Commit Graph

1283 Commits

Author SHA1 Message Date
018fa1540e whitespace edits, make formatting for functions consustent at least within the file. 2011-09-28 05:53:40 +00:00
768806adc0 bpy.app.handlers.frame_change_pre/post handlers. 2011-09-27 10:43:45 +00:00
f4dec97cef fix for building on windows, clear some warnings too 2011-09-27 01:32:27 +00:00
7c46f1c4b7 Fix some MSVC 2010 warnings (including one apparent bug in intern/elbeem/intern/solver_relax.h) 2011-09-25 12:33:51 +00:00
2eb1339e3f Corrected fix for #28722: Segfault when reading volumetric clouds example
Looks like with current implementation voxeldata should always be created
for voxel textures. Remove recently added NULL check and allocate
voxel data when linking a texture.
2011-09-22 17:52:21 +00:00
9ea32d34c4 Fix #28722: Segfault when reading volumetric clouds example
Added checking for voxel data isn't NULL.
2011-09-22 16:28:38 +00:00
4b449aefea remove support for irix 2011-09-21 08:40:30 +00:00
2af7bb8aaf Fix for BLI_ungzip_to_mem: it'll return NULL now if file is not found.
It makes default bfont used if unifont isn't found. Useful for install-less
launch when debugging.
2011-09-20 14:49:12 +00:00
8dbc7a3ba3 Merging r40345 through r40365 from trunk into soc-2011-garlic 2011-09-19 15:47:05 +00:00
706a2c80f0 i18n: code cleanup and fixing unneeded translation (when partial translation is used only) 2011-09-19 15:10:38 +00:00
9d3b1f708f Move function out of mathutils to: BLI_math_rotation --- single_axis_angle_to_mat3(mat3, axis, angle), copied out from mathutils, axis arg is a char 'X/Y/Z' rather then a vector like axis_angle_to_mat3(). 2011-09-19 13:08:01 +00:00
1c0bdad835 svn merge -r40222:40344 ^/trunk/blender 2011-09-19 10:48:15 +00:00
83a2f02a78 cleanup endian handling
- define __BIG_ENDIAN__ or __LITTLE_ENDIAN__ with cmake & scons.
- ENDIAN_ORDER is now a define rather than a global short.
- replace checks like this with single ifdef: #if defined(__sgi) || defined (__sparc) || defined (__sparc__) || defined (__PPC__) || defined (__ppc__) || defined (__hppa__) || defined (__BIG_ENDIAN__)
- remove BKE_endian.h which isn't used
2011-09-19 08:02:17 +00:00
66a679d71f i18n: replace gnu unifont with droid sans font
- Static variables can be initialized with constants only.
- Removed bunifont.ttf.c from datafiles -- it's not actually a
  data file. Unicode font loading stuff is not in blenkernel/font.c
- Allocate as much memory for unzipped data as it's needed.
  Default read chunk is 512Kb.
- Fixed regression (or just a typo) in setting utf locale.
- Default locale set to en_US:en works fine now.
- Commented put Nepali language in user preferences -- it's
  not supported by current droid font and imo it's better to
  have nice font for languages we actually have translation for
  rather than allowing to choose more languages in user preferences.
2011-09-17 20:50:22 +00:00
f3e182231d use const and array size in function definitions, no functional change. 2011-09-17 08:14:43 +00:00
2222f536f8 use replace 0 with NULL for pointers, set some functions static
also fixed own errors in recent static check commit.
2011-09-16 08:20:21 +00:00
d7160d082f SVN maintenance. 2011-09-15 16:37:36 +00:00
e2818f1b92 - include enum names and descriptions in sphinx generated documentation
- add descriptions for operator bl_options
2011-09-15 16:15:24 +00:00
30293dc2ca svn merge -r39834:40222 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-15 13:02:37 +00:00
9648c6016b fix [#28658] python can assign non utf8 and crash because of string lenth limits.
add BLI_strncpy_utf8() which which ensures there are no partially copied UTF8 characters, limited by the buffer size.
2011-09-15 11:49:36 +00:00
5ba213a424 move utf8 string.c functions into their own file, also add python tip for printing operators. 2011-09-15 08:07:42 +00:00
e16ba13251 use vector size and const args where possible (no functional change) 2011-09-12 13:00:24 +00:00
4bd0a2ba2d replace VECCOPY -> copy_v3_v3, added copy_v*_v*_short too for typesafe copying, some parts of the code are copying float -> short normals without scaling. fix coming next. 2011-09-12 04:14:12 +00:00
599cd56f53 minor edits / cleanup - no functional changes.
- use 'const float *' and array size in some function declarations.
- replace macros for BLI_math functions INPF, VECCOPY, VECADD etc.
- remove unused VertRen.clip struct member.
- remove static squared_dist() from 2 files, replace with BLI_math function len_squared_v3v3().
- use vertex arrays for drawing clipping background in the 3D viewport.
2011-09-11 02:50:01 +00:00
Nathan Letwory
bef9509565 Apply small patch by Shane Ambler:
* inline of math funcs for Apple PPC
* eltopo big/little endian ifdef
2011-09-09 12:23:45 +00:00
a59ba9a519 - turn RNA_warning into a macro which includes the function name (was being written in manually but had incorrect func names in places).
- add __func__ define to BLI_utildefines.h for MSVC.
2011-09-09 01:29:53 +00:00
a41f45946f fix for error in strinc.c's BLI_strescape 2011-09-06 07:08:20 +00:00
Xiao Xiangquan
8ff7f6104e fix the setenv bug on windows 2011-09-06 05:18:02 +00:00
Lukas Toenne
8e0fe8bff7 Merged the particles-2010 branch with node improvements into trunk.
This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too.
Detailed information can be found on the wiki page:

