Commit Graph

1272 Commits

Author SHA1 Message Date
512bbf3748 Cleanup: Line wrapping 2019-02-15 16:00:54 +01:00
bcc619532f Depsgraph: Speedup constraint source lookup
Is mainly used by drivers variables. The slow part was about
iterating over all pose channels to find the one which has a
given constraint.

Now we build a look up table, so this operation is way cheaper,

Brings down relations update time from 0.7sec to 0.4 with Spring
production file.
2019-02-15 15:43:11 +01:00
0ecd587991 Depsgraph: Move RNA lookup to an own query class
Currently should have no functional changes, but allows to
implement runction optimizations more localized and easily.
2019-02-15 15:42:58 +01:00
373b8e311d Depsgraph: Correct logging of build time 2019-02-15 15:42:58 +01:00
7ee6635105 Cleanup: Indentation 2019-02-15 15:42:28 +01:00
a5cbe81bed Depsgraph: Show build time on --debug-depsgraph-time
Previously was only shown on --debug-depsgraph-build which
had other unwanted noise.
2019-02-15 12:29:06 +01:00
872ff507a2 Fix Spring characters being in the rest pose on file open
This partially reverts bf2c5217 and makes it so animation is evaluated
for datablocks which were never evaluated within the dependency graph.

Not ideal, but safest way currently.

Animation for already evaluated datablocks will only be evaluated on
manual edits, so the initial bugfix is still valid.
2019-02-15 10:55:12 +01:00
e98ef47ed3 Cleanup: Argument wrapping 2019-02-15 10:52:53 +01:00
5f814cb3b4 Depsgraph: Don't tag original IDs
This is unreliable for cases when multiple dependency graphs
are to be updated.

The only reason why it was attempted to be made is to deal
with cases when ID appears in the dependency graph for the
first time. But even then it should be smart enough bring
itself to an up-to-date state without any extra tricks.
2019-02-15 09:25:26 +01:00
8614f28234 Depsgraph: Special relation for instances and metaballs
Ensures that object which is set for instance-vert or instance-face
is evaluated prior to metaball. This is because metaball will request
list of instances during evaluation.

This should fix issue reported T61431 in release build. The assert is
still there and is to be addressed separately.
2019-02-12 16:42:34 +01:00
7c03d6c4e6 Cleanup: Make parent relations a bit cleaner
Mainly getting rid of old and somewhat misleading and unclear
comments.
2019-02-12 16:42:34 +01:00
024f5ba2bd Depsgraph: Run rigid body after modifiers are ready
This makes it so modifiers are using object transform prior
to the rigid body simulation, and then result of modifier
stack is fed to the solver.

Solves dependency cycle which was happening when object's
modifier was dependent on the modifier transform.

While now it is not possible to change simulation, things
are somewhat more clear and reliable in other ways.
For example previously, solver was using derives mesh from
a previous step in time, which causes unfixable simulation
issues (with intersections and such)

Fixex T57589: 2.79 Rigid Body Sim. Does Not Behave The Same In 2.8
Fixex T61256: Compositing scenes causes crash, but rendering separately does not
Fixes T61262: Armature and rigid body crash
Fixes T61346: Rigid body with modifiers incorrect work
2019-02-12 12:32:03 +01:00
07ff9e92bb Depsgraph: Add utility function for transform dependency
This is what modifiers are to use to indicate that they depend
on a transformation of the object itself.

Currently should be no functional changes, but in the future
this will allow to easily change transform operation depending
on whether there is a simulation associated with the object.
2019-02-12 12:07:59 +01:00
452df3f392 Cleanup: comments 2019-02-12 01:51:03 +11:00
3117446967 Fix T61362: Hair particles does not appear when rendering
Fix T61406: Particles don't render

Consider initial dependency graph evaluation as a file load.

Is still resetting too much, but that we can solve later.
2019-02-11 15:24:11 +01:00
51d161a89e Depsgraph: Use proper tag source for special case
Special case of handling update tag of 0 was using wrong update
source, causing unwanted point cache resets on file load.
2019-02-11 15:24:11 +01:00
bf2c5217b3 Fix T61231: File open and undo looses unkeyed changes
Only flush copy-on-write to animation when user makes changes.
2019-02-08 12:17:00 +01:00
0abf754748 Cleanup: sort struct blocks, description 2019-02-08 07:29:21 +11:00
fb15dfbddf Depsgraph: Fix dependency cycle when rigid body is involved
Was introduced by point cache reset on manual edits. Needed to
split evaluation and introduce an explicit init key, which allows
to hook up relations which are "monitoring" manual edits to the
channel.

