Commit Graph

515 Commits

Author SHA1 Message Date
f81248265d tag UNUSED() for operator exec() and invoke() functions. 2010-10-15 01:36:14 +00:00
0714c8af56 Fix #23991: vertex group sorting used case sensitive string compare,
now it uses case insensitive natural string compare.
2010-09-25 21:09:58 +00:00
5115a7068c missing free in vertex group sorting. 2010-09-20 13:10:53 +00:00
82432d0d99 merge from trunk at r31523 2010-09-07 05:47:34 +00:00
bb7339a7ae merge with trunk at r31523 2010-09-04 05:31:25 +00:00
b0aa8368fe rna api
obj.add_vertex_group() --> obj.vertex_groups.new()
  obj.add_vertex_to_group() --> obj.vertex_groups.assign()

note: obj.vertex_groups.assign() will be very slow, need to have this take a list rather then 1 vertex at a time.
2010-08-27 02:33:35 +00:00
f6c323aa42 - move more active properties into their collections:
scene.active_keying_set --> scene.keying_sets.active
  ...same for active_uv_texture. active_vertex_color, active_keyconfig, 

- move mesh.add_uv_layer() and mesh.add_vertex_color() into their collections
  also have them return the newly created layer and dont set the layer active.

  uvtex = mesh.uv_layers.new(name)
  vcol = mesh.vertex_colors.new(name)
2010-08-23 22:16:45 +00:00
0bab23633a remove inline loops in a few places
replace with defgroup_find_name() and BLI_findstring()
2010-08-22 14:15:28 +00:00
c0e39df6ac - Enable shape key switching in edit mode for curves, surfaces and latticies
- Disable changing of lattice size if there are shape keys
2010-08-10 06:36:42 +00:00
5c75d6fa98 remove unused includes 2010-08-08 13:06:31 +00:00
c11c196efa part 1 of merge from trunk at r30358; it compiles, but doesn't link quite yet :) 2010-07-19 04:44:37 +00:00
6e60e57723 Fix for bug #22763, Blender 2.52 Crashes with the default scene when in weight paint mode clicking the Levels option
* Add a `return 0' to ED_vgroup_give_parray to avoid falling through from mesh to lattice
2010-07-07 17:32:50 +00:00
52caf71ee2 Bugfix: copying a newly-created vertex group caused a crash. 2010-06-07 18:50:19 +00:00
a7cbd5008e merging revisions 28564-28569 from render branch into trunk 2010-05-04 12:31:24 +00:00
c8c22d2cf6 rna: added lib.parent access and made filename editable. 2010-04-22 08:25:05 +00:00
39d3ff135f no functional change
- convert solidify edge crease values into chars once rather then for each edge.
- sort vertex was checking the array all the time when it wasnt needed.
2010-04-08 16:08:06 +00:00
f529360152 Fix #21828: vertex group remove function removes vertices from all groups. 2010-04-05 11:22:49 +00:00
8599c4507b Bugfix #21212: Segfault when object.add_vertex_to_group() called with invalid vertex index
Safety checks are now performed before indexing into the dvert array obtained.
2010-04-05 07:16:22 +00:00
f743b583bf more lint includes
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing:  UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-23 14:09:09 +00:00
1e9bf0cfdb spaces -> tabs, (4 spaces == 1 tab, only for white space preceding text) 2010-03-22 09:30:00 +00:00
71003b9bcc merge with trunk at r27259 and commit of a patch by anthony jones to fix msvc (though further work may be needed because changes made by the merge 2010-03-09 04:32:40 +00:00
04035b81b7 [#21207] bpy.ops.object.vertex_group_sort() sorts group names, but not group data
support for vertex group sorting in editmode
2010-02-17 22:26:50 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
a2b94de539 [#21095] r26789 'copy vertex group to selected' crash blender 2010-02-11 10:41:11 +00:00
148435b70a batch remove .'s used with RNA_def_struct_ui_text 2010-02-10 21:15:44 +00:00
eabb8e2942 rename Nurb to Spline in RNA since Nurb also stores bezier and poly lines. 2010-02-10 08:53:08 +00:00
f22104542b copy vgroups to selected objects as long as they have aligned arrays.
access in the vertex group panel menu.
2010-02-09 22:00:19 +00:00
2c5ef58b8b Bugfix #20942: Unassigned Vertex Groups crash Blender on sort
This commit fixes the crash, but it seems that the sorting doesn't work correctly with or without any vertices assigned.
2010-02-03 02:31:29 +00:00
95bfbd470e vertex group sort operator, access from the vgroup panel, sintels mesh has 144 vertex groups which got quite tedious to look through. 2010-02-02 21:43:26 +00:00
11e011b409 error mirrorring weight group, wasnt checking if the mirror vert was the same 2010-02-02 15:18:37 +00:00
246bcf48ad weight panel editing now supports mirroring
- use mirror when the option is enabled in editmode.
- fliped group names are used when they exist.
- only the setting that is edited will be applied to the mirrored verts group.
- copy value is applied to all mirrored verts of the selection.
- normalize normalizes all vgroups and mirrors.

