Commit Graph

385 Commits

Author SHA1 Message Date
b374d9b20f fix for CcdPhysicsController::RelativeRotate reading 2 values past the input.
note: this function isn't used but may as well fix.
2012-04-24 01:52:59 +00:00
6627fe3f75 BGE bug #30555: crash in Replace Mesh when physics shape is triangle mesh and new mesh has no collision faces. The fix consists in keeping the previous physics shape, which is not quite correct, but the situation is unusual anyway. 2012-04-15 12:49:34 +00:00
b4a0152e76 code cleanup: float formatting was confusing in some cases - eg: (0.,0.,0.) 2012-04-11 08:15:13 +00:00
07065b27b8 style cleanup 2012-03-28 05:03:24 +00:00
b8a71efeba style cleanup: follow style guide for/with/if spacing 2012-03-24 07:52:14 +00:00
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
640d766370 style cleanup - remove unneeded ';'s 2012-03-08 03:05:57 +00:00
ea13ec1699 Spelling Cleanup 2012-03-01 12:20:18 +00:00
47c373c7a9 style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
b200c7a4df Fixing a crash when converting physics objects in the Game Engine. 2012-02-26 21:57:51 +00:00
b8e019d839 use __ prefix on header guards to avoid mixing up defines with api functions / classes. 2012-02-23 10:41:31 +00:00
3937ec7d11 svn merge ^/trunk/blender -r43887:43918 2012-02-05 22:13:10 +00:00
223216a36f BGE bug #21947: Softbodies not using object size. Fixed by scaling the shape before creating the soft body. 2012-02-05 09:32:35 +00:00
e59ab6486f svn merge -r41751:41779 ^/trunk/blender 2011-11-15 02:05:32 +00:00
e84c0980a3 correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
15e6d6cd75 svn merge ^/trunk/blender -r41226:41227 . 2011-10-24 12:43:08 +00:00
70bf00a74c svn merge ^/trunk/blender -r41200:41226 . 2011-10-24 08:45:55 +00:00
ad1d3dd30f svn merge ^/trunk/blender -r41175:41200 --- will need to apply fix after 2011-10-24 07:56:42 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
67e744ccf0 fix some typo's 2011-10-23 15:27:36 +00:00
74017cb020 header cleanup and typo's 2011-10-22 01:53:35 +00:00
aa6d7ebd14 svn merge ^/trunk/blender -r40720:40872 2011-10-09 07:31:15 +00:00
c27926896f spaces -> tabs (whitespace only changes) 2011-10-06 22:04:01 +00:00
58227c1016 svn merge -r39878:39890 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-03 12:57:33 +00:00
8e232af37c svn merge -r39831:39877 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-03 02:49:21 +00:00
0cd5dce245 whitespace edits 2011-09-03 02:15:49 +00:00
2365c64014 whitespace bge edits 2011-09-01 02:12:53 +00:00
fc95382a97 svn merge -r38400:38500 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-07-26 03:55:23 +00:00
6199276053 svn merge -r37800:37900 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-07-25 14:54:29 +00:00
97d0846d2c svn merge -r37335:37500 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-07-24 13:03:48 +00:00
5792bd7cc7 cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
33e554799b Minor warning cleanup & fix
- comment/remove assignments from values to themselves.
- add case break statements (no functional change but some source code checkers notice).
- fix python errors when the sculpt brush is None.
2011-06-27 03:36:14 +00:00
3d7dc49e3e warning fix for gcc 2011-06-11 15:37:16 +00:00
8949387186 svn merge -r37028:37030 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-05-31 05:28:00 +00:00
08d6932c86 svn merge -r36900:37028 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-05-31 05:11:04 +00:00
09da9d4393 cmake maintenance
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
9b5800bcd7 fixed "rather then" -> "rather than" typos all over the place 2011-05-28 13:11:24 +00:00
6ef77cf95a =bmesh= merge from trunk at r36529 2011-05-08 23:43:18 +00:00
cb12337363 Code cleanup: remove source/kernel module, this wasn't really the kernel of
anything, only contained a hash map and functions to pass command line args
to the game engine. Moved those to container and BlenderRoutines modules.
2011-05-06 20:18:42 +00:00
b5a2d7f15e Bugfix for #26795 and #26917, Fix a bug that cause the radar sensor to break
Never memset(&ob, 0,sizeof(class)) when there is a constructor, it overrides all memory.
The problem was that the memset(0) was setting the scaling to (0,0,0), the height of the cone became 'infinity' 
so GJK would iterate 'MAX_ITER' without converging due to this #NAN value
2011-04-20 04:55:58 +00:00
c98148a963 =bmesh= merge from trunk at r36153 2011-04-15 01:19:13 +00:00
ca254dd37b add option WITH_BUILTIN_GLEW, so linux packagers can disable to use their own glew library. 2011-04-05 23:31:01 +00:00
952aa9804f fixes in Bullet stuff, roll influence for raycast vehicles was broken,
enable the setPhysicsTicRate for BGE Python
2011-03-29 18:44:18 +00:00
c0ab420a73 apply patch for body suspend/resume
See also issue #26614
http://projects.blender.org/tracker/index.php?func=detail&aid=26614&group_id=9&atid=306
2011-03-29 15:46:02 +00:00
bbbbea6024 scons fix 2011-03-17 23:30:29 +00:00
6c972d634e BGE PhysicsConstraints.exportBulletFile improvement: also export the object names to .bullet files. 2011-03-16 21:20:24 +00:00
5e374328a8 update Bullet physics sdk to latest trunk/version 2.78
add PhysicsConstraints.exportBulletFile(char* fileName) python command
I'll be checking the bf-committers mailing list, in case this commit broke stuff
scons needs to be updated, I'll do that in a second.
2011-03-12 20:34:17 +00:00
Dalai Felinto
12f77ddb9e BGE fix: complement to recent patch for Rigid Body Constraint. patch by Juha Mäki-Kanto (kanttori) 2011-02-28 20:22:28 +00:00
Dalai Felinto
ac1b08a928 BGE patch: [#26223] Some RigidBody joints fixes (ui angles, conetwist/hinge limits etc) by Juha Mäki-Kanto + ui changes pour moi
From the tracker:::
Issues fixed:
- ConeTwist-constraint's params weren't making it to the CcdPhysicsEnvironment, also added Hinge's params.
- UI wasn't using angles where applicable.
- btHingeConstraint's constructor can create frame-matrices which don't align so the hinge doesn's start at 0 degree tilt.
This is an issue when setting limits.

Changes:
- UI: Hinge limits can be set (and disabled).
- UI: ConeTwist only has max-limits and only the twistX can be disabled
- PyApi via rna_constraint.c: added the functions limit_xyz_min, limit_xyz_max (for 6dof), limit_angle_xyz_min,
limit_angle_xyz_max (for 6dof), limit_angle_x_min, limit_angle_x_max (for hinge).
- PyApi: dropped python-function limit_cone_min. 

.:. Extra:
UI Changes:
- renamed "RigidBody Joint" to "Rigid Boidy Joint" 
- reorganized UI to conform with other parameters (e.g. Limit Rot)
- added dis/active all over the place :)
2011-02-27 09:21:13 +00:00
f01261d040 merge with/from trunk at r35190 2011-02-27 06:19:40 +00:00