Commit Graph

3226 Commits

Author SHA1 Message Date
275093324f fix [#28023] VSE: Transform Markers doesn't do anything
- renamed to 'Sync Markers' to match action editor.
- action editor option was broken in the same way as the sequencer.
2011-10-03 02:49:08 +00:00
b001eeb10d Change struct alignment for structs which are intended to be aligned but aren't.
remove uiIconImage too since its unused.
2011-10-03 01:36:25 +00:00
e49688f021 use use_ prefix for boolean value. 2011-10-02 20:09:45 +00:00
6ad5e2ef1f Fix [#28436] ID mask creates 'feather' around ID even with AA turned off.
Perhaps not the ideal solution, but it works, is easy to undo if/when we have a better one, and I’m pretty sure it won’t break anything...
2011-10-02 12:57:49 +00:00
90b38eaa0c Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-10-02 08:46:46 +00:00
91283853b2 fix [#28786] Large enum lists display columns in inverted order (right to left)
also cleared annoying intel c++ warnings.
2011-10-01 21:09:42 +00:00
9a88524f68 support for object data material assignment in python
eg:
 bpy.context.object.data.materials[0] = bpy.data.materials["SomeMaterial"]
2011-10-01 17:54:33 +00:00
646a397297 add a collection function slot for assignment (not used yet). 2011-10-01 15:40:32 +00:00
43e72dfa3a Minor: Other UI strings typos and tweaks. 2011-09-30 08:10:53 +00:00
e21e789507 SVN maintenance. 2011-09-29 18:37:09 +00:00
fe63d07883 Minor: Other UI strings typos and tweaks. 2011-09-29 15:58:15 +00:00
add77842d9 Minor: Other UI strings typos and tweaks. Also updated french po & mo.
(grrr... That update created tons of new things... back to ~40% done...)
2011-09-29 14:41:11 +00:00
4b2b8fe9bd rna function:
vecs = Camera.view_frame(scene)

returns 4 points for the camera frame, without this its very hard to know if a point is in the camera view or not, without rewriting blenders internal logic in python.
2011-09-29 08:23:52 +00:00
c0a89e48cc Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-09-28 14:08:56 +00:00
3a4b6da674 Fix #28601: SEGFAULT: Regression in free_imbuf_seq
Actually, it's NULL-pointer dereference in rna_Sequence_update caused by RNA cache.

Discussed with Joshua and he thought it's acceptable for now to add
extra NULL-check here.
2011-09-28 08:56:40 +00:00
bc593cac23 fix for incorrect use of strlen() with the sequencer rna (no need for strlen()+1) 2011-09-28 06:48:17 +00:00
4208eed25b use __func__ rather than function names in rna prints, some were incorrect.
also replace use of strlen() where checking first char is enough.
2011-09-28 05:20:14 +00:00
7fbfca48d2 Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-09-27 10:37:02 +00:00
dc19877a09 Remove PROP_TRANSLATE flag from labels for operators, menus and panels.
This flag lead to storing translated label for templates and
instant language switching became impossible.

This labels are display-time translated.
2011-09-26 14:29:39 +00:00
c23bc03382 Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-09-26 12:08:04 +00:00
573ed73be8 change define INTERNATIONAL --> WITH_INTERNATIONAL
also rename backface_culling --> use_backface_culling (which is used elsewhere in rna)
2011-09-26 10:35:47 +00:00
0aa19de52f add missing imports to wm.py and remove "." from rna descriptions. 2011-09-26 09:31:24 +00:00
Dalai Felinto
11a0e00819 BGE Material settings renaming Back Culling to Backface Culling and make it on by default
under suggestion of Mitchell Stokes (Moguri)
2011-09-26 06:39:19 +00:00
274b9c8fb8 whitespace cleanup 2011-09-25 12:31:21 +00:00
Alex Fraser
558b646216 Committing patch #27442: Adaptive time step for fluid particles. The number of
subframes can now be altered automatically while an SPH (fluid particle)
simulation is running.
2011-09-25 11:51:28 +00:00
9931c9442e Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-09-25 09:55:13 +00:00
3379099a6e patch [#28616] Multiple particle systems support
from Andrea Rugliancich (andrearu01)
2011-09-25 07:42:43 +00:00
81f7e361d2 make new rna variables more consistant with existing names. 2011-09-25 02:49:46 +00:00
Dalai Felinto
51555877b0 manual update on changelog (python API)
Change as suggested by Campbell.
I'm not sure if this is the way to do for enums, I will check with him later
2011-09-24 23:50:00 +00:00
Dalai Felinto
3b40eea3cd removing texface rna - changelog.rst update soon 2011-09-24 22:15:37 +00:00
1ddb64817d Minor: Added PROP_DISTANCE sub-type to min/max dstances of WeightVG Proximity, and Radius of Warp modifiers. 2011-09-24 16:17:23 +00:00
37cd3368da Minor: Other UI strings typos and tweaks. Also updated french po & mo 2011-09-24 09:57:47 +00:00
ccdf99de53 Minor: Other UI strings typos and tweaks. Also updated french po & mo. 2011-09-23 08:33:32 +00:00
9166e1ae2f Minor: Other UI strings typos and tweaks. 2011-09-22 11:16:04 +00:00
86d528afa7 comment some unused vars / assignments. 2011-09-22 03:14:50 +00:00
f1a227cf43 check that descriptions dont end with a '.', for non release builds.
this is annoying for translators so rather then correct along the way which gives merge conflicts for branches - print a complaint message.
2011-09-21 17:52:51 +00:00
49f87edf4e Minor: Other UI strings typos and tweaks. 2011-09-21 17:31:16 +00:00
ae0124157f Translation: reload font on enabling/disabling use international fonts. 2011-09-21 15:15:30 +00:00
c589dec2ea add missing define for last commit and tag bl_label & bl_descriptions for translating too 2011-09-21 14:10:26 +00:00
943a026c60 py/rna string subtypes for strings which should be automatically translated:
layout.prop("blah", text="Translate Me!")
2011-09-21 13:53:35 +00:00
b4907ced60 fix breakage in 40417 - test compile please even for doc changes. 2011-09-21 08:35:07 +00:00
c5d286f1cb Minor: Other UI strings typos and tweaks. 2011-09-21 08:02:26 +00:00
7172316b94 Merging r40366 through r40392 from trunk into soc-2011-garlic 2011-09-20 12:01:16 +00:00
84d06f252e tag & comment unused vars with /* UNUSED */ 2011-09-20 08:48:48 +00:00
6d125e159d i18n: code clean-up
- Move all translation-related declarations to BLF_translation.h
- Reverted some changes to match trunk svn rev40365
2011-09-20 07:39:25 +00:00
13dfd82997 changes for materials to treat them as shorts not int/chars (since they are stored as shorts intermally)
- converting nurbs to mesh was casting the material to unsigned char.
- subsurf was casting to char, then int -> short in a loop.
- have material functions take & return shorts.
2011-09-20 06:25:15 +00:00
Dalai Felinto
b263aefb0e TexFace to Material Settings big patch
Summary:
========
The idea here is to move the texface options into the material panel.
For images with the change please visit:
http://code.blender.org/index.php/2011/09/bge-material-texface-changes