http://wiki.blender.org/index.php/User:Phonybone/Particles2010
2011-09-05 21:01:50 +00:00
a6d9a5a972 Code cleanup: warning fixes. 2011-09-05 19:27:21 +00:00
419042af55 Fix #28394: clouds texture error with high noise depth and blender original
noise, patch from Campbell,
2011-09-05 16:25:42 +00:00
Xiao Xiangquan
d31d7fd487 use SetEnvironmentVariableA to set env var on windows 2011-09-04 14:32:32 +00:00
Xiao Xiangquan
981f7fcd0d merge with trunk r39834 2011-09-01 15:08:32 +00:00
00143a3d55 spaces -> tabs (configure you're editors right!) 2011-09-01 01:48:50 +00:00
fde215025e patch [#28218] During-render callback functionality
from Jesse Kaukonen (gekko) 

--- text from the patch.

Recently Campbell Barton added callback functionality for Python's usage, but this only includes pre- and post-render callbacks. There are no callbacks for the duration of the render. This patch adds the few lines required for executing a callback while Blender Render is working. The callback resides in the rendering pipeline stats function, so whenever statistics are printed, the callback is executed. This functionality is required if one wants to:

1) Observe what is happening while Blender is rendering via the command line
2) Add custom statistics that Blender prints while the renderer works
3) The user wants to continue executing his Python script without the code halting at bpy.ops.render.render()

Personally I'm currently using this for printing out more detailed progress reports at Renderfarm.fi (such as CPU time, time spent rendering, total progress in regards to the entire rendering process). Tested on Windows, Linux and OS X.

Example on how to use the callback:

  def statscall(context): print("Thanks for calling!")
  bpy.app.handlers.render_stats.append(statscall)
  bpy.ops.render.render(animation=False, write_still=True)
2011-08-31 10:43:22 +00:00
471c005137 typo fix: end of lines ;; --> ; 2011-08-31 01:07:55 +00:00
b3704f45c4 Fixes for snprintf usage:
* replace by BLI_snprintf in various places, note _snprintf on windows
  does not properly null terminate the string.
* fix overflow in sequencer proxy code due to buffer being smaller than
  specified size.
* fix some usage of snprintf as strcpy, this is will go wrong if the
  string contains % characters.
* remove BLI_dynstr_printf function in gpu module, use BLI_dynstr_appendf
2011-08-30 10:07:50 +00:00
27ec8d5043 fix for some warnings with the recent merge, also tag unused args. 2011-08-30 09:50:31 +00:00
852a03a6af RNA_property_as_string now escapes the string (so operator redo can include strings with ", \n etc), also fixed a bug in string escape length limit. 2011-08-28 09:28:41 +00:00
fa2ba5fbf5 - use static vars and functions where possible.
- use NULL rather than 0 when used as pointers.
2011-08-28 05:06:30 +00:00
81ea1e7fcb remove implicit casts to doubles in the noise code, also use floating point math functions rather then double since the noise functions range is already limited by casting to ints in many places.
- gives a very small speedup.
2011-08-28 02:54:26 +00:00
4684df0830 fix [#28388] Clouds at high depth give artifacts.
http://projects.blender.org/tracker/download.php/9/498/28388/17476/screen_bad.png
2011-08-28 02:04:40 +00:00
a05d4a729a remove deprecated & unused mat3_to_vec_rot and mat4_to_vec_rot functions. 2011-08-27 01:42:49 +00:00
2311e624d7 eek F4TOCHAR4 was assigning alpha twice too!, tsk tsk. 2011-08-27 01:24:05 +00:00
7c02ca7e8c F3TOCHAR4 macro was assigning the same value twice (setting the alpha, then overwriting with 255). 2011-08-27 01:20:55 +00:00
722be28d68 sub_v4_v4v4 was taking float[3] arguments. 2011-08-26 22:37:20 +00:00
f6a2b8d724 BLI_strescape for a basic, python like string escaping, currently only use for drag and drop ID's into the console but should eventually be used for the animsys too. 2011-08-23 15:08:54 +00:00
34b7bff44b change compression level for gzip saving to 1, approx twice as fast when saving a 194mb blend file and only slightly bigger. 2011-08-23 07:59:25 +00:00
3a81f23e09 warning cleanup for -Wdouble-promotion 2011-08-19 16:21:29 +00:00
ae884d2e54 Code cleanup: add UNUSED_FUNCTION macro to avoid warning messages about unused
functions.
2011-08-15 16:18:04 +00:00