Commit Graph

240 Commits

Author SHA1 Message Date
00afa59004 fix for crash adding empty object 2011-11-29 01:05:26 +00:00
4b3976cc5a svn merge ^/trunk/blender -r42116:42139 2011-11-24 20:01:45 +00:00
5acde0d24c Fix #29369: bpy.data.curves.new(name= "test" , type = 'SURFACE') does not create a surface
This issue it totally related on issue with changing object datablock.
For curves it used to guess object type from curve datablock based on
count of control points in V direction.
This quess fails in case when SurfCircle datablock is trying to be reused
by another surface object or as another sample empty surface databouck used
to be treated as curve.

Store type in Curve when creating new Curve datablock which is used in
this object type quessing function.

Note: Previously saved files wouldn't change behavior at all.
2011-11-24 14:30:37 +00:00
c00c0134e0 svn merge -r41847:41899 ^/trunk/blender 2011-11-16 03:10:15 +00:00
f72c668c07 add back feature from 2.4x - Shift+Del to delete objects from all scenes. 2011-11-15 04:11:01 +00:00
2266c7fc1c Add CD_POLYINDEX layer to reduce need for retesselations 2011-11-13 15:13:59 +00:00
ee1828be19 svn merge -r41649:41650 ^/trunk/blender 2011-11-10 01:58:48 +00:00
db75cc4cde Nodes: add cycles shader nodes, these will only be available to render engines
that use the new shading nodes system. Documentation:

http://wiki.blender.org/index.php/Doc:2.6/Manual/Render/Cycles/Nodes
2011-11-08 11:38:16 +00:00
7508540c53 svn merge -r41575:41602 ^/trunk/blender 2011-11-07 07:01:24 +00:00
4b3cc63f73 fix [#29183] Make duplicates real: parent informations of the group is not copied
infact this is a feature request but we had reports about it before and its useful to have.

2 new options for OBJECT_OT_duplicates_make_real
- parent to original duplicator
- keep internal hierarchy
2011-11-07 05:28:26 +00:00
e936c78251 svn merge ^/trunk/blender -r41503:41575 2011-11-06 10:38:44 +00:00
647447db58 Code refactoring: split lamp functions from object.c into new lamp.c. 2011-11-05 13:11:49 +00:00
9884129117 Code refactoring: split camera functions from object.c into new camera.c. 2011-11-05 13:00:39 +00:00
5fbf3b813c svn merge -r41458:41480 ^/trunk/blender 2011-11-02 23:16:10 +00:00
723e129252 Depsgraph/Python: callbacks and properties to detect datablock changes
* Adds two new python handlers: scene_update_pre() and scene_update_post()
  These run before and after Blender does a scene update on making modifications
  to the scene.
* Datablocks now have an is_updated property. This will be set to true in the
  above callbacks if the datablock was tagged to be updated. This works for the
  most common datablocks used for rendering: object, material, world, lamsp,
  texture, mesh, curve.
* Datablock collections also have an is_updated property. If this is set, it
  means one datablock of this type was added, removed or modified. It's also
  useful as a quick check to avoid looping over all datablocks.
* RenderEngine.view_update() can also check these properties, for interactive
  viewport rendering.

http://wiki.blender.org/index.php/Dev:2.6/Source/Render/UpdateAPI
2011-11-02 20:56:52 +00:00
15e6d6cd75 svn merge ^/trunk/blender -r41226:41227 . 2011-10-24 12:43:08 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
861ba1bb53 added missing call to re-tesselate on mesh conversion (Alt+C). 2011-10-18 11:28:39 +00:00
aa6d7ebd14 svn merge ^/trunk/blender -r40720:40872 2011-10-09 07:31:15 +00:00
839cc86872 Fix #28805: Add mesh, align to view, un check align to view. not updating.
Re-set rotation property when "Lock to View" property changes.
This makes proper updates without breaking behavior.
2011-10-06 12:51:33 +00:00
1ff373ef5b svn merge -r40166:40279 ^/trunk/blender 2011-09-17 04:59:14 +00:00
1741269d30 resolve bad level calls from blenkenel/ into editors/ & remove editors from the include path from CMake & SCons.
* ED_curve_editnurbs --> curve_editnurbs
* ED_sculpt_modifiers_changed --> object_sculpt_modifiers_changed
2011-09-14 00:37:27 +00:00
fb3f7d9566 svn merge -r39792:39829 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-01 00:56:21 +00:00
9bc92b2146 svn merge -r39781:39792 https://svn.blender.org/svnroot/bf-blender/trunk/blender, merge pepper, manually merged source/blender/editors/transform/transform_generics.c 2011-09-01 00:35:30 +00:00
131c2a3208 Fix for [#28425] when user prefs -> editing -> align to == "view" newly inserted objects do not show the applied rotation in the tools panel
Patch by Andrew Wiggin, thanks! :)
2011-08-30 14:41:23 +00:00
fd4575b2e3 svn merge -r39493:39664 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-24 02:29:45 +00:00
f0d5abfcb2 Merging trunk up to r39637. 2011-08-22 20:31:46 +00:00
3a81f23e09 warning cleanup for -Wdouble-promotion 2011-08-19 16:21:29 +00:00
23807d1fb4 Merging trunk up to r39447. 2011-08-16 14:11:58 +00:00
55a560c0c4 svn merge -r39286:39385 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-16 06:30:14 +00:00
a67562e73c Bugfix [#28267] keyframed values for shapekeys of copied objects are
linked

Shapekey actions weren't getting copied when their owner data was.

