Commit Graph

85 Commits

Author SHA1 Message Date
d8888b2f48 Merge branch 'blender2.7' 2019-02-11 18:39:31 +01:00
2a9c8da709 Cycles: add animation denoising test, fix operator to work with single frames. 2019-02-11 18:37:02 +01:00
ab5e69e660 Cleanup: remove contributors for CMake files
Following removal from C source code.

See: 8c68ed6df1
2019-02-05 09:10:32 +11:00
d2d0b4fcd7 Merge branch 'master' into blender2.8 2018-09-28 15:03:03 +02:00
6dd047c333 Tests: recurse into directories for finding OpenGL draw test .blends. 2018-09-28 14:09:42 +02:00
6a782ed767 Eevee: add regression tests.
This adds Eevee render tests using the Cycles files. Currently it must
be enabled by setting WITH_OPENGL_RENDER_TESTS=ON. Once we have reference
images we can enable it by default.

Some of the Cycles and Eevee tests are also currently broken due to
modifier and particle changes.

Differential Revision: https://developer.blender.org/D3182
2018-05-18 17:11:24 +02:00
00071d78bc Merge branch 'master' into blender2.8 2018-05-18 17:11:19 +02:00
d712dd2f19 Cycles tests: move to render/ folder, to share with Eevee. 2018-05-18 16:46:48 +02:00
17bd5c9d4b Collections and groups unification
OVERVIEW

* In 2.7 terminology, all layers and groups are now collection datablocks.
* These collections are nestable, linkable, instanceable, overrideable, ..
  which opens up new ways to set up scenes and link + override data.
* Viewport/render visibility and selectability are now a part of the collection
  and shared across all view layers and linkable.
* View layers define which subset of the scene collection hierarchy is excluded
  for each. For many workflows one view layer can be used, these are more of an
  advanced feature now.

OUTLINER

* The outliner now has a "View Layer" display mode instead of "Collections",
  which can display the collections and/or objects in the view layer.
* In this display mode, collections can be excluded with the right click menu.
  These will then be greyed out and their objects will be excluded.
* To view collections not linked to any scene, the "Blender File" display mode
  can be used, with the new filtering option to just see Colleciton datablocks.
* The outliner right click menus for collections and objects were reorganized.
* Drag and drop still needs to be improved. Like before, dragging the icon or
  text gives different results, we'll unify this later.

LINKING AND OVERRIDES

* Collections can now be linked into the scene without creating an instance,
  with the link/append operator or from the collections view in the outliner.
* Collections can get static overrides with the right click menu in the outliner,
  but this is rather unreliable and not clearly communicated at the moment.
* We still need to improve the make override operator to turn collection instances
  into collections with overrides directly in the scene.

PERFORMANCE

* We tried to make performance not worse than before and improve it in some
  cases. The main thing that's still a bit slower is multiple scenes, we have to
  change the layer syncing to only updated affected scenes.
* Collections keep a list of their parent collections for faster incremental
  updates in syncing and caching.
* View layer bases are now in a object -> base hash to avoid quadratic time
  lookups internally and in API functions like visible_get().

VERSIONING

* Compatibility with 2.7 files should be improved due to the new visibility
  controls. Of course users may not want to set up their scenes differently
  now to avoid having separate layers and groups.
* Compatibility with 2.8 is mostly there, and was tested on Eevee demo and Hero
  files. There's a few things which are know to be not quite compatible, like
  nested layer collections inside groups.
* The versioning code for 2.8 files is quite complicated, and isolated behind
  #ifdef so it can be removed at the end of the release cycle.

KNOWN ISSUES

* The G-key group operators in the 3D viewport were left mostly as is, they
  need to be modified still to fit better.
* Same for the groups panel in the object properties. This needs to be updated
  still, or perhaps replaced by something better.
* Collections must all have a unique name. Less restrictive namespacing is to
  be done later, we'll have to see how important this is as all objects within
  the collections must also have a unique name anyway.
* Full scene copy and delete scene are exactly doing the right thing yet.

Differential Revision: https://developer.blender.org/D3383

https://code.blender.org/2018/05/collections-and-groups/
2018-05-18 13:34:24 +02:00
028580fd1e Merge branch 'master' into blender2.8 2018-03-13 18:39:51 +11:00
44aa86b0a5 Cycles: reorganize tests in more evenly distributed groups. 2018-03-12 17:29:44 +01:00
d27158aae9 Merge branch 'master' into blender2.8 2018-03-10 06:55:39 +01:00
40e62f271c FFmpeg: Add regression tests
Currently only covering handful of files from reports about wrong fps detected.

It will need D3083 applied first to get tests passed, also tests themselves
are to be committed to svn.

But there are some python code which needs to be reviewed, like blendfile
passed to run_blender().

Reviewers: sybren, mont29

Reviewed By: sybren, mont29

Subscribers: mont29

Differential Revision: https://developer.blender.org/D3096
2018-03-09 10:33:20 +01:00
2b158861a3 merged collada rework from master into blender 2.8 2018-02-25 00:06:41 +01:00
dd7b9a362d T45687: Rework the Export/Import of Animations
This started with a fix for an animated Object Hierarchy. Then i decided to cleanup and optimize a bit. But at the end this has become a more or less full rewrite of the Animation Exporter. All of this happened in a separate local branch and i have retained all my local commits to better see what i have done.

Brief description:

* I fixed a few issues with exporting keyframed animations of object hierarchies where the objects have parent inverse matrices which differ from the Identity matrix.
* I added the option to export sampled animations with a user defined sampling rate (new user interface option)
* I briefly tested Object Animations and Rig Animations.

