =ID Property Script update and api bugfix=
Turned out somehow I managed to miss adding the proper
type refs in Blender.Types for IDGroupType and IDArrayType,
which made the script not work.  So, I've got it all fixed now.
Or at least hopefully :)
2007-01-15 07:54:08 +00:00
Ken Hughes
8ea091568f Python API
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Changed Mesh Primitives doc example to use scn.objects.new().
2007-01-13 18:37:14 +00:00
a935c48fec added stress and tangent to MTex and texture mapping dict 2007-01-13 05:06:28 +00:00
156ac69aad driverExpression - strcpy on wrong type (my bad) fixed.
added .sel bool for Ipo curves.
2007-01-13 04:53:41 +00:00
Ken Hughes
59f8507a87 Python API
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Added CurNurb.recalc() method.  I thought I had commited this before as part
of a bugfix but obviously not.  It allows control point handles be recalculated
after changing  a curve's bezTriples.
2007-01-12 22:40:30 +00:00
Ken Hughes
9c0cb4632d Python API
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Typo corrections in Mesh API doc.
2007-01-12 22:35:42 +00:00
Ken Hughes
60bed24b35 Python API
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Change Scene API example to use scene.objects.new() instead of
Object.New()/ob.link()/scene.link().
2007-01-11 15:27:58 +00:00
a18275c818 added a note that mesh.update() has changed sine 2.42 and a warning about the Eeekadoodle that haunts Mesh since its a thin wrapper. 2007-01-09 14:06:25 +00:00
713f42dc3c Metaball - docs were wrong
Sound - needed t ohave the PyType as extern
3ds_export can now export derived objects (dupli's)
2007-01-07 15:33:28 +00:00
b4bd6cc9db patch 5054, modifier docs addition.
Sound, Chech_SoundType function
2007-01-06 23:44:56 +00:00
1d0af71d39 added lots of warnings for the makeEditable() command. - A user was having problems editing pose data after calling it. 2007-01-06 07:40:06 +00:00
a3da55d5ce epydocs - Constants were wrong QUAT/ROT/LOC, should be LOC/SIZE/ROT 2007-01-06 04:22:10 +00:00
50edac630b removed blender2cal3d.py, this is the second time where nobody has been able to maintain this script to fix minor bugs, aparently the cal3d/soya guys maintain their own scripts anyhow.
Adding switchDirection() for curNurbs. simple function and double checked to make sure its ok.
2007-01-04 10:18:37 +00:00
426cc6dca3 weightpaint_envelope_assign - was making an error checking a null vgroup
API_intro - changed URL from elysuin
others - added __copy__() docs.
2007-01-02 13:12:23 +00:00
5af67129f8 * theme save script now saves iconThemes and supports string types.
* added .iconTheme variable
* bugfix. drawType was not being saved because Py_BuildValue and __members__ was missing an "s"
* added Blender.Get('icondir')
2006-12-30 07:32:58 +00:00
6985409d6a added pose_bone.displayObject for getting/setting custom bones 2006-12-30 01:04:19 +00:00
8866a62c8f was missing getColorLayerNames and getUVLayerNames from docs. 2006-12-28 12:56:00 +00:00
2feea3dcc3 made scn.objects more flexible... you can now things like...
scn.objects.selected = [] # deselect all
scn.objects.selected = scn.objects # select all
scn.objects.context = [ob1, ob2...]

Added epydoc examples and updates importer scripts to use this de-select-all method.
2006-12-28 11:09:36 +00:00
8ea2b66810 Made it possible to copy modifiers from the python API
ob1.modifiers = ob2.modifiers
2006-12-28 06:47:56 +00:00
ab06e52343 Mech cleanup use new edge_keys
continual script stuff, minor stuff..

fix for bad return in group.
Added back group.objects.append/remove but print deprectaed warning. also some epydoc changes.
2006-12-28 05:00:35 +00:00
4d74f07043 added Draw.Normal() for the normal rotating sphere button, mostly the same as the ColorPicker in code and syntax. 2006-12-27 11:58:03 +00:00
Ken Hughes
20a656db1d Python API
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Perform better param checking on Curve bevel and taper objects so that an
curve can't use its own object.  Also stick a big warning in the docs for
Curve.setTotcol(), which seems to be an extremely dangerous method.
2006-12-27 05:30:32 +00:00
Ken Hughes
d2d86d34d3 Python API
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Correct some typos in Ipo API documentation.
2006-12-26 15:07:49 +00:00
46924d32f4 Camera.c refactor, moved to getsetattrs. deprecated get/set functions. and added access to all camera settings.
cam.type now uses 'ortho' and 'persp' rather then 0 and 1

group.c and object.c, minor cleanup
2006-12-26 07:00:32 +00:00
Ken Hughes
576c5b85b6 Python API
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Add .materials attribute to BPy Curve API.  Also clean up Mesh.materials
documentation.
2006-12-25 21:15:53 +00:00
Ken Hughes
a2b3eb56f2 Python API
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Change "requiresd" to "required" in getChildren() documentation.
2006-12-25 15:07:16 +00:00
2a9fab55ba PyAPI driverExpression:
added "ipocurve.driver = 2" to set the curve to use driver python expressions.
added ipocurve.driverExpression - the string to run.
2006-12-25 10:44:28 +00:00
859b7f207e modified scripts from using older/depricated Python API commands, deprecated scn.getChildren() in the docs. 2006-12-25 09:17:23 +00:00
1be58e7a8d initial python support for dealing with multires meshes.
Can only change levels and values at the moment. adding and removing is still needed.

multires: bool
multiresLevelCount: int
multiresDrawLevel: int
multiresEdgeLevel: int
multiresPinLevel: int
multiresRenderLevel: int
2006-12-24 10:51:31 +00:00
b72bfbd923 replaced id->us++ with id_us_plus(id); so any indirect libdata isnt lost on reload.
added camera.dofDist to the python camera module
2006-12-24 03:25:53 +00:00
1c6f41a27a Added CustomData_get_named_layer_index to customdata to get a layer index by name, only used in Mesh.c at the moment.
cleanup Mesh.c, updated the epydocs
2006-12-23 23:33:03 +00:00
bef18061ec Select Grouped editdata- minor fix in the menu.
Updated Python Mesh API to support UV and Color layers with names.
Similar to vertex group's

renamed a function in customdata.c CustomData_free_layers -> CustomData_free_layers_active and made CustomData_free_layers accept an index, this is needed so python could free layers that arnt active.
2006-12-23 17:07:02 +00:00
ea837b25e3 Added Draw.BeginAlign(), Draw.EndAlign()
added align to a few scripts where it looks nice.
2006-12-23 00:56:40 +00:00
Ken Hughes
e56f2b4b9d Python API
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Obligatory Englishization of BPy API documents. :-)
2006-12-22 22:05:06 +00:00
ed47053fa6 Arnaure.Get() now raises an error when the name dosnt exist. added warning in docs.
Image - added img.fields, img.fields_odd, img.antialias, also updated the docs. replaced Py_BuildValue with faster list creation for getPixel functions.
2006-12-22 21:23:27 +00:00
9197b25490 removed typo from Render
added extFromFormat to BPyRender to get the extension for a format
2006-12-22 07:07:20 +00:00
1849da92bc document render constants,
these should NOT be set in the Module, very messy!
35 constants are stored in Blender.Scene.Render.* rather then there own dicts arranged by usage.
2006-12-22 05:27:06 +00:00
60a2977dcf adding ob.activeMaterial - allows you to get/set the active material for an object. 2006-12-22 04:46:37 +00:00