Part of the Vulkan port T68990
This makes a few changes in how the data is being handled by the
backend to allow more flexibility in the future.
The overall code logic is left unchanged.
This is in preparation of vulkan backend. We move all opengl
functionnalities behind an abstract class.
This also cleansup the "dynamic" ubo create and rename it to
`GPU_uniformbuf_from_list()`
Contains, no functional change.
Part of T68990 Vulkan support.
Now error printing only display the line related to the error.
We also put char marker if present.
Example:
```
-- Shader Compilation Errors : MAