This is a temporary solution for T77173 for the 2.83 release. D7203
provides a more long term solution for future releases.
This adds theme colors for the three report backgrounds, setting them
to the color used in 2.82. A separate commit in the addons repository
will follow for changes to the bundled themes.
Differential Revision: https://developer.blender.org/D7908
This color had it's alpha reduced in the drawing code,
as the active face is no longer stippled.
Now the color is used from the theme without adjusting the alpha.
This patch adds ability to set up colors and size of background
(transparency) checkerboard pattern in viewport and 2d editors. No new
backgrounds, only changing colors in existing ones.
This is not the background of the viewport, it is a transparency
checkerboard that is turned on only in render mode, when the
transparency mode is on. And also in 2D-editors, (image, sequencer,
etc).
Reviewed By: Pablo Vazquez, Julian Eisel
Differential Revision: https://developer.blender.org/D6791
This patch include changes:
- Thicker and clearer selection indication
- Slimmer handles
- More transparent muted strips
- Trim frame number is drawn inside the strip
- Strip text is drawn in upper part of strip
- Color strips now have specific color, with chosen color drawn under strip text
- Transition strip will use color of input strips showing direction of transition
- Selecting effect strip will highlight input strips
- Selecting multicam strips will highlight target channel
- Missing media state is now indicated by a red line drawn on the top part of the strip
- A checkerboard pattern is now drawn on the outsides of the meta range
- Hold still regions are now always drawn if existent, with a darker shade of the strip’s background color
Author: Alessio Monti di Sopra <a.monti>
Reviewed By: ISS
Differential Revision: https://developer.blender.org/D6883
Now only the hue is different between different strip types, with the
saturation the same for all.
Differential Revision: https://developer.blender.org/D6775
This patch adds the ability to set colors and alpha of dashed line of
Time Markers. That way themes can avoid contrast issues and communicate
selection better. See screenshots in D6877.
Bumps subversion.
Reviewed By: William Reynish, Julian Eisel
Differential Revision: https://developer.blender.org/D6877
Make the Graph Editor Cursor panel fit in and use the split layout.
Also removed the snap buttons, since they were only a subset of the snapping possibilities, all of which are in Key > Snap anyway, and also in the context menu.
Update the theme to use correct hierarchy progression like in other editors.
Differential Revision: https://developer.blender.org/D6785
Reviewed by Brecht van Lommel
Changes to Info Editor making it easier to read. Only visual changes, no functional changes.
Differential Revision: https://developer.blender.org/D6491
Reviewed by Julian Eisel
We have the problem that it's very hard to see which animation channels are selected. This is a very small tweak to make it more obvious, using the same text highlight color as the Outliner.
Really it should be overhauled to be more exactly like the Outliner, but this is just a quick fix to make it reasonably visible.
Differential Revision: https://developer.blender.org/D6708
Reviewed by Julian Eisel
The NLA Editor sidebar is currently out of step with the rest of Blender, and in particular the Sequencer, which offers similar features and functionality. This patch makes a number of UI layout changes to make it fit in.
- Remove Active Track panel, since the track names can just be edited in the source list on the left
- Rejiggered the categories to be more understandable. 'Strip' includes settings for the current strip, and 'Edited Action' includes settings for the action that is currently being edited
- Use single column split layout
- Use name + mute toggle configuration like in the Sequencer
- Fix an issue with the theme, where the sidebar background was too dark, breaking the bright -> dark hierarchical logic
- Use sub-panels for animated strip properties controls
Differential Revision: https://developer.blender.org/D6687
Reviewed by Brecht van Lommel
Currently, the Info Editor default theme settings aren't consistent with other areas such as the Outliner. This change makes it fit in more by using the same default values for things like the background and selected elements.
Differential Revision: https://developer.blender.org/D6496
Reviewed by Pablo Vazquez
Blender supports locking vertex groups to prevent changes to the
weights. However, as mentioned in comments for D3837, it is hard
to use this because there is no interface for locking in 3D View.
This adds a red shade to bones that are associated with a locked
weight group during weight paint mode, as the first step to adding
such interface. The next step is adding a pie menu for lock/unlock.
Differential Revision: https://developer.blender.org/D6533
Adds theme settings to allow change of front and back faces of the Face Orientation overlay
Differential Revision: https://developer.blender.org/D6262
Reviewed by Jeroen Bakker
Adds a theme setting to specify color of widget text insertion cursor (caret).
Differential Revision: https://developer.blender.org/D6024
Reviewed by Campbell Barton
Various small changes to Text Editor, mostly to do with scaling, alignment, and theme support.
Differential Revision: https://developer.blender.org/D6268
Reviewed by Campbell Barton
Draw preview range overlay in the video sequencer in the same way as in the other animation editors
Add color control in the theme.
Prevent overlay to be drawn in the driver editor.
Reviewed By: ISS
Differential Revision: https://developer.blender.org/D6074
This gives better idea of what's going on with your track. Example:
{F693806}
Color of keyframes are configurable from theme editor of clip editor.
Reviewers: keir, brecht, Severin
Differential Revision: https://developer.blender.org/D2772
Allows file browser folders to be shown in a theme-selectable color, default of manila.
