Commit Graph

5213 Commits

Author SHA1 Message Date
6cab5abbc3 Tools: Re-order Weight Paint toolbar
-Group gradient with the other paint tools
-Nest the two Sample tools together
-Keep painting tools first, secondary tools after
-Make sure toolbar doesn't jump when selection is enabled
2019-03-08 15:07:18 +01:00
1b31859243 Revert "Icons: Add GPencil Extrude and Radius icons"
This reverts commit a44d75a964.
2019-03-08 13:07:20 +01:00
a44d75a964 Icons: Add GPencil Extrude and Radius icons
Also, revision of icons for paint modes, based on suggestions by Aslam Cader.
2019-03-08 13:02:46 +01:00
5af85d904e RNA: rename bpy.data.grease_pencil to grease_pencils
All other sequences are plural here.
2019-03-08 09:55:40 +11:00
Dalai Felinto
92d185faeb Properties Editor: Grease Pencil and pinning fixes
The UI was trying to use screen_context.c for its poll and draw
functions. So the active object and active object data and active layer
was used in the UI, instead of the context one.

Besides, for the material, the wrong context path was used altogether
when the active object was a greasepencil.

This would lead to all sort of pinning problems:

* A Mesh panel is pinned, but the active object is a grease pencil, the
grease pencil panels would show.

* If a Grease Pencil (data) panel is pinned, but the active object is not
the one pinned, nothing would show.

* Material panels and pinning were totally broken, showing the material
context for pinned mesh data panels even.

I also sanitized the name of the panels, their inheritance and poll
functions.

Reviewers: antoniov, brecht

Subscribers: billrey

Differential Revision: https://developer.blender.org/D4470
2019-03-07 20:28:25 +00:00
65f15e972e Cleanup: remove redundant check 2019-03-08 02:47:00 +11:00
3a813622e1 Cleanp: use static sets 2019-03-08 02:43:33 +11:00
b3d638087d Fix T61761: Randomize Transform is an object mode operator
Reviewers: brecht, billreynish

Differential Revision: https://developer.blender.org/D4467
2019-03-07 15:55:59 +01:00
ed24315c63 UI: Change UI name of Draw Labels to Include Labels
For compliance with recent naming conventions.
2019-03-07 15:07:16 +01:00
6837474ae8 UI: Use sub-panels inside Grease Pencil Onion Skinning panel
Reviewers: Antonio Vazquez (antoniov)

Differential Revision: D4465
2019-03-07 14:57:21 +01:00
90f4ff95ed Image: use sample size instead of radius
It wasn't possible to sample a 2x2 region.
2019-03-08 00:43:20 +11:00
1901595898 Tool System: use set/add/subtract for all lasso select operators 2019-03-07 23:45:58 +11:00
cee53160d2 Tools: Add Radius tool to Grease Pencil toolbar
Icon pending.
2019-03-07 11:12:30 +01:00
219e2f976d Tool System: use set/add/subtract for all box select operators 2019-03-07 20:34:10 +11:00
e52e0c83d7 UI: Re-order toolbar in Curve Edit mode
Makes it more consistent with Mesh Edit mode, and uses same logic for grouping.
2019-03-07 09:58:56 +01:00
48e48653c2 Tool System: add radius option to the image sample tool 2019-03-07 18:03:40 +11:00
254f2e7390 Tool System: add annotation tool to image editor
Also add place-holder measure tool.
2019-03-07 14:09:28 +11:00
a9241c41e1 Cleanup: class name 2019-03-07 12:53:45 +11:00
f383537280 UI: rename "Camera Lock" to "View Lock"
Only 1 of the options in this panel apply to cameras.
2019-03-07 12:46:17 +11:00
a070815d12 UI: correct label 2019-03-07 10:12:13 +11:00
Dalai Felinto
8eca5c3f7a Minor UI fix: Disable stereo volume alpha when stereo volume is disabled 2019-03-06 13:54:57 -03:00
ee099d5624 UI: Name changes
In accordance with T56648.
- Render Border -> Render Region
- Clipping Border -> Clipping Region
- Instancing 'Scale' -> 'Scale to Face Size'
- Instancing 'Rotation' -> 'Align to Vertex Normal'

Python API is left as-is, for now.

DIfferential revision: D4435
2019-03-06 16:43:37 +01:00
a77feabb51 Collection duplication from Outliner: add a 'duplicate hierarchy' operation.
Point is, you may want to duplicate your set of collections, but not
duplicate all their objects.

Some notes:
* Am rather skeptical about the practice of using operator name to
define behavior of some common exec code. Imho, that should be a single
operator with an enum to refine its behavior (@cambpellbarton may also
have an opinion here?). Left it as-is for now, because this seems to be
used by other operators too in that code. :/
* @dfelinto, @pablovazquez, @billreynish am not so happy with current
names, but cannot find really good short ones either... Also, shouldn't
we move those into a dedicated `Duplicate` sub-menu?
2019-03-06 15:19:29 +01:00
8f7e24710e Fix: Proportional editing menu disappears after deleting object
Differential Revision: D4460
2019-03-06 14:59:09 +01:00
37fa8b0cf9 Fix T62223: Particle select tools also show brush settings 2019-03-06 21:28:41 +11:00
68a0d35036 Tool System: add select tools to particle edit 2019-03-06 01:26:30 +11:00
2a811e6955 Tool System: add node circle select tool 2019-03-05 23:29:49 +11:00
8d8d113b73 Tool System: use set/add/subtract for all circle select operators
This applies changes from the 3D view circle select to other operators.
2019-03-05 22:26:45 +11:00
8df5e0eb66 GPencil: New extrude operator
Keymap: E   - Extrude Gizmo supported.

