Commit Graph

744 Commits

Author SHA1 Message Date
Stefan Werner
bdda0964e0 Compositor: Cryptomatte compositing node.
This patch adds a new matte node that implements the Cryptomatte specification.
It also incluces a custom eye dropper that works outside of a color picker.
Cryptomatte export for the Cycles render engine will be in a separate patch.

Reviewers: brecht

Reviewed By: brecht

Subscribers: brecht

Tags: #compositing

Differential Revision: https://developer.blender.org/D3531
2018-07-18 13:03:34 +02:00
26c5a1c301 Cleanup: right shift in interface code 2018-07-01 20:12:07 +02:00
ddee0931b8 RNA: use bool for boolean RNA types
We were using int's for bool arguments in BKE,
just to avoid having wrapper functions.
2018-07-01 15:57:59 +02:00
bdc1108e8c Cleanup: remove unused context arg to menu 2018-06-30 12:31:53 +02:00
46dceefc35 WM: Remove Screen Cast
This feature is better handled by specialized tools.
2018-06-28 23:40:51 +02:00
d886e32270 Cleanup: strip trailing space from interface files 2018-05-23 10:48:50 +02:00
f74d85ffc8 Cleanup: rename char/float conversion functions
- FTOCHAR       -> unit_float_to_uchar_clamp
- F3TOCHAR3     -> unit_float_to_uchar_clamp_v3 (swap args)
- F4TOCHAR4     -> unit_float_to_uchar_clamp_v4 (swap args)
- FTOUSHORT     -> unit_float_to_ushort_clamp
- USHORTTOUCHAR -> unit_ushort_to_uchar
2018-05-07 17:51:40 +02:00
4ffa05c30b Cleanup: move undo into it's own directory
Split out undo API from ED_util.h into ED_undo.h
2018-04-02 15:07:40 +02:00
1e4b612d6a Cleanup: add _types.h suffix to DNA headers 2018-02-07 11:14:08 +11:00
2f8c2572ed Fix T53632: Objects outside scene shown in popup
Only show objects in current scene when not pinned.

This commit adds a filter argument to id-template
since we may want to filter by other criteria.
2018-01-03 21:54:02 +11:00
7ae4c3a019 Add eyedropper to color-ramp widget
D2886 by @LazyDodo with edit's by @campbellbarton

The line drawn with the eyedropper is used to fill the color-ramp.
2017-12-12 13:11:38 +11:00
f39a97fac5 Cleanup: moar busting of nasty C++ keywords-as-varnames. 2017-12-08 14:50:45 +01:00
c7ee64b2d9 Cleanup: avoid using C++ keywords as variables, even in pure C code.
This tends to make some IDE unhappy (like QTCreator)...
2017-12-08 14:36:07 +01:00
2e2e6e3bdb Cleanup: Use BKE_colorband prefix 2017-12-07 15:52:59 +11:00
cc811d1fd6 Cleanup: extract BKE_colorband from BKE_texture 2017-12-07 15:40:11 +11:00
66a6d160fe Rename ID_IS_LINKED_DATABLOCK to ID_IS_LINKED.
This makes code closer to id_override/assent-engine ones, which
introduce a new type of linked data, and hence reserve
ID_IS_LINKED_DATABLOCK to real linked datablocks.
2017-11-06 17:17:10 +01:00
18d7fbe4f5 Cleanup: order buffer length after the buffer 2017-11-06 00:04:46 +11:00
98052162e1 UI: replace UI_ITEM_O_RETURN_PROPS /w return arg
Means we can have a version of this function that returns the button
and avoids returning a struct that often isn't used.
2017-10-31 17:04:55 +11:00
6099b2620d Alembic: added frame offset property
The offset is subtracted, so that it's intuitive (dragging slider pushes
the animation further that way on the timeline).
2017-10-29 17:23:50 +01:00
Julian Eisel
efd70ab78f Move & rename uiLayoutOperatorButs to interface_templates.c 2017-10-21 16:48:42 +02:00
ab7ebf2b10 Cleanup: Use const for RNA EnumPropertyItem args
Practically all access to enum data is read-only.
2017-10-18 16:04:07 +11:00
43b4913051 Math Lib: Add non-clamped round_* functions
Replace iroundf with round_fl_to_int, add other types
2017-09-27 11:13:03 +10:00
Julian Eisel
839bf119c1 Revert "Add red alert in UI controls for datablock pointer properties"
This reverts commit f5bc8ad4ce.

