Commit Graph

15 Commits

Author SHA1 Message Date
b21a3e7702 Depsgraph: Use BLI::Map in more places
Reviewers: sergey

Differential Revision: https://developer.blender.org/D7519
2020-04-28 12:49:52 +02:00
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
e9220d5cd0 Depsgraph: Fix crash deleting Viewer image from Outliner
Was happening when having compositor open with Viewer node attached
directly to Render Layers output.

There were two things involved here:

1. The code which was storing CoW-ed versions of IDs was checking all
   IDs for whether they are expanded or not. This was causing access
   of freed memory for deleted IDs which do not need CoW (such as IM).

   Simple fix: store ID type as a scalar and use early check before
   doing more elaborate check based on accessing fields of id_cow.

2. The code which was ensuring view layer pointer is doing CoW for
   scene. This isn't an issue on its own, but scene might have an
   embedded ID such as compositor which was actually traversed by the
   ID remap routines. This was causing remapping procedure to go into
   non-updated copy of compositor, accessing freed Viewer image ID.

   Solved by not recursing into embedded IDs for datablocks as those
   are supposed to have own copy-on-write operations which takes care
   of re-mapping.

Reported my Bastien, and also pair-coded with him.
2020-03-11 17:38:42 +01:00
40a9b5ebc7 Cleanup: changed NULL to nullptr in depsgraph C++ code
No functional changes.
2020-01-28 15:10:44 +01:00
6eadd40597 Cleanup: redundant struct declarations 2019-08-25 16:45:47 +10:00
30c0d780f9 Depsgraph: Only run editors ID update on manual edits
This is how it worked in 2.79 and it is how it is expected to be working.

Avoids unintended icons update during animation playback.

Fixes T64318: Update of material icons during animation 2x performance penalty
2019-06-04 11:43:27 +02:00
6bbb82cf79 Depsgraph: Use new animation cache for visibility check
Should be no functional changes, just switching code to use more
generic checks now.

One thing which goes a bit deeper than that is check for whether
base is a part of dependency graph. This is now done by explicitly
tagging corresponding ID node (of an object) rather than doing
animation check again.
2019-04-30 11:32:02 +02:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
ab0bc65c24 Refactor CDData masks, to have one mask per mesh elem type.
We already have different storages for cddata of verts, edges etc.,
'simply' do the same for the mask flags we use all around Blender code
to request some data, or limit some operation to some layers, etc.

Reason we need this is that some cddata types (like Normals) are
actually shared between verts/polys/loops, and we don’t want to generate
clnors everytime we request vnors!

As a side note, this also does final fix to T59338, which was the
trigger for this patch (need to request computed loop normals for
another mesh than evaluated one).

Reviewers: brecht, campbellbarton, sergey

Differential Revision: https://developer.blender.org/D4407
2019-03-07 11:29:50 +01:00
de13d0a80c doxygen: add newline after \file
While \file doesn't need an argument, it can't have another doxy
command after it.
2019-02-18 08:22:12 +11:00
512bbf3748 Cleanup: Line wrapping 2019-02-15 16:00:54 +01:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
3b57a0d854 Cleanup: remove original author
Missed when removing contributors.
2019-02-02 02:32:20 +11:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
c1da8e3b28 Depsgraph: Comb code to a better state all over
Some summary of changes:

- Don't use DEG prefix for types and enumerator values:
  the code is already inside DEG namespace.

- Put code where it locally belongs to: avoid having one
  single header file with all sort of definitions in it.

- Take advantage of modern C++11 enabled by default.
2019-01-31 14:31:41 +01:00