Commit Graph

113 Commits

Author SHA1 Message Date
2840e7b764 == Sequencer ==
Made anim_start / anim_endofs editable again within UI.
2010-12-31 22:44:17 +00:00
dfffad69a9 Bugfix [#25420] Sequencer View Zoom operator hidden
"Numpad 1" shortcut to set preview view zoom to 1:1 (i.e. 100%) did
not exist in View menu. While investigating this, I found that the
operator was missing a description/tooltip, so added one too.
2010-12-31 03:54:28 +00:00
07692fc59b Partial bugfix for [#25037] , brought back Select menu in Sequencer
header...
2010-12-05 17:56:15 +00:00
9e5577db47 fix [#25015] Ctrl+L linking to scene list does not scroll when the list is larger than screen resolution 2010-12-02 22:58:23 +00:00
510920a299 == Sequencer ==
This fixes Orig Dimension display (mostly).
* orx, ory both didn't get calculated, if dimension already matched
* putting them into Strip instead of StripData ment, that using images
  of different dimensions in one strip could lead to incorrect results

Still TODO: on file open, timeline display happens before preview 
display which means: orig_width and height are calculated after the 
first draw of N-keys dialog. You have to hit refresh (or scrub one 
frame) to get the right values displayed.
2010-11-28 18:23:21 +00:00
a0517e6338 == Sequencer ==
* documented and rewrote the render interface of the sequencer.
  (now, the geometry / render_type / etc. settings are stored within a
  seperate structure called SeqRenderData that is passed within the code.)

* that fixes
  * cache problems, since the caching system didn't keep track of
    proxy files vs. final renders.
  * is a necessary step, to bring back frame blending in speed effect
    (the SeqRenderData structure elements are already there)
  * will make motion blur render options available within the sequencer!

* this patch also fixes:
  * "easy retiming" using speed effects. (in Blender 2.49, you could 
    add a speed effect and resize the source track to retime it to that
    length)
  * adds labels for the Original dimensions for Image + Movie tracks
    (worked in 2.49, too)
2010-11-21 20:00:31 +00:00
ae9c4b1649 Info text for scene strips showing the frame range that's set in the scene
* Related to bug report [#24329] scene length not updated in VSE
* This data is nice to have in the sequencer without having to go the actual scene that's added as a strip.
2010-10-30 13:09:31 +00:00
ef3e5a3d71 Fix for [#24374] VSE: Reassign Inputs ignores selection order.
* No way currently to know the order of effect inputs, so I added a swap operator for the inputs.
* Also added the effect inputs to the strip property panel (weren't even in rna before). These are not yet editable, but can be very helpful in determining what the inputs are if the strip is too short to see the name in the timeline.
2010-10-30 12:04:00 +00:00
cfcf82803a Temporary fix for sequencer bugs #22925, #21429, #21783, #24165
* This fix is really only a bandage, as the underlying issue is that sequencer preview render doesn't yet use the job system.
* The sequencer preview can start a full render of the scene, and this can collide with other preview/actual renders in many cases.
* Drawing the sequencer preview is now disabled when an other render is in progress, but the sequence preview rendering could have already been started before the other render, so this doesn't really fix anything.
* For now only OpenGL rendering can be used for the sequencer preview reliably until it's reimplemented using the job system.
* Using the job system in the future can handle the clashes between different renders properly and will give users a nice progress bar to indicate something is happening while the preview is recalculated.
2010-10-21 17:00:38 +00:00
c5157cda88 Cleanup of code and ui of sequencer speed effect.
* Sequence speed effect was functional in theory, but very difficult to actually use.
* Now the effect works as follows:
  - "Speed Factor" (formerly "speed fade") controls the current speed of the sequence (can be animated).
  - "Use as speed" (formerly "f-curve velocity") is now the default behavior so that the "speed effect" by default changes the "speed" of the sequence.
  - "Multiply Speed" (formerly "global speed") is a scale factor that's applied to the calculated frame (can't be animated).
  - Without animation "Speed Factor" and "Multiply Speed" work exactly the same (in this case "multiply speed" could perhaps be disabled in ui, but currently there's no easy way to check this).
  - If "Use as speed" is not checked the effect simply remaps the current frame to the given "Frame Number" (can be animated).
  - "Scale to length" (formerly "f-curve compress y")scales "Frame numbers" from 0.0-1.0 to the length of the target strip to allow easy animation.
* Tooltips added for all values and options.
* Code for frame blending was nowhere to be seen, so I commented the option out from ui.
* This should fix at least bugs #20979 and #21309.
2010-09-29 13:38:43 +00:00
115b256738 ran through pep8 checker 2010-09-07 15:17:42 +00:00
24627daabb patch [#23522] UI fixing for recent Python API changes
from Filiciss Muhgue (filiciss)
2010-08-27 22:12:59 +00:00
93ffe7d7f1 rna renaming (manual edits) 2010-08-21 04:51:00 +00:00
4f5f868a52 rna data path names which are more likely to break animations.
Added an operator "Update Animation Data",
access from the search menu to update drivers and fcurves.
2010-08-20 06:09:58 +00:00
55ed0f0507 more rna renaming. 2010-08-18 08:26:18 +00:00
7da5d9faec rna renaming, still only adjusting properties that wont be animated (at least its very unlikely). 2010-08-18 07:14:10 +00:00
b9d99b9c5b apply all rna naming changes for rna_space.c 2010-08-17 07:49:53 +00:00
a6f13f9d7b poll() as a python '@staticmethod' was too limiting and didnt allow useful base class poll functions in many cases.
now rna functions that dont have a 'self' are automatically assumed '@classmethods'.