We agreed there needs to be a better solution for this, see comments in
rBf5bc8ad4ce87165.
2017-05-05 00:44:06 +02:00
f5bc8ad4ce Add red alert in UI controls for datablock pointer properties 2017-04-13 12:59:04 +03:00
9d873fc3de Various icon adjustments 2017-03-17 16:57:53 +03:00
ecee40e919 All drop-down buttons should use the same width 2017-03-01 19:30:18 +03:00
406398213c Fix missing break setting curve auto-handles 2017-02-27 13:35:03 +11:00
df63195d2a Cleanup id->newid usage, initial work.
This aims at always ensuring that ID.newid (and relevant LIB_TAG_NEW)
stay in clean (i.e. cleared) state by default.

To achieve this, instead of clearing after all id copy call (would be
horribly noisy, and bad for performances), we try to completely remove
the setting of id->newid by default when copying a new ID.

This implies that areas actually needing that info (mainly, object editing
area (make single user...) and make local area) have to ensure they set
it themselves as needed.

This is far from simple change, many complex code paths to consider, so
will need some serious testing. :/
2016-11-30 15:27:59 +01:00
194a33ff00 CacheFile: only enable scale property slider if we are editing the cache
through a constraint.

It doesn't make sense and is a bit confusing to have this property
enabled in the modifier context.
2016-10-28 18:08:30 +02:00
Julian Eisel
16ed49b26e UI Messages: Consistent spelling of term "data-block"
Was using a bunch of different spellings, mostly "data-block" though, so went with that one (would have been my #1 choice anyway ;) )
2016-09-19 16:50:45 +02:00
82268fa100 Depsgraph: Tag relations for update when making datablocks single user
This is mainly required for the new dependency graph where non-object
datablocks are a part of dependency graph.

This solves issue when making mesh shared by multiple objects a single
user one.
2016-08-12 13:58:48 +02:00
bc7d331767 Don't hide on/off buttons of the Softbody modifier when there's Collision.
From source code history, it seems this behavior is a relic of a very
old limitation when the same object couldn't be both a Softbody and a
Collision object. In those times if somehow both modifiers were added
to an object, Softbody auto-disabled itself and buttons were hidden.

Now however there is no problem having both modifiers on an object,
so there is no point hiding the buttons. The same exact buttons are
available on the physics tab in any case.
2016-08-07 16:45:31 +03:00
61050f75b1 Basic Alembic support
All in all, this patch adds an Alembic importer, an Alembic exporter,
and a new CacheFile data block which, for now, wraps around an Alembic
archive. This data block is made available through a new modifier ("Mesh
Sequence Cache") as well as a new constraint ("Transform Cache") to
somewhat properly support respectively geometric and transformation data
streaming from alembic caches.

A more in-depth documentation is to be found on the wiki, as well as a
 guide to compile alembic: https://wiki.blender.org/index.php/
User:Kevindietrich/AlembicBasicIo.

Many thanks to everyone involved in this little project, and huge shout
out to "cgstrive" for the thorough testings with Maya, 3ds Max, Houdini
and Realflow as well as @fjuhec, @jensverwiebe and @jasperge for the
custom builds and compile fixes.

