Allow the use of floating-point values for font point sizes, which
allows greater precision and flexibility for text output.
See D8960 for more information, details, and justification.
Differential Revision: https://developer.blender.org/D8960
Reviewed by Campbell Barton
rB60fee69682ac39 only partially fixed the issue, `BlendFileReadReport
bf_reports` was now properly stored in `BPy_Library` `self` for the
lifetime of the context, but its `reports` member was still referencing
local variable to `bpy_lib_enter` function.
Expose a new function in `bpy.utils.flip_name(name, strip_number=False)
that allows flipping bone names, eg "Bone.L" -> "Bone.R".
Useful for add-ons to avoid re-implementing Blender's name flipping.
Ref D12322
Adds a `wmOperatorCallContext` typedef for the existing `WM_OP_XXX`
operator context enum. This adds type safety, allows the compiler to
produce better warnings and helps understanding what a variable is for.
Differential Revision: https://developer.blender.org/D13113
Reviewed by: Campbell Barton
Calling it with a None argument, or no arguments, or with a property
that is missing UI data for some reason would fail. There is no
particular reason why ensuring those things don't happen is helpful,
so just add null checks for safety.
Differential Revision: https://developer.blender.org/D13024
Fixes several notable mistakes and missing information
regarding the API documentation (*.rst).
This will allow API stub generators like bpystubgen or
fake-bpy-module to produce more accurate result.
Differential Revision: https://developer.blender.org/D12639
Document that `bpy.msgbus.subscribe_rna()`-registered messagebus
subscriptions will be cleared whenever a new blend file is loaded.
Passing `options={'PERSISTENT'}` has no influence on this behaviour.
Use `_PyThreadState_UncheckedGet()` to check that the current thread is
tracked by Python before checking whether it has the GIL. The latter
will abort when the former is false.
Evaluating the dependency graph potentially executes Python code when
evaluating drivers. In specific situations (see T91046) this could
deadlock Blender entirely. Temporarily releasing the GIL when evaluating
the depsgraph resolves this.
This is an improved version of
rBfc460351170478e712740ae1917a2e24803eba3b, thanks @brecht for the diff!
Manifest task: T91046
Assigning a new value to an IDProperty with the Python API would free
the entire contents of the existing property, which unfortunately
happened to include the UI data. The fix is to extract the UI data from
the existing property before freeing its contents. An alternative
would be adding another argument to `IDP_FreePropertyContent_ex`, but
this solution is clearer and doesn't increase complexity elsewhere.
The storage of IDProperty UI data (min, max, default value, etc) is
quite complicated. For every property, retrieving a single one of these
values involves three string lookups. First for the "_RNA_UI" group
property, then another for a group with the property's name, then for
the data value name. Not only is this inefficient, it's hard to reason
about, unintuitive, and not at all self-explanatory.
This commit replaces that system with a UI data struct directly in the
IDProperty. If it's not used, the only cost is of a NULL pointer. Beyond
storing the description, name, and RNA subtype, derived structs are used
to store type specific UI data like min and max.
Note that this means that addons using (abusing) the `_RNA_UI` custom
property will have to be changed. A few places in the addons repository
will be changed after this commit with D9919.
**Before**
Before, first the _RNA_UI subgroup is retrieved the _RNA_UI group,
then the subgroup for the original property, then specific UI data
is accessed like any other IDProperty.
```
prop = rna_idprop_ui_prop_get(idproperties_owner, "prop_name", create=True)
prop["min"] = 1.0
```
**After**
After, the `id_properties_ui` function for RNA structs returns a python
object specifically for managing an IDProperty's UI data.
```
ui_data = idproperties_owner.id_properties_ui("prop_name")
ui_data.update(min=1.0)
```
In addition to `update`, there are now other functions:
- `as_dict`: Returns a dictionary of the property's UI data.
- `clear`: Removes the property's UI data.
- `update_from`: Copy UI data between properties,
even if they have different owners.
Differential Revision: https://developer.blender.org/D9697