* Now only middle-clip when both left and right parts of remaining strings are at least two times icon-width (thus most short labels will never be middle-clipped).
* Add a trailing ellipsis to right-clipped strings (unless it would take more than 20% of whole available width, in this case just clip chars, to keep as much data visible as possible!).
of the drawstr and replaces the middle by '...'
Rationnal:
It's usually easier to figure out what a troncated string means if you have both its start and end parts.
Details:
It currently affects all UI items (text fields, buttons, labels...).
Only exceptions are buttons inside menus, text fields & co being edited, and numbuttons/sliders.
Note that some static texts (like panels' titles or items in outliner) do not use usual UI items,
and just draw the whole text, using OpenGL to clip it. Will make another patch to fix this.
Reviewers: campbellbarton, brecht, carter2422, #user_interface
Reviewed by: brecht, carter2422
CC: billrey
Differential Revision: https://developer.blender.org/D114
This also simplifies button clipping which was attempting to detect
offsets that were applied afterwards,
Now apply text clipping after adjusting the button rect margins.
When the entire label was clipped, the right aligned number component
could be clipped on its left hand side too.
So "Foo: 1.00" could be clipped to ".00"
commit b8b7180760b7c57f15b9930c29207febcf5fefb3
Author: Bastien Montagne <montagne29@wanadoo.fr>
Date: Thu Nov 21 16:31:16 2013 +0100
Code cleanup: replace "LISTLABEL" button type by an "UI_BUT_LIST_ITEM" button flag.
Summary:
Rationals:
I) I was never that happy to have a full button type just to set custom colors to labels inside listitems!
II) If we use (as planned) TEX buttons instead of labels to allow listitems click-rename, I'd like to be able to use listitems' theme color here as well, much easier witha flag than adding yet another button type!
Note: related to D8
Reviewers: brecht
Differential Revision: http://developer.blender.org/D25
commit 6f97e194e58aab38d351c796bf7bb6abca33f5f9
Author: Bastien Montagne <montagne29@wanadoo.fr>
Date: Wed Nov 20 21:18:20 2013 +0100
Code cleanup: Move some uiBut->flag to uiBut->drawflag, make those flags anonymous enums.
Summary:
Make some room in but->flag (I did not add another flag, we already have drawflag, which was nearly not used up till now).
Note: I’m not sure whether REDALERT (and perhaps even DISABLED?) should not go to but->drawflag as well...
Related to D8
Reviewers: brecht
Differential Revision: http://developer.blender.org/D22
The widget for the SV gradient was disabling display colorspace transform, but this was not happening for the H slider below, leading to varying H values used to calculate the slider position.
Commit 57760, June this year, broke Theme colors for Label Buttons.
All labels, in every editor or region, now were using same color.
These colors have to be derived from the Editor settings. Code for
this was mistakingly removed.
controlled by the wrong color, now it's controlled by "Menu Back" text color. This
is somewhat confusing but we like some other widgets the standard colors do not
work well on the dark background of popups.
Issue goes back since we stopped using LISTROW button to draw item's name (i.e. since we have custom buttons in list items!).
This commit:
* Adds a new flag to uiBlock, UI_BLOCK_LIST_ITEM, to mark blocks used for each list item.
* Adds a new button type, LISTLABEL, which basically behaves exactly as LABEL, but uses wcol_list_item color set.
* When uiItemL is called, it checks whether current block has UI_BLOCK_LIST_ITEM set, and if so, switch produced button to LISTLABEL type.
* Adds a new helper func, ui_layout_list_set_labels_active, called after the active list item has been "drawn", to set all LISTLABEL buttons as UI_SELECT.
Note custom widget_state_label() was removed, in interface_widgets.c, as it did nothing more than default widget_state().
Thanks to Brecht for the review and advices.
* CHARTAB: not needed anymore with improved copy/paste support and text input.
* IDPOIN: replaced by SEARCH_MENU.
* ICONROW/ICONTEXTROW: replaced by RNA enums.
* NUMABS: can use min/max limits instead.
* BUT_TOGDUAL, TOG3, TOGR, SLI: not used in 2.5 interface.
There were an issues with data structures defined in headers
and being used by both C and C++ on systems with stdbool
unavailable.
This happened because bool in this case will be defined as
unsigned int, which is 4 bytes. But C++'s bool is only 1
byte and this lead to alignment issues.
Now bool is always 1 byte, also made sure there's no situation
like bool foo = BitField & BitFlag, which could give overflow
issues. Use (BitField & BitFlag) != 0 instead.
Fixes#35553: Compositor broken (Backdrop & Preview)
Labels in UI were not drawing greyed out when disabled.
Bug in post 2.66a commit to make greying out buttons draw much nicer.
User reported Addon menu was not clearly showing disabled Addons anymore.
Color Pickers in Blender support precision editing with holding Shift key.
Unfortunately, on first click the picker cursor moves to the mouse position,
making the precision dragging quite useless.
Now, if you hold Shift, the picker editing will only apply the delta motion
of your mouse drags, making it much nicer for fine tuning of color grades
in Sequencer or Compositor.