Differential Revision: https://developer.blender.org/D5713
Reviewed by Brecht Van Lommel
This is a general redesign of the File Browser GUI and interaction
methods. For screenshots, check patch D5601.
Main changes in short:
* File Browser as floating window
* New layout of regions
* Popovers for view and filter options
* Vertical list view with interactive column header
* New and updated icons
* Keymap consistency fixes
* Many tweaks and fixes to the drawing of views
----
General:
* The file browser now opens as temporary floating window. It closes on
Esc. The header is hidden then.
* When the file browser is opened as regular editor, the header remains
visible.
* All file browser regions are now defined in Python (the button
layout).
* Adjusted related operator UI names.
Keymap:
Keymap is now consistent with other list-based views in Blender, such as
the Outliner.
* Left click to select, double-click to open
* Right-click context menus
* Shift-click to fill selection
* Ctrl-click to extend selection
Operator options:
These previously overlapped with the source list, which caused numerous
issues with resizing and presenting many settings in a small panel area.
It was also generally inconsistent with Blender.
* Moved to new sidebar, which can easily be shown or hidden using a
prominent Options toggle.
* IO operators have new layouts to match this new sidebar, using
sub-panels. This will have to be committed separately (Add-on
repository).
* If operators want to show the options by default, they have the option
to do so (see `WM_FILESEL_SHOW_PROPS`, `hide_props_region`), otherwise
they are hidden by default.
General Layout:
The layout has been changed to be simpler, more standard, and fits
better in with Blender 2.8.
* More conventional layout (file path at top, file name at the bottom,
execute/cancel buttons in bottom right).
* Use of popovers to group controls, and allow for more descriptive
naming.
* Search box is always live now, just like Outliner.
Views:
* Date Modified column combines both date and time, also uses user
friendly strings for recent dates (i.e. "Yesterday", "Today").
* Details columns (file size, modification date/time) are now toggleable
for all display types, they are not hardcoded per display type.
* File sizes now show as B, KB, MB, ... rather than B, KiB, MiB, … They
are now also calculated using base 10 of course.
* Option to sort in inverse order.
Vertical List View:
* This view now used a much simpler single vertical list with columns
for information.
* Users can click on the headers of these columns to order by that
category, and click again to reverse the ordering.
Icons:
* Updated icons by Jendrzych, with better centering.
* Files and folders have new icons in Icon view.
* Both files and folders have reworked superimposed icons that show
users the file/folder type.
* 3D file documents correctly use the 3d file icon, which was unused
previously.
* Workspaces now show their icon on Link/Append - also when listed in
the Outliner.
Minor Python-API breakage:
* `bpy.types.FileSelectParams.display_type`: `LIST_SHORT` and
`LIST_LONG` are replaced by `LIST_VERTICAL` and `LIST_HORIZONTAL`.
Removes the feature where directories would automatically be created if
they are entered into the file path text button, but don't exist. We
were not sure if users use it enough to keep it. We can definitely bring
it back.
----
//Combined effort by @billreynish, @harley, @jendrzych, my university
colleague Brian Meisenheimer and myself.//
Differential Revision: https://developer.blender.org/D5601
Reviewers: Brecht, Bastien
Adds a toggle to the filter menu for outliner synced selection. Enabled
by default, this ensures selection is synced between objects, bones, and
sequences. An active outliner element theme color is added to indicate
which element is active.
Synced selection is controlled on the operator level. Each operator
that modifies selection for objects, bones, sequences, or outliner
elements needs to call the respective ED_outliner_select_sync_from..
function to tag outliners to be synced.
Syncing is done lazily on outliner draw.
Use full saturation (since some intensity is lost when blending),
Set blend back to 0.5, made color look dull which isn't good when
some of the colors are similar (faded orange/yellow).
- Make edges darker in vert & face select mode (making more
contrast to not loose the topology). Downside is less select
edges visibility in vertex mode. But I'm confident that it's not
as painfull as it seems.
- Make select faces less saturated to have more color contrast
between select faces and edges.
- Make unselected faces white to increase contrast with faces and
edges. The brightening is negligeable for bright surfaces and
help readability on darker surfaces. Reminder that if the faces
overlays are too distracting (i.e: uv mapping, or texturing) they
can be toggled off in the overlay panel.
Reviewers: billreynish, campbellbarton, brecht
Reviewed By: billreynish, campbellbarton, brecht
Subscribers: brecht
Differential Revision: https://developer.blender.org/D4941
While this consistency is useful, green selection in edit mode does not stand
out as much as orange. This can cause problems for some users, it seems to
depend on the person. Overall the risk of making the change at this point in
the release cycle is too high.
This reverts commit 5827a47280.
* Change circle to roundbox around active icons, so they don't overflow.
* Change text color to indicate selected and active state.
Differential Revision: https://developer.blender.org/D4650
Helps to:
* Make a connection between what we see in Outliner, Viewport and Properties editor
(clicking on the obdata icon takes us to Edit mode, which shares colors).
* Quickly tell which mode we are in.
* Armatures have now distinct color when in Object, Edit, and Pose modes.
Missing is Pose mode which is currently cyan in the viewport and obdata category in properties,
it would probably need its own special category though as it doesn't match the others.