Noticed while looking into T61190.
2019-02-06 17:08:24 +01:00
48a36ff9e9 Cleanup: manually apply changes missed last commit
Automatic edits failed for indented comment blocks,
removed indentation & adjusted.
2019-02-06 15:52:04 +11:00
eef4077f18 Cleanup: remove redundant doxygen \file argument
Move \ingroup onto same line to be more compact and
make it clear the file is in the group.
2019-02-06 15:45:22 +11:00
Dalai Felinto
897e047374 Outliner visibility unification: Implement 3 levels of viewport visibility
Now collection and objects can be either:
* Disabled for all the view layers.
* Hidden for a view layer but not necessarily for all others.
* Visible for a view layer but not necessarily for all others.

Regarding icons: Whatever we decide to use for the "Hidden for all view
layers" needs to be a toggle-like icon. Because when viewing "Scenes"
instead of "View Layer" in the outliner we should be able to edit the
collection "Hidden for all the view layers" as an on/off option.

The operators are accessible via a Visibility context menu or shortcuts:
* Ctrl + Click: Isolate collection (use shift to extend).
* Alt + Click: Disable collection.
* Shift + Click: Hide/Show collection and its children (objects and collections)

Things yet to be tackled:
* Object outliner context menu can also get a Visibility sub-menu.
* Get better icons for viewport enable/disable.

Note:
* When using emulate 3 button mouse alt+click is used for 2d panning.
  In this case users have to use the operator from the menu.

See T57857 for discussion.

Patch: https://developer.blender.org/D4011
Reviewers: brecht and sergey

Thanks to the reviewers and William Reynish and Julien Kasper in
particular for the feedback.
2019-02-05 19:32:58 -02:00
Dalai Felinto
3d984aa150 Per view-layer collection visibility
[re-committing]

We still control this in the viewport collections visibility menu. But
now we are actually changing the visibility of the collections, not of
the objects.

If a collection is indirectly invisible (because one of its parents are
invisible) we gray it out.

Also if you click directly in the collection names, it "isolates" the
collection by hiding all collections, and showing the direct parents and
all the children of the selected collection.

Development Note:

Right now I'm excluding the hidden collections from the depsgraph.
Thus the need for tagging relations to update.

If this proves to be too slow, we can change.
2019-02-05 18:42:02 -02:00
72724211df BKE_library: add 'no preview' flag to LIB_ID_COPY_LOCALIZE.
No local work copy is expected to need preview data, at least it should
not. Part of copy flags cleanup, done in separate commit in case
something goes wrong here...
2019-02-05 10:53:11 +01:00
b26c9dfcb2 Cleanup: initial regrouping of ID create/copy flags.
Those two first sets of flags should represent some common use cases.
The goal here is to reduce verbosity of calls to BKE_id_copy_ex, and
help make it more obvious the 'common behaviours' of ID copying across
codebase.
2019-02-05 09:49:50 +01:00
6a686b0bfb Cleanup: BKE_library: rename id_copy to BKE_id_copy.
Time to follow conventions for that one as well.
2019-02-05 09:49:50 +01:00
7636e9785d Cleanup: BKE_library: remove 'test' param of id_copy.
This was used in *one* place only... much better to have a dedicated
helper for that kind of things. ;)
2019-02-05 09:49:50 +01:00
744f633986 Cleanup: trailing commas
Needed for clan-format not to wrap onto one line.
2019-02-03 14:59:11 +11:00
3b57a0d854 Cleanup: remove original author
Missed when removing contributors.
2019-02-02 02:32:20 +11:00
227ed1aa35 Fix T60451: Soft body cache not being cleared when it should
Manual edits to object or its dependencies should reset the
point cache. Added special relations for this now.
2019-02-01 15:40:19 +01:00
97fa7974da Cleanup: Shuffle arguments in most used order
Quite often we need to create nodes which defines various
evaluation stages.
2019-02-01 15:40:19 +01:00
a1aa908a31 Depsgraph: Remove placeholder operation 2019-02-01 15:40:19 +01:00
039792caf3 Depsgraph: Use scene operation code
Hopefully, this is the last one.
2019-02-01 15:40:19 +01:00
b78f29b049 Depsgraph: Use operation code for file cache update
All done in separate commits, so it's easier to bisect just in case.
2019-02-01 15:40:19 +01:00
0d2dfd2e2d Depsgraph: Use operation code for armature evaluation 2019-02-01 15:40:19 +01:00
4a30674102 Depsgraph: Use operation code for dupli-group 2019-02-01 15:40:19 +01:00
c1cf4c29da Depsgraph: Use operation code for geometry evaluation done 2019-02-01 15:40:19 +01:00
a86001c56a Depsgraph: Use operation code for geometry evaluation
Affects object data datablocks. Similar to previous commit.