de-duplicated poll functions and made some minor tweaks too.
2010-08-09 01:37:09 +00:00
4f71435bbf some fixes for the poll() function from last commit.
Martin: forgot to mention, had to remove the use of super() in poll functions for netrender. commented with FIXME.
2010-08-05 21:58:57 +00:00
163f6055d2 bugfix [#23182] Using self.report() inside poll() gives crash
poll() function is now a static method in python, this is more correct, matching C where the operator is not created to run poll.


    def poll(self, context): ...

is now...

    @staticmethod
    def poll(context): ...

Pythons way of doing static methods is a bit odd but cant be helped :|

This does make subclassing poll functions with COMPAT_ENGINES break, so had to modify quite a few scripts for this.
2010-08-05 16:05:30 +00:00
3d81ee3e4a fix for sequencer panel registration, a parent class panel was being registered as well as its children which crashed running the poll() function.
theres not much point in having 3 classes here, just use 1.
2010-08-02 04:10:16 +00:00
5b345524ea RNA Types metaclass registration
See mailing list posts for details [1][2][3]

Addons still need to be fixed; Campbell said he'd do it today.

See any of the py files (outside netrender) in this commit for how to do it (it's rather simple).

[1] http://lists.blender.org/pipermail/bf-committers/2010-February/026328.html
[2] http://lists.blender.org/pipermail/bf-committers/2010-August/028311.html
[3] http://lists.blender.org/pipermail/bf-committers/2010-August/028321.html
2010-08-02 02:55:12 +00:00
8fea1c327c Ui Scripts:
* Made a "View" Menu in the Text Editor, these settings don't belong into a "Text" Menu. 
* Added "Properties" Operator into the VSE "View" menu.
2010-07-30 14:56:17 +00:00
70bca0405d sequencer ui
- opacity seq button was messed up.
- only show opengl preview option in preview window.
2010-07-28 07:52:05 +00:00
b3dca80c5b Sequencer UI bugfix: translate / crop also work on effect output, UI was
missing
2010-07-23 17:09:33 +00:00
40ee7ef155 == Sequencer ==
Made mpeg_preseek accessible again.
2010-07-19 17:38:20 +00:00
03e638d128 - make duplis real wasnt redrawing
- small caps option for titles (doing manually is quite painful to watch).
2010-07-13 22:21:59 +00:00
291c99c5d9 - saturation option for sequencer strips, runs before multiply and color balance.
- multiply of 0.0 wasnt being applied.
2010-07-13 09:28:01 +00:00
ef76dfd591 sequencer ui tweaks & display frame position of the playhead in a strip, helpful for working out the exact frame of an avi <> exr 2010-07-13 08:20:34 +00:00
b511fbea6d Sequencer display overlay option, this can show a border area from another time to help compare for color grading.
- Okey sets the border in the display.
- Okey resets the frame offset in the sequencer timeline.
- ghost icon in the header can enable/disable.
- frame offset can be relative or absolute (lock icon)