What is still needed:

* Cleanup the code
* Optimize the user interface
* Do the Documentation

Reviewers: mont29

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D3070
2018-02-24 15:55:27 +01:00
f2453ecdcd Merge branch 'master' into blender2.8 2018-02-17 01:39:29 +01:00
233a886ceb Code cleanup: deduplicate code for running Python scripts outside Blender. 2018-02-16 12:51:49 +01:00
3d2d58391a Tests: add OpenGL UI drawing tests.
This reuses the Cycles regression test code to also work for OpenGL UI drawing.
We launch Blender with a bunch of .blend files, take a screenshot and compare
it with a reference screenshot, and generate a HMTL report showing the failed
tests and their differences.

For Cycles we keep small reference renders to compare to in svn, but for OpenGL
developers currently have to generate the references manually. How to use:

* WITH_OPENGL_DRAW_TESTS=ON in CMake
* BLENDER_TEST_UPDATE=1 ctest -R opengl_draw
* .. make code changes ..
* ctest -R opengl_draw
* open build_dir/tests/opengl_draw/report.html

Differential Revision: https://developer.blender.org/D3064
2018-02-16 12:51:49 +01:00
88bd994a37 Merge branch 'master' into blender2.8 2018-02-14 16:04:07 +11:00
b48815a9b7 Cleanup: use prefix for tests
Allows for running all `bmesh_*` or `object_*` tests.
2018-02-14 16:02:21 +11:00
b330804ff3 Merge branch 'master' into blender2.8 2018-02-14 01:06:41 +11:00
ce8b5bd90d Add boolean regression test. 2018-02-12 07:23:50 -05:00
3b61d2bb68 Merge branch 'master' into blender2.8
Conflicts:
	intern/cycles/blender/addon/ui.py
2018-02-09 03:00:20 +09:00
8c8e53c12d Cycles tests: separate directory for sss tests. 2018-02-08 16:56:11 +01:00
0ebf69287a Merge branch 'master' into blender2.8 2017-12-19 10:05:04 +01:00
a130c82f0a Cycles tests: Enable texture space tests 2017-12-19 09:54:23 +01:00
Dalai Felinto
3abe8b3292 Rename any instance of scene layer or render layer in code with view layer
The RenderResult struct still has a listbase of RenderLayer, but that's ok
since this is strictly for rendering.

* Subversion bump (to 2.80.2)
* DNA low level doversion (renames) - only for .blend created since 2.80 started

Note: We can't use DNA_struct_elem_find or get file version in init_structDNA,
so we are manually iterating over the array of the SDNA elements instead.

Note 2: This doversion change with renames can be reverted in a few months. But
so far it's required for 2.8 files created between October 2016 and now.

Reviewers: campbellbarton, sergey

Differential Revision: https://developer.blender.org/D2927
2017-11-23 07:48:23 -02:00
37d8d4787c Merge branch 'master' into blender2.8 2017-09-13 23:44:13 +10:00
e7b5bbae6a Cycles tests: Add baking features tests 2017-09-12 16:22:02 +05:00
323a7ab944 Merge branch 'master' into blender2.8 2017-08-31 21:57:38 +10:00
4f1b510d75 Cycles: Add tangent attribute tests 2017-08-30 17:42:00 +02:00
2332051419 Merge branch 'master' into blender2.8 2017-08-19 21:54:05 +10:00
d282dc04ef Cycles tests: add light type tests. 2017-08-18 17:09:12 +02:00
d1328feeb1 Merge branch 'master' into blender2.8 2017-08-11 10:33:39 +10:00
977e7b68cb Cycles: add denoising tests, keep new image even if no reference exists. 2017-08-11 01:09:35 +02:00
b282716c3a Merge branch 'master' into blender2.8 2017-08-07 16:16:43 +02:00
771e6120c8 Cycles tests: CMake side changes to support recent files split in the SVN repo 2017-08-07 14:33:47 +02:00
0f3f093d3b Cycles: add HTML report to inspect failed test images.
Shows new, reference and diff renders, with mouse hover to flip between
new and ref for easy comparison. This generates a report.html in
build_dir/tests/cycles, stored along with the new and diff images.

Differential Revision: https://developer.blender.org/D2770
2017-08-07 14:01:24 +02:00
e16e96433f Merge branch 'master' into blender2.8 2017-08-04 08:26:05 +10:00
696599edac CMake: test build configuration support
D2765 by @akitula
2017-08-04 08:11:42 +10:00
Dalai Felinto
4ceb006706 Merge remote-tracking branch 'origin/master' into blender2.8 2017-06-21 15:14:42 +02:00
81775e1920 Fix T51762: Unit test script_alembic_import is failing.
Implemented workaround for use with the legacy depsgraph.
2017-06-19 17:50:43 +02:00
9af3119c53 Removed trailing spaces 2017-06-19 15:28:52 +02:00
346619159a Merge branch 'master' into blender2.8 2017-06-09 07:21:43 +10:00
46c073e4ac Cleanup: cmake indentation, missing include 2017-06-09 06:45:21 +10:00
e83001b782 Merge branch 'master' into blender2.8 2017-06-05 18:11:59 +10:00
7bff00b522 Fix alembic tests not running with debug build on windows 2017-06-04 17:05:59 -06:00
8ead56c4c9 Merge branch 'master' into blender2.8 2017-05-28 17:48:59 +02:00
19809c8385 Add automated ctest for complex merge in Array modifier.
See also T50851.
2017-05-26 21:58:29 +02:00
074c5f0d26 Merge branch 'master' into blender2.8 2017-04-28 15:52:07 +02:00