This was due to the IMO totally convoluted way in which the duplicate
action flags have been set up:
- the function to copy animdata takes a param to specify whether
actions are copied or not, but this is never touched (i.e. this always
just gets FALSE passed in)
- instead, we jump around in hoops later figuring out whether the
userpref wants copying to occur, then fixing up the links

IIRC, part of this may be due to a desire/need to not duplicate
actions when dealing with NodeTree copies for multi-threaded
rendering, but at the expense of complicating everything else.
2011-08-16 01:02:26 +00:00
a03b52af81 soft limits for add object rotation value, without cont. grab it would get to very large numbers with a small drag. 2011-08-12 03:18:04 +00:00
13249b925e 3D Audio GSoC:
Speaker objects fully functional!

Minor changes:
* Fixed three memory bugs found via valgrind.
* Fixed bug with jack transport crashing after file loading.
* Sound NLA Strips now start at CFRA instead of 0.
2011-08-09 08:38:14 +00:00
b057cf1bb1 Nla Sound Strips + Add Speaker
Second part of previous commit. Now, when speaker objects are created,
they are created by default with an NLA sound strip so that it is easy
to just start immediately using this to do cool stuff (i.e. timing
when you want the sound to start).
2011-08-07 12:43:44 +00:00
c284725a1a 3D Audio GSoC:
* versioning stuff for btheme->tv3d.speaker
* separating object.c speaker functions in own source file

Thanks Brecht for the suggestions.
2011-08-04 07:12:03 +00:00
6d7490632f 3D Audio GSoC:
* Minor audaspace library improvements.
* Considering location, velocity and orientation in AUD_SequencerReader and AUD_SequencerHandle.
* Bugfix: Maximum and Minimum volume weren't used before in the software device.
* Bugfix: Adding speaker objects via info space crashed.
* Listener settings now get updated in the audio system.
2011-08-03 09:25:40 +00:00
3e85ec432e 3D Audio GSoC:
Adds new speaker object type.

Notes:
* Needs some nice icons
* Quickily review by Joshua Leung (5 mins)
* Properties UI updated (with help of Thomans Dinges)
* Speakers have their own theme color
* No real audio functionality yet.
* Minor bug regarding lamps/lattices fixed in interface_templates.c

I personality tested:
* Creation, Deletion, Duplication
* Saving, Loading
* Library linking (incl. make local)
* Tracking
* Dope Sheet, Outliner
* Animation
* Drawing (incl. Theme)
2011-08-01 11:44:20 +00:00
73dde4e26f svn merge -r38718:38804 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-07-29 02:03:53 +00:00
ca293c835f correct misc warnings 2011-07-26 13:33:04 +00:00
b709b52f46 svn merge -r37500:37600 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-07-24 13:21:54 +00:00
aaf7dae5f1 Code cleanup: remove unused shaded draw mode code. 2011-06-15 10:17:06 +00:00
f122a74b1e svn merge -r37078:37335 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-06-09 15:20:29 +00:00
bd0d5247f4 Changed "Convert" to "Convert to" since the first one is incorrect. Removed some dots at the end of tooltips following the standard 2011-06-04 23:02:44 +00:00
14a2330d7b copied across changes which were missed by merging. 2011-05-09 02:45:52 +00:00
6ef77cf95a =bmesh= merge from trunk at r36529 2011-05-08 23:43:18 +00:00
f9bcacdbe8 =bmesh=
Fixed some bugs with mesh primitive add 
operators.  Suzanne now faces forward,
instead of down.  Cylinder and circle
both now work.  Cone lets you adjust the
diameter at both ends now.

I also reorganized the walker code, to
be more maintainable and understandable.
2011-05-01 18:53:18 +00:00
c4debb1c64 Bugfix #26977 + Patch by Harley Acheson
Using search for operators showed ambigious names like "Duplicate" or "Delete".
Default names should give at least a descriptive label. In case operators
are collected in a group name-shortening should be handled separaly.
2011-04-19 11:17:29 +00:00
798e0b02c0 =bmesh= modifiers can now be applied with shapekeys 2011-04-15 05:20:18 +00:00
c98148a963 =bmesh= merge from trunk at r36153 2011-04-15 01:19:13 +00:00
24d6192f53 fix [#26816] P(separate) an object messes up logic brick links 2011-04-07 08:23:00 +00:00