Commit Graph

10460 Commits

Author SHA1 Message Date
33e8db94b1 Fix (unreported) missing updates in scripts/docs after scene.update() removal.
This should really have been done together with API changes, simple
usage of grep does the trick to catch most places needing updates.
2019-06-04 14:39:51 +02:00
1d2e4c44bd Fix T64827: "Batch-Generate Previews" crashes.
Missed when py API for depsgraph was changed... tsst...

Based on D4917 by @lichtwerk, thanks.
2019-06-04 14:39:51 +02:00
04bac38731 Graph Editor: drag to box select keyframes
There is a keymap conflict with ctrl+tweak.
Therefore, I did not include this yet.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4999
2019-06-04 11:35:57 +02:00
ab5219af34 Markers: Click-drag in empty area to box select markers
To make this work, other changes were necessary:
* To select a specific marker you have to click more exactly on the icon.
* Moving markers with click-drag only works when starting on a marker.

Additionally this patch implements that all markers are deselected,
when the user clicks in an empty area.

Reviewers: billreynish, brecht

Differential Revision: https://developer.blender.org/D4975
2019-06-03 11:37:47 +02:00
4fbc71a320 Fix T65439: quick explode error
Material setup for quick explode was assuming a shader with a "BSDF"
output socket connected to the material output node whereas other socket
names are valid ("Shader", "Emission", "BSSRDF", "Holdout"...)
2019-06-03 09:49:58 +02:00
04c3692124 Industry Compat keymap: Fix inability to use Ctrl-S to save while in Weight Paint mode
Was a keymap conflict
2019-06-02 22:47:07 +02:00
4ca34e6e34 UI: Fix small naming inconsistency in the UV Editor View menu
Now it's consistent with 3D View
2019-06-02 20:30:55 +02:00
1c28d07065 Fix: Dynamic Paint Image Bake button missing when using certain Surface types
This required doing a very slight UI re-org of a few properties to work reasonably.
2019-06-02 20:24:54 +02:00
5902a9cb63 Fix T65265: File > Quit shortcut assign different depending if file is saved 2019-05-31 19:26:20 +02:00
aec28acc75 Industry Compat keymap: Fix UV Editor shift-click to extend selection
Also set Transform to T key, consistent with 3D View
2019-05-31 13:59:24 +02:00
2c4a9f7718 Keymap: Add back Ctrl-Up/Down for 2.7X 2019-05-31 16:33:39 +10:00
b4071c56ce Fix T65147: Rotate normal not interactive from menu 2019-05-31 16:24:58 +10:00
451c533e25 VSE: Menu bug fixes
- Return Toggle Meta to Strip Menu
 - Move position of Lock/Mute in Strip Menu to match position in Context Menu.
 - Remove Lock icon.

Author: Peter Fog

Reviewed By: billreynish, ISS, brecht

Differential Revision: https://developer.blender.org/D4957
2019-05-30 15:47:25 -07:00
dc0c490b76 Tool System: Use circle cursor for non-3D circle select 2019-05-30 21:31:42 +10:00
8cc1154aa2 Fix industry compat keymap transform gizmo plane constraint
Modifier keys were disabled, removing support for shift-clicking
on the transform gizmo to constrain to the plane.

The gizmo keymap matches the default, no need to re-define it.
2019-05-30 15:33:37 +10:00
0c8c160202 WM: use different drag thresholds for mouse/tablet events
Now a small threshold is used for mouse input,
avoiding delay when gizmos are activated on drag.

Tablet input threshold remains unchanged since
it's easier to make small movements when using a tablet.

A larger threshold for non-cursor input is now used (typically keyboard)
which improves usability when the "Pie Menu on Drag" key-map preference.
2019-05-30 15:03:19 +10:00
56176bd19e Keymap: Fix missing start/end shortcuts in Sequencer
Set these in the shared animation editor keymap instead
2019-05-29 14:07:51 +02:00
da7e5e861f Keymap: Add back support for Set/Add/Subtract for box selecting in the Sequencer. 2019-05-29 10:34:48 +02:00
8949dfb7a6 Correct error in last commit 2019-05-29 16:59:24 +10:00
e9d07aa4a0 Correct error in last commit 2019-05-29 16:51:56 +10:00
63a7ac8930 Keymap: add drag-only generic gizmo keymap
Allows gizmos clicks to fall through for gizmos which only drag,
currently unused.
2019-05-29 14:30:25 +10:00
9bae9b634e Fix T65244: emission node not available for world shader nodes 2019-05-28 23:07:08 +02:00
8e125f278c Sequencer: Drag outside of sequence to initiate box select 2019-05-28 17:47:33 +02:00
13a90d646a Codestyle: Remove trailing spaces 2019-05-28 15:12:29 +02:00
dee5c1aa40 MeshAnalysis: Disable when XRay is turned on
When XRay is turned on the mesh analysis did not draw correct. This
change won't draw the mesh analysis overlay when xray is turned on.

In terms of giving the user a visual feedback of this limitation we
render the overlay options inactive.