Not very happy that this commit adds a call to BKE_animsys_evaluate_animdata(scene, ...) in do_build_seq_array_recursively()
without this the offset frames dont have fcurves applied.
Though we will need something like this for prefetch frames to work too.
2010-07-08 10:03:29 +00:00
deb7402299 option for color wheel widget to make it easier to select values closer to white, enable for color balance. 2010-07-05 15:52:25 +00:00
83a2a4e5b8 Improvements to Blenders color balance (lift/gamma/gain).
Fairly closely match some mac application colin has called 'Looks', to give better results.
- lift is now applied non linear (was being added to the color)
- change the color wheel to preserve the luminance of the gamma and gain values, this stops the color from being set too dark (option for the color wheel template).
- sub-pixel precission for the color wheel since the white area at the center can make a lot of difference with a very small change.

This change will make existing node and sequencer setups lift render slighly differently however discussed this with Ton and he's ok with it.
2010-07-04 20:59:10 +00:00
c7869f9f85 - draw sequence strips within metastrips using their real start/end and channel positions.
- dont show color balance unless its enabled.
2010-07-04 01:56:04 +00:00
281902d6ee sequencer re-assign inputs back 2010-07-03 22:25:22 +00:00
df76cebb8a == Sequencer ==
Removed "frame_locked"-flag from sequencer completely, since it doesn't 
work any more in Blender 2.5. (All IPOs are frame-locked now anyways.)
2010-06-22 21:09:50 +00:00
096c4ddea4 error in last commit 2010-06-22 14:27:04 +00:00
24be7abab6 rename sequence.length -> frame_length_final
added sequence.frame_length to get the original length of the strip
2010-06-22 13:45:21 +00:00
72d21c35ad sequencer swap data operator.
needed for durian so we can swap out preview AVI's for EXR sequences.
2010-06-21 17:37:50 +00:00
1028284301 pep8, whitespace edits 2010-06-09 19:12:03 +00:00
d7dd651e70 == Sequencer ==
This makes volume range larger and adds an additional attenuation-variable to RNA,
which makes volume-changes in dezibel units possible.
2010-05-30 21:17:59 +00:00
fe83427cc9 == Sequencer ==
This fixes loading of hard trimmed audio files in readfile
and adds trim options to N-keys for audio files.
2010-05-30 19:33:26 +00:00
80de1162ee clear some pep8 warnings 2010-05-16 12:15:04 +00:00
d58a591072 Sequencer crashes with clips that have OpenGl render enabled (rev 28658)
disabling for now, opengl write rendering isnt drivial to solve.
2010-05-08 19:08:33 +00:00
e09c47a0da == Sequencer ==
Added operator (and menu entry) to deinterlace all selected movie strips.
(does also walk into selected meta strips)

Also: small fix for multicam cutting tool (now works also within metas)
2010-05-03 22:17:05 +00:00
245ab753f5 misc uninteresting stuff (killing time at airport commit)
- pep8 updates
- RNA_TwoDFilterActuator --> RNA_Filter2DActuator
- minor changes to conolse namespace init.
2010-05-03 16:00:42 +00:00
31cfad9fda == Sequencer ==
Made Multicam-Editing really work:
* added a panel within N-keys, so that one can start/stop playback
  and cut between cameras directly from the panel
* made "active_strip" RNA editable, to make that work correctly
  (is usefull anyways :) )
2010-05-02 17:36:38 +00:00
4f6e3dad47 == Sequencer ==
Forgot some changes for multicam support.
2010-04-25 15:39:04 +00:00
cf4d63c09d == sequencer ==
* new icon for split view (at least temporary)
* icon buttons in header rather than popup menus for better efficiency (can easily be changed in python UI script again)
2010-04-18 18:46:16 +00:00
cf1953bb7e Brought back secondary input filtering, thereby
fixing 
[#21014] SEQUENCER: Can no longer apply colour balance filter to colour effect strip.

Also: reordered some UI elements so that
geometry, time and color modifications are grouped together.
2010-04-18 13:05:17 +00:00
4cf697de89 - for BGE mouse and keyboard events use tuples rather then lists
- pep8 corrections
2010-04-17 19:05:53 +00:00