Commit Graph

271 Commits

Author SHA1 Message Date
2bd6e1ae82 Patch #8461, by Rob Hausauer
This unifies all usage of FTOCHAR, putting it in utildefines.h
Submitter did several interesting tests for speed, check it here:
http://projects.blender.org/tracker/?func=detail&atid=127&aid=8461&group_id=9
2008-09-20 13:02:06 +00:00
695c354b61 Fix for bug #17602: 32 bit bmp files were read with red and blue swapped. 2008-09-11 11:30:32 +00:00
bd518b8de6 This is patch:
[#15135] imbuf DDS support: sync to nvidia texture tools revision 602 + fix for ATI2 compressed normal maps

It just updates the dds stuff.

Provided by Amorilia

Kent
2008-09-10 15:07:20 +00:00
9f6109002b Fix compile problem in MSVC after Win64 patch 2008-08-17 22:28:30 +00:00
0c5adb7504 Win64: compiles fine with scons with gcc now 2008-08-17 17:22:10 +00:00
fd0072e77c Win64: please check my changes if you ran across them ;) But should be fine since no additional crashes were reported! 2008-08-17 17:08:00 +00:00
b647c5bba5 == FFMPEG ==
This fixes:
[#16655] Blender crashes when Fraps videos are added to the sequencer

(sorry, color conversion is not supported by swscaler for some reason,
so currently, only the crash is fixed)
2008-08-03 16:11:57 +00:00
0c23d0c2ad Bugfix #17327
Small one: changed the string attribute in multilayer exr files to be:

"2.43 and newer"

To indicate that it's about compatibility of the exr file, not the version
Blender saved it in.
2008-07-14 10:26:11 +00:00
d0d179dce6 Buhh... and now I left in testing print in exr code. 2008-07-09 15:25:34 +00:00
180a7d1f62 Replaced strcasecmp with BLI_strcasecmp, to make msvc happy! 2008-07-09 13:12:58 +00:00
bad6b003db Fix for reported openexr file reading failures.
For simple RGB(A) files, the channel names in openexr were supposed
to be simply "R" "G" "B" and "A" too.
Other programs like other names... like lower case, or like "ambient.r"

Tested with file from renderman.
2008-07-09 10:51:03 +00:00
4b59a4bea0 == FFMPEG / ImBuf ==
Fixed deinterlacing (inplace deinterlacing didn't work out properly...).

[#14672] Sequencer: deinterlace filter artifacts
2008-06-29 15:11:35 +00:00
abda1a9ec1 == FFMPEG ==
Added serious interlacing to movies opened using ffmpeg.
(Other video decoders to be done)

Rational: deinterlacing, if done seriously _has_ to be done
in YUV-space. Since internal interface first converts data
to RGB we are pretty much lost (and fall back to IMB_filtery
in that case).
2008-06-22 20:39:41 +00:00
f445dfbfb6 Patch [#13777]
This commit fix the following problem in the DPX code:

1) The code always assume a depth of 10 bits
2) The code don't check the file type (Log or Linear)
2008-06-16 07:15:09 +00:00
6eeef64370 == REDCODE ==
got #endif position wrong, breaking compile without redcode, sorry.
(Thanks to jms for pointing that out)
2008-06-03 06:42:13 +00:00
cfd67321d2 == REDCODE ==
Forgot to free redcontext in IMB_free_anim...
2008-06-02 22:02:26 +00:00
ca8aa8c901 == RED one (redcode) ==
This adds redcode (the file format of RED one, R3D) support to blender.
Seems to work fine with the footage I found on the web, but keep in
mind, that because of the unoptimized nature of libopenjpeg, frame
decoding isn't that fast.

It is also a rather challenging task, to make 4k-float-footage realtime :)
2008-06-02 21:35:57 +00:00
2b1797d07b == FFMPEG ==
Fixes: [#10703] loading an .avi captured by dosbox causes a segfault
We shouldn't try to close a codec, if we haven't managed to open one... :)
2008-05-05 22:08:50 +00:00
e7c3ff6458 == mmap for win32 ==
replacement for mmap/munmap on Windows.
Implemented using CreateFileMapping/MapViewOfFile.
2008-04-29 18:41:34 +00:00
391bd70d42 Fix for bug #9014: crash saving the depth pass with openexr or hdr,
both file formats crashed on saving images with less than 4 channels.
2008-04-29 16:57:39 +00:00
2740bbc89c Update MSVC project files to support ffmpeg. Make sure you do svn update in lib/windows to link with latest ffmpeg libraries 2008-04-27 15:02:37 +00:00
23016d59d4 Yesterday was not my day. Forgot about end of string.
Kent
2008-04-18 14:25:36 +00:00
0ecf7a6f5b My last commit for the sscanf buffer overflow did not really fix the
problem.  Now the fixed length strings are limited in the sscanf so
it should be much better now.

Kent
2008-04-17 15:41:06 +00:00
Chris Want
5d0a207ecb Patch from GSR that a) fixes a whole bunch of GPL/BL license
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
6e6a6cdf55 This fixes a Buffer Overflow Vulnerability reported by
Secunia Research

SAID: SA29818 (http://secunia.com/advisories/29818/)
Credit: Stefan Cornelius, Secunia Research

The old code trys to do a sscanf %s %d %s %d from a line in the
image file.

Now it copies over that line to a max buffer of size 540 chars before doing
the sscanf.  
(I just picked a constant that was siginficatly large)

It also checks to see if it gets all 4 values if not return NULL.