utility functions defvert_sync and defvert_sync_mapped, similar to defvert_copy but does not remove existing groups and optionally creates groups as needed.
defvert_sync_mapped uses a an int array for mapping the flipped values.
2010-01-26 17:07:47 +00:00
e307f6c6a0 rename defgroup functions to be more consistant.
* no functional changes *
2010-01-26 13:50:17 +00:00
33623ba3a3 panel for adjusting the active vertex groups weights 2010-01-25 23:12:02 +00:00
38aacb92f3 Cleaned up some printfs in editors/ - converted some to reports, hid others behind G_DEBUG. 2010-01-22 06:48:29 +00:00
13f28b6fa4 revert for last commit, this should fix the proplem properly.
- selected bones on hidden layers would be selected for weight painting (confusing to the user). use the 'active' bone instead.
- when no weight group was set, the index used for the bone group was off by 1.
2010-01-18 16:21:23 +00:00
8cf6b390e3 fix for weight painting bug, weight painting would fail when entering weight pait mode in some cases. 2010-01-18 15:33:43 +00:00
5272991e8b generic operator menu was searching for "type" and using the first enum property if it wasnt found.
this is too arbitrary and could break if roperty order is changed.
store the property in the operator type that is to be used for menu and enum search func's.

python function for searching operator enums on invoke. (just need dynamic python enums now)
 wm.invoke_search_popup(self)
2010-01-15 22:40:33 +00:00
ace8d45c1c - particle drawing was using invalid memory with weights.
- particle set weight operator (Shift + K) and from the menu.
- mirror vertex groups operator can also flip weight group names.

a number of utility functions for weight groups added
 int *get_defgroup_flip_map(struct Object *ob);
 void flip_vertexgroup_name (char *name_r, const char *name, int strip_number); // moved from modifier.c 
 void copy_defvert (struct MDeformVert *dvert_r, const struct MDeformVert *dvert);
 void flip_defvert (struct MDeformVert *dvert, int *flip_map);
2010-01-15 17:28:00 +00:00
67ff197cb1 Merge with trunk/2.5 at r25563
Most likely will not compile for others, I'd appreciate any build errors
and missing files reports (I can never seem to get everything committed
and all the build systems working without help).

Porting over the sculpt/multires tools was a breeze,
thanks goes to brecht for a design that didn't exclude
ngons and was easy to port.

Note that I've not tested externally-backed multires
file support yet.  Also, I still need to write version
patch code for some cases.

Some notes:

* Like trunk, topological changes don't update multires right,
  so e.g. subdivide will duplicate multires data on the new faces,
  instead of subdividing it.
* If you set the debug value (ctrl-alt-d) to 1 it'll turn on
  my experiments in speeding up sculpting on higher-res multires
  meshes (but note it makes partial redraw not completely accurate).
* There's a bug where you have to go through editmode to get out
  of sculpt mode, not sure if I inherited or created this myself.
2010-01-05 22:33:41 +00:00
b438dd8668 Notifier related tweaks, partially from patch 20370 by Jason Millis 2009-12-17 06:06:30 +00:00
abd16aac5a ok, apparently didn't commit this either. apparently includes a merge with trunk/2.5 at r24811 I thought I'd committed but did not, yeek. 2009-11-29 00:53:23 +00:00
802779eb2d Assorted fixes - compile + drivers:
* Fixed a few compile warnings for scons+mingw
* Driver variables are now added with the ID-type set to ID_OB (objects) by default since this is more convenient
2009-11-25 09:25:58 +00:00
8e76e2d09c * Re-implemented/refactored 3D View hooks menu.
Now shares the same operators as the modifier buttons, works context-sensitive, and uses Python menu too.

* Cleanups/tweaks in 3D View vertex group menu
2009-11-22 06:20:56 +00:00
d91e6e2160 * Made 'set active' vgroup menu fold out, rather than pop up new 2009-11-20 22:53:39 +00:00
cb40583b90 * Added a quick little weight group 'Levels' operator, can interactively tweak overall weight value offset and gain in weight paint mode. 2009-11-20 05:09:57 +00:00
605e6850c2 Vertex Groups Operators:
* Added Ctrl-G hotkey back for displaying a menu showing the available Vertex Group operators

* Added descriptions for a few Vertex Group operators. The difference between "normalize" and "clean" isn't that obvious from just reading the code, so perhaps some attention to this is needed.
2009-11-19 23:39:19 +00:00
2ead17843c merge with trunk/2.5 at r24378 2009-11-07 23:10:18 +00:00
2d0d4e7de4 commit before doing some hefty shapekey change, will break compilation 2009-11-01 00:06:53 +00:00
e76ce369bb Compiler warning fixes for mingw:
* There's an unresolved error in transform_conversions.c which I've flagged in this commit. I'm not quite sure what the exact intentions of that code were (i.e. was the "void_pointer = 1" really intended)
2009-10-27 09:38:15 +00:00
8f788c64db merge with trunk/2.5 at r23876
[[Split portion of a mixed commit.]]
2009-10-22 23:22:05 +00:00