Chris Want
|
c46a6de931
|
A fix for bug #96 (MNME's armature bug). The result of a
crossproduct was not checked for a zero vector.
|
2003-04-24 23:13:58 +00:00 |
|
Chris Want
|
c95692df7c
|
Support for auto-skinning when parenting a mesh to an armature.
Applies to bones that do not have a boneclass of unskinnable
(set per bone in editmode in the button window).
|
2003-04-24 00:48:43 +00:00 |
|
|
d0e346d544
|
updated .c files to include:
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
Just need to finish cpp files now :)
Kent
--
mein@cs.umn.edu
|
2002-11-25 12:02:15 +00:00 |
|
Hans Lambermont
|
12315f4d0e
|
Initial revision
|
2002-10-12 11:37:38 +00:00 |
|