Should not have any functional changes, just some sanitization
to make code more clear.
2019-02-01 15:40:19 +01:00
700e3cc2a8 Depsgraph: Use operation code for geometry evaluation init
Makes it more explicit and avoids strings comparisons during build.
2019-02-01 15:40:19 +01:00
6a54f3bb49 Depsgraph: More clear name for geometry evaluation
For ears it was already how we evaluate modifiers. There is no
need to go more granular than is actually needed. And no need
to use some obscure prefix for operation.
2019-02-01 15:40:19 +01:00
654ae4145f Cleanup: Space for foreach macro 2019-02-01 15:40:19 +01:00
be05abc86a Depsgraph: Add some sanity checks to ensure valid relations 2019-02-01 15:40:19 +01:00
65ec7ec524 Cleanup: remove redundant, invalid info from headers
BF-admins agree to remove header information that isn't useful,
to reduce noise.

- BEGIN/END license blocks

  Developers should add non license comments as separate comment blocks.
  No need for separator text.

- Contributors

  This is often invalid, outdated or misleading
  especially when splitting files.

  It's more useful to git-blame to find out who has developed the code.

See P901 for script to perform these edits.
2019-02-02 01:36:28 +11:00
8a51af7d1c Cleanup: correct doxy headers 2019-02-01 08:41:35 +11:00
7b08c62841 Fix build errors on Visual Studio after recent changes.
SYNCHRONIZE is a Windows macro.
2019-01-31 19:59:13 +01:00
208a0808b3 Fix T60836: Stretch to flickers when vertex group is used
Missing relation to object transform. Needed to convert vertex
position from local target object space to a local space of the
bone.
2019-01-31 17:57:01 +01:00
d2f3378249 Fix T59339: Particle render without baking issues
The issue was caused by dependency graph resetting particles
when evaluating copy-on-write version of object. Solved by
only doing reset from dependency graph on user edits.

Other issue was caused by modifier itself trying to compare
topology and reset particles when number of vertices or faces
changed. This isn't reliable, since topology might change even
with same number of elements. But also, since copy-on-written
object initially always have those fields zero-ed the reset
was happening on every F12.

The latter issue is solved by moving reset from modifier stack
to places where we exit edit/paint modes which might be changing
topology.

There is still weird issue of particles generated at some
weird location after tapping tab twice, but this is not a new
issue in 2.8 branch and is to be looked separately.
2019-01-31 16:53:19 +01:00
c1da8e3b28 Depsgraph: Comb code to a better state all over
Some summary of changes:

- Don't use DEG prefix for types and enumerator values:
  the code is already inside DEG namespace.

- Put code where it locally belongs to: avoid having one
  single header file with all sort of definitions in it.

- Take advantage of modern C++11 enabled by default.
2019-01-31 14:31:41 +01:00
9a7ea778b3 Fix T61030: Drivers for shape keys not evaluated in correct order
Was happening when value of one shape key was driving property of
another shape key of same datablock.

Solved by making shape key blocks properties more granular.
2019-01-31 13:00:11 +01:00
13de53ecc5 Depsgraph: Specify whether RNA path to be resolved as entry or exit
Makes it more explicit whether RNA property is used as a source
dependency for something else, or whether some other dependency
is being hooked up to evaluate that property.
2019-01-31 13:00:11 +01:00