17e1e2bfd8
Cleanup: correct spelling in comments
2021-02-05 16:23:34 +11:00
048c5580c2
Revert "CleanUp: Introduce eMeshBatchDirtyMode enum"
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This reverts commit 0796807720 .
2020-10-09 07:25:43 +02:00
0796807720
CleanUp: Introduce eMeshBatchDirtyMode enum
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It used to be an `int mode`.
2020-10-07 16:18:12 +02:00
ab95cdaba9
GPUTexture: Change texture creation API
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This is to modernize the API:
- Add meaningful name to all textures (except DRW textures).
- Remove unused err_out argument: only used for offscreen python.
- Add mipmap count to creation functions for future changes.
- Clarify the data usage in creation functions.
This is a cleanup commit, there is no functional change.
# Conflicts:
# source/blender/gpu/GPU_texture.h
2020-09-05 17:49:14 +02:00
b0a1cf2c9a
Objects: add Volume object type, and prototypes for Hair and PointCloud
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Only the volume object is exposed in the user interface. It is based on OpenVDB
internally. Drawing and rendering code will follow in another commit.
https://wiki.blender.org/wiki/Source/Objects/Volume
https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Volumes
Hair and PointCloud object types are hidden behind a WITH_NEW_OBJECT_TYPES
build option. These are unfinished, and included only to make it easier to
cooperate on development in the future and avoid tricky merges.
https://wiki.blender.org/wiki/Source/Objects/New_Object_Types
Ref T73201, T68981
Differential Revision: https://developer.blender.org/D6945
2020-03-18 11:23:05 +01:00