Reviewed By: brecht, fclem

Maniphest Tasks: T65225

Differential Revision: https://developer.blender.org/D4965
2019-05-28 15:09:57 +02:00
2e211d099f Fix T65141 Bevel did not curve.
The previous fix to the spike bug T64582 was not really right.
This fixes that one properly and restores the desired curving
profile in the bug's example.
2019-05-28 07:56:56 -04:00
1008d9c735 Cleanup: unused args/vars 2019-05-28 16:37:29 +10:00
7bf8d8b3c8 Cleanup: use time scrub instead of scrubbing
Renaming was only done to ED_time_scrub_ui.h, function names
and struct members used term 'scrubbing' which is ambiguous.
2019-05-28 16:17:15 +10:00
671eb29d43 Cleanup: rename gizmo keymaps
Don't use plural because single/multiple isn't relevant
for keymap definitions and reads badly for specific gizmo types
that only use a single gizmo.
2019-05-28 15:26:18 +10:00
1e51839f1d Cleanup: remove unused modal gizmo keymap
An operator can only have one modal keymap,
there is no use in defining multiple.
2019-05-28 15:18:25 +10:00
08dff7b40b Gizmo: add per gizmo keymaps
Remove click-drag support for tweak gizmo,
rely on keymap events instead.

This is needed for some gizmos to use modifiers keys
without having all gizmos use all modifier keys (see: T63996).
2019-05-28 02:41:59 +10:00
29a29699f7 Fix T65145: Draw curve draw tool settings in column 2019-05-27 16:55:53 +02:00
Mal Duffin
118ac491d2 Fix poor display of time codes in sequencer Info panel
Allow using : in labels inside buttons.

Differential Revision: https://developer.blender.org/D4944
2019-05-27 13:31:27 +02:00
244c39f1ab Revert "Keymap: Drag in empty area to box select in animation editors"
This reverts commit ebf924e0b7. This is causing
the transform tool to start immediately which leads to lots of accidental
changes. We can bring this back when that issue is fixed.
2019-05-27 12:35:23 +02:00
07d3d8c2fd Industry Compat keymap: Fix armature extrude
MMB wasn't working to extrude freely for Armature extrude

Also fix an issue with moving down the hierarchy in Pose Mode
2019-05-27 10:55:13 +02:00
26c317b666 Fix T65106: Add missing Copy Keymap for GPencil Sculpt mode
The Ctrl+C keymap was missing in Sculpt mode
2019-05-25 10:49:46 +02:00
Dalai Felinto
0cb2c20ada Sequencer: Fix UI when scene strip has a NULL scene
Issue introduced on 86eefefdc1.

There was a `if scene:` check in the original code, as it turned out
there was a reason for that. We gotta be careful with these assumptions.
2019-05-24 19:13:01 -03:00
04ad9eab6e Fix: Too many checks for the compositor
Check once as and then re-use
2019-05-24 17:11:53 +02:00
a875e81674 UI: Tweaks to Compositor header
- Move Auto Render into Options panel in sidebar
  - Move Pin to the right and remove emboss
  - Move Background to the right and use greying out to avoid jumping UI elements

Also remove emboss from pin toggle in Image Editor for consistency
2019-05-24 14:46:37 +02:00
946217e503 UI: Sequencer panel names
Change names again, to be more descriptive

Data > Info
Info > Timecodes
2019-05-24 14:23:50 +02:00
419434a1ad Fix unnecessary decorators showing in compositor sidebar 2019-05-24 13:01:06 +02:00
9da88c10b0 Fix T65057: Duplicate from context menu won't work
Wrong operator context was used here.
2019-05-24 12:01:15 +02:00
d21b346f1c Industry Compat keymap: Properly support Transform tool
Now works consistently with move, rotate, scale tools
2019-05-24 10:09:45 +02:00
5adfc51a0f Keymap: use a generic gizmo keymap by default
While support for gizmo specific keymaps remains, this should only
be used if a gizmo-group is doing something that requires one.

There was also a hidden limitation that meant only the last registered
tweak keymap would ever be used.

For now leave this using the generic keymap since all
tweak modal keymaps were using the same template anyway.
2019-05-24 17:53:24 +10:00
7dd888c0cf Keymap: share 3D view transform keymaps
While internally these are separate gizmos,
there is no reason to have a keymaps for each.

Also prefix the gizmo with "3D View"
since there are other kinds of transform gizmos.
2019-05-24 15:48:08 +10:00
1fd7b380f4 VSE: remove lazy loading for strip crop and transform
Lazy loading prevented showing values in UI.
Now we just gray them out if not used.
2019-05-23 11:50:15 -07:00
a3bc869038 Industry Compat Keymap: Support Transform tool
Using the T key, which is after WER
2019-05-23 18:13:08 +02:00
d8746bf45e UI: Move Transform tool to be after Move, Rotate, Scale in the toolbar 2019-05-23 18:12:14 +02:00
ec664636e7 3D View: add back transform tool
Further changes are planned in T64928,
this is just the initial basic version.
2019-05-24 01:38:07 +10:00
fd3f75a02c Fix several issues with recent node selection changes.
Root of the issue (beside lack of control over operators evaluation in
keymaps, since tools always get tried first), is that wurrent WM code
only allows one modal op to start from a single event (returning
`PASSTHROUGH` in that case is useless, WM code still considers event as
consumed and does not try any further handling of it).

Solution is then to change trigger events of resize/link operators from
`LEFTMOUSE` to `EVT_TWEAK_L`, which makes more sense anyway, imho, for
drag operations...

Fix T64693: Can't resize selected node.
Fix T64933: "Dots" in node editor can no longer be selected by just clicking on them.
Fix T64660: no access to node connectors when a node is inside a layout frame.
2019-05-23 16:37:08 +02:00