Kent
2008-04-15 15:52:18 +00:00
ec1262944e Bugfix: scaling images anti-aliased with either the width or height
staying the same did not work correct (showed up in the sequencer).
2008-04-09 17:14:02 +00:00
04be9955d0 dpx saving would fail if there was no float buffer, which is a problem when rendering from the sequencer because a float buffer can be generated for some frames but not others depending on their contents. 2008-04-02 12:56:23 +00:00
e16a766620 I let a sqrtf in by accident when commiting this patch.
converted to sqrt for solaris and other platforms.

Kent
2008-03-31 17:01:08 +00:00
35db540b49 This is patches:
[#8578] imbuf for DDS textures: minor bugs fixed 
	(syncing with upstream nvidia texture tools)
[#8727] imbuf for DDS textures: fix for DXT5 alpha channel corruption

Submitted by our DDS person, Amorilia

Kent
2008-03-28 14:44:31 +00:00
5b6763fec3 Fix for bug #8595: texture mipmaps with gauss filter didn't work correct,
gave black borders.
2008-03-26 22:14:40 +00:00
192021f068 check for null data when using ffmpegs swscale (for corrupt/partially corrupt videos) 2008-03-25 20:30:33 +00:00
c52695bafe == Sequencer / ImBuf ==
Fixed a long standing bug in IMB_dupImBuf: refcounter should be better 0
within the duplicated ImBuf...

Finally removed this strange STRIPELEM_META mumbo jumbo.

On a way to asset management: made METAs behave like true input strips:
* proxying should work
* input filter options should work (including transform and color balance :)
* IPOs now work in replace mode
2008-03-23 17:56:44 +00:00
4a6d75af27 added support for linux on pa-risc 2008-03-23 12:59:26 +00:00
db7457a6bb Fix for bug #6758: material nodes were not working correct with
ray mirror and transparency, was using the same stack for all
recursion depths, now creates new stacks as needed.

Fix for bug #8592: crash saving non-float image as 16bit tiff.
2008-03-17 20:57:16 +00:00
4ecf0fffaf Fix for msvc compiler error in tiff saving. 2008-03-10 20:12:45 +00:00
59195b3e18 Fix for tiff 16bit saving commit, had memory leak. 2008-03-10 17:11:18 +00:00
0ec0f2a02f Add an option for saving/loading DPX with in log color space with
reference black, reference white and gamma.

Added 16 bit TIFF saving.

This needs more work to cleanup code and add 16 bit TIFF reading, but
committing it now so it can be tested.
2008-03-10 11:39:37 +00:00
027277fce0 * Bakeing fix for apricot, stop pixels being extended for parts of the image that are not being baked (useful for multiple objects)
* Added support for baking alpha, as well as extending alpha margins.
2008-03-08 21:35:38 +00:00
8c5a22daec Possible bugfix for weird FFMPEG files, I have no idea if that cases can even occur - Please take a look Peter. 2008-02-28 21:57:24 +00:00
ae464adffd Fix for [#8303] stamp gives wrong file name when using unsaved files
Also made alpha color work with OpenGL render caused by buf_rectfill_area not working on char rect's.
2008-02-21 23:19:06 +00:00
190a35f690 Patche from Giuseppe Ghibò to look in /usr/lib64 2008-02-19 21:18:35 +00:00
a75e34a1df Fix for bug #7936: render baking selected to active now has a Bias
value that is an offset along the normal when looking for the nearest
face, which allows baking faces further away, e.g. an ID badge onto a
shirt.

Also fixes a bug baking to float images, for things other than
displacement it didn't work sometimes, and a memory leak in the
extend filter.
2008-02-18 18:14:19 +00:00
a8d47b37e5 Just removed some unused vars cleaning up some little warnings.
Kent
2008-02-08 15:36:39 +00:00
03402b8419 - Removed the Save Buffers/FSA restriction that the width and height
must be divisible by the number of parts.
- OpenEXR code also has some changes to allow writing mipmapped images,
  but that is unused at the moment.
2008-02-06 13:45:07 +00:00
Ken Hughes
0a27a31970 Clean-up for various gcc warnings under linux. 2008-02-03 01:33:35 +00:00
70c413d4ad Fixes in reading back rendered temp files ("Save buffers" and "FSA" options).
Press Rkey in compositor for reading back render results and invoke a compo.
This now correctly reads AO (skipped it sometimes) and it makes a correct
composite.

FSA todo:
- hotkey + button for reading all samples back + composite
- solve black border around image
2008-01-30 21:14:36 +00:00
19e37e4a35 == Sequencer / Imbuf ==
Added a faster linear interpolation scaler to IMB_scaleImBuf.
Only handles common cases when we either

enlarge both, width and height or
shrink  both, width and height

but that is pretty fast:
* does only blit once instead of two passes like the old code
  (fewer cache misses)
* uses fixed point integer arithmetic for byte buffers
* doesn't branch in tight loops
  Should be comparable in speed to the ImBuf ..._fast functions at least 
  for byte-buffers.

For the rather seldom situations that e.g. width is enlarged and height 
is shrunken, the old code is still in use.

-------
Also small fix in sequencer: free float buffers on read now.
2008-01-30 15:41:02 +00:00
9b0c2efeed Handle OpenEXR exception and print it, for writeTile. It's sometimes
crashing there now with FSA, if it crashes again this should give
more info.
2008-01-28 21:28:32 +00:00
053dca1fa9 == Sequencer / FFMPEG ==
This fixes:

[#7989] Sequence editor preview and anim render output broken on Linux PPC

and also optimizes RGBA -> ABGR conversion function a little bit.
(Fixing also a crash, if there is no ibuf->rect available...)
2008-01-20 18:55:56 +00:00
c8841a7f2f Added new render pass: "Mist".
This is actually just the alpha value as currently being calculated
by the mist code. It is in many cases not very useful to have this as
alpha in shading result, also for postprocess and composite.

Note: this pass also works with "Mist" not set in World, of course.
2008-01-19 11:17:12 +00:00