5b88712ff9
move debug flag into its own global var (G.debug), split up debug options.
...
--debug
--debug-ffmpeg
--debug-python
--debug-events
--debug-wm
This makes debug output easier to read - event debug prints would flood output too much before.
For convenience:
--debug-all turns all debug flags on (works as --debug did before).
also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
30fd1ab523
replace ImBuf.depth with ImBuf.planes to match ImageFormatData.planes & to avoid confusion with ImageFormatData.depth
2011-11-21 20:47:19 +00:00
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
2365c64014
whitespace bge edits
2011-09-01 02:12:53 +00:00
Nathan Letwory
94f3851840
doxygen: gameengine/GamePlayer tagged.
2011-02-25 13:35:11 +00:00
Nathan Letwory
5b607701a7
doxygen: prevent GPL license block from being parsed as doxygen comment.
2011-02-23 10:52:22 +00:00
8f1500da00
remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now.
2010-04-18 10:28:37 +00:00
081c1205a3
correct fsf address
2010-02-12 13:34:04 +00:00
Chris Want
5d0a207ecb
Patch from GSR that a) fixes a whole bunch of GPL/BL license
...
blocks that were previously missed; and b) greatly increase my
ohloh stats!
2008-04-16 22:40:48 +00:00
209a2ede2c
Last of the config.h mods...
...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
added to these files.
Kent
--
mein@cs.umn.edu
2002-11-25 15:29:57 +00:00
Hans Lambermont
12315f4d0e
Initial revision
2002-10-12 11:37:38 +00:00