Reviewers: sergey, campbellbarton, mont29

Reviewed By: sergey, campbellbarton, mont29

Differential Revision: https://developer.blender.org/D2060
2016-08-06 10:58:13 +02:00
8c74ebb64f Support Auto-Clamped Handle for Curve-Mapping
This patch supports auto-clamped handles for curves,
useful since without this it can be difficult to have 'flat' sections of a curve.
2016-08-01 09:06:40 +10:00
f87603662d Add option to id_make_local to force localization of datablock, even if not used locally.
Will be used by link/append code.
2016-07-14 18:33:12 +02:00
87b974caa1 Cleanup/Refactor: pass Main pointer to all ID copy functions.
Also allows us to get rid of a few _copy_ex() versions...
2016-07-10 14:52:00 +02:00
f3fe1f9c44 Refactor: pass Main to id_make_local.
Totally stupid to not pass it, and then let (some) BKE_foo_make_local() use G.main!

Note: unused for now, much more refactoring still to come in make_local area!
2016-07-08 18:11:20 +02:00
d231260212 Replace of (id->lib != NULL) check by meaningful macro.
Idea is to replace hard-to-track (id->lib != NULL) 'is linked datablock' check everywhere in Blender
by a macro doing the same thing. This will allow to easily spot those checks in future, and more importantly,
to easily change it (see work done in asset-engine branch).

Note: did not touch to readfile.c, since there most of the time 'id->lib' check actually concerns the pointer,
and not a check whether ID is linked or not. Will have a closer look at it later.

Reviewers: campbellbarton, brecht, sergey

Differential Revision: https://developer.blender.org/D2082
2016-07-06 14:11:01 +02:00
4fc1510dd8 Cleanup: use return argument prefix 2016-06-24 10:05:09 +10:00
Julian Eisel
fc96110bb5 Make uiLists placed in popups usable
It's still not completely working - there are still some glitches - but far better than before.
To make buttons of the uiList work, you have to add a 'check' callback to the operator that invokes the menu. Only if it returns True, the uiList gets refreshed. To avoid this we have to make the region refresh tagging in the entire button handling a bit smarter.

Changes I had to do:
* Call uiList handling from menu/popup handling if needed.
* Make uiList handling use special popup refresh tag if placed in menu.
* Allow popups invoked from py operator to tag for refresh by using operator 'check' callback.
* Tag popup for refresh when resizing uiList.

Mostly fixes T48612.
2016-06-08 16:05:23 +02:00
bd335f13fe Fix T47657: Using template_list() with invoke_props_dialog()
popups have no wm_region in context, using wm_menu here.

Not working perfect, but at least it prevents crash.
2016-05-06 21:56:54 +02:00
8e6d6cc4dc Fix T48001: Highlighting selected item in filtered lists.
active index was not reset to 'nothing' in case actual active item was filtered out.
2016-04-01 16:55:34 +02:00
8249046b82 UI: search operator's by word prefix
Would match middle of words which wasn't very useful in most cases.
2016-03-24 23:30:51 +11:00
80a7efdc1d UI: multi word filtering in search menu
D1080 by @rockets, with own improvements to tests
2016-03-23 18:51:29 +11:00
01d3afaf3d Fix/workaround T47685: Drag keymap slider fails
This is a special case where the UI update function re-creases the keymap we're currently editing.
Making it so dragging values fails.
2016-03-09 17:41:43 +11:00
d49985ce48 UI: Show categories in operator search popup
Gives better context especially when operators have generic names.
2016-03-02 14:09:16 +11:00
69b66d549b UI: Add search-create callback
Needed to support alternate search UI's, no functional changes.
2016-03-02 13:57:16 +11:00
3f602fff3c Cleanup: de-duplicate curve menu 2016-02-25 11:54:30 +11:00
60acb8bc57 UI: Use zoom in/out icons for curves
Was confusing since zoom icons were used for add/remove elsewhere (color-ramp & presets).
2016-02-25 06:25:47 +11:00
2cbf32e0fb Cleanup: double promotion
Also remove null checks from args with non-null attribute.
2016-02-10 15:27:28 +11:00