If the extrude points are the first or last of the stroke, the stroke is extended.

If the extrude points are in the middle of the stroke, a new stroke is created because the grease pencil strokes can be only with 2 extremes and fold the stroke to get a new point gets very bad results.

Still pending define a new icon. Also, it could be good to set by default XYZ axis in the gizmo.

Note: There is a change in the transform_gizmo_extrude_3d.c gizmo for OB_MODE_EDIT_GPENCIL. This change must be undo when the mode will be integrated into OB_MODE_EDIT, but while we have both modes, we need to keep this code in order to keep running the gizmo.
2019-03-04 19:40:50 +01:00
89db684d82 Preferences: Add option to disable edit-mode wire Antialiasing
Requested by some users who prefer old wireframe precision.

Smooth wires are still enabled by defaults as they don't have a noticeable
perf impact.

Application restart is needed for changes to take effects.
2019-03-04 19:18:12 +01:00
f6bafef1e1 GPencil: Move Object Depth Order to Object
There was a conflict between Object "In Front" and how the strokes were managed in Stroke panel for grease pencil datablock.

In order to keep consistency, the order of the object has been moved to Object level and now it's using the standard "In Front" flag. As all it is 3D, the option "Back" has been removed.

This also fixes the problem with task T62137.

Also related to commit 54ffc4e19d and D4405
2019-03-04 17:06:03 +01:00
708eb55018 UI: make text editor Text menu consistent with menus for .blend and images. 2019-03-04 16:08:04 +01:00
270fd28496 Cleanup: use single quotes for enums 2019-03-04 22:11:06 +11:00
1a06751c1a Fix T62113: Color Management Curves CRGB buttons missing
Template was missing a type="COLOR" definition.
2019-03-04 10:46:27 +01:00
e49d7b9363 UI: Add descriptive tooltip to Curve Radius tool
Was previously just using generic transform tooltip.
2019-03-04 10:26:27 +01:00
a7c64cdcca UI: Rename Shrink/Fatten in curve contextual menu to fit with recent tool name change 2019-03-04 10:19:36 +01:00
c5dbcc019d Fix unreported: Shrink/Fatten in Curve Transform menu fails because it was calling the mesh edit mode operator 2019-03-04 10:15:40 +01:00
b3a324bec9 UI: Move paint context menus to panels
See proposal: T62130
2019-03-04 20:13:07 +11:00
fd3ef61bc1 Tools: Rename Curve Shrink/Fatten to Radius
This is fundamentally different from Shrink/Fatten for meshes, because the control points are not moved, only the radius.
Issue raised by Ronan Ducluzeau, name suggested by Campbell Barton
2019-03-04 09:50:59 +01:00
a6c30dd91c Tools: Add Randomize to Curve Edit toolbar 2019-03-03 20:37:47 +01:00
a7f5de75f8 Tools: Remove parenthesis from Spin Duplicates tool name 2019-03-03 13:57:01 +01:00
65a3fe46b5 Tools: Add Shrink/Fatten to Curve Edit Toolbar 2019-03-03 12:37:18 +01:00
16406eb6a8 UI: Add Shrink/Fatten to curve contextual menus 2019-03-03 10:58:51 +01:00
Dalai Felinto
7d4e1ac727 Outliner: Collections Duplicate - remove original duplicate operator
Now that we have better options (duplicate collection and duplicate linked) there is no
longer need for the original dupli operator.

In fact, as it was it was of little use if you ever had nested collections.
2019-03-01 11:44:19 -03:00
Dalai Felinto
e7ea99af1b Outliner: Collection - Duplicate Hierarchy, and Duplicate Linked Hierarchy
As per the suggestion on T57064, this introduces two new options to duplicate collections.
We then have:
* Duplicate > Collection (New collection with linked content).
* Duplicate > Hierachy (Duplicate entire hierarchy and make all contents single user).
* Duplicate > Linked Hierarchy (Duplicate entire hierarchy keeping content linked with original).

Development TODO: `single_object_users` can/should use the new functions.

Reviewers: brecht, mont29

Subscribers: pablovazquez, billreynish, JulienKaspar

Differential Revision: https://developer.blender.org/D4394
2019-03-01 11:44:19 -03:00
33b03f7f68 Cleanup: move theme reset into it's own operator file 2019-03-02 00:53:39 +11:00
3804636ee5 Fix: Better fix for KeyingSet "Export to File" and unescaped characters
Use Python's native raw formatting instead, which should take care of any issues
we may face.
2019-03-02 02:30:31 +13:00
bbe98b18fb Cleanup: use preferences prefix for Python operators 2019-03-02 00:23:42 +11:00
053c3bd48a Tool System: add a mode option to 3D view circle select
Support only basic operations: new/add/subtract.
2019-03-01 23:21:24 +11:00
e795dd4a20 Revert "UI: File menu tweaks."
This reverts commit b104b3cdcf and 04baefcc2f. Changes to core UI like
this should go through review, and doing them during Beta development is
not generally the right moment unless they fix an important problem.
2019-03-01 11:14:38 +01:00