1 - Some of the legacy problems 2.49 and 2.5x has with the texface system:
==========================================================================
1.1) Shadow, Bilboard and Halo are mutual exclusive (in the code), yet you can
select a face to be more than one mode.
1.2) Sort only works for blend Alpha yet it's an option regardless of the
Transparency Blend you pick.
1.3) Shared doesn't affect anything in BGE.
1.4) ObColor only works for Text objects (old bitmap texts) when using Texture
Face Materials. (not address yet, I so far ignored obcolor)

2 - Notes:
============
2.1) Now "Use Face Textures" in material Option panel will work in Multitexture
even if there is no texture channel.

2.2) In FaceTexture mode it will use TexFace all the time, even if you don't
check the "Use Texture Face" option in the UI. It's a matter of decision, since
the code for either way is there. I decided by the solution that makes the
creation of a material fast - in this mode the user doesn't need to mess with
textures or this "Use Texture Face" option at all. I'm not strong in my opinion
here. But I think if we don't have this then what is the point of the Texture
Face mode?

2.3) I kept references for tface only when we need the image, UV or the tiling
setting. It should help later when/if we split the Image and UV layers from the
tface struct  (Campbell and Brecht proposal).

3 - Changes in a Nutshell:
==========================
3.1) "Texture Face" panel (in the Mesh/Object Data panel) no longer exists. Those settings are all part of the material properties, visible when Game Render is set.

3.2) "Texture Face" Shading mode (in the Render panel) is now called “Single Texture”, it needs a material for special settings (e.g. Billboard, Alpha Sort, …).

3.3) New options in the Material Panel
* Shadeless option in the Material panel is now supported for all three Shading modes.
* Physics is now toggleable, this is the old Collision option.
* Two Side (on) is now called Back Culling (off).
* Alpha Sort is one of the Alpha options, together (and mutually exclusive) to Alpha Blend, Alpha Clip, Add and Opaque (i.e. solid).
* Shadow, Billboard and Halo are grouped in the “Face Orientation” property.
* "Face Textures" and "Face Textures Alpha" (under Options) can be used for all but GLSL shading mode (to be supported in GLSL eventually).
* The backend in the game engine is still the same as before. The only changes are in the interface and in the way you need to think your materials. The bottomline is: It’s no longer possible to share materials between faces that do not share the same game properties.

4 - Acknowledgment:
==================
Mike Pan for the design discussions, and testing along the whole development process.
Vitor Balbio for the first hands-on code with the interface changes. That helped me a lot to push me into work on that.
Benoit Bolsee and Brecht van Lommel for patch review (* no one reviewed the whole patch, or the latest iteractions, so I still hold liability for any problems).
Blender artists that gave feedback and helped testing the patch.

Patch review and original documentation can be found here:
http://wiki.blender.org/index.php/User:Dfelinto/TexFace
http://codereview.appspot.com/4289041/
2011-09-19 19:55:59 +00:00
8dbc7a3ba3 Merging r40345 through r40365 from trunk into soc-2011-garlic 2011-09-19 15:47:05 +00:00
2cbf475fb2 Merged 40338-40364 2011-09-19 15:36:30 +00:00
706a2c80f0 i18n: code cleanup and fixing unneeded translation (when partial translation is used only) 2011-09-19 15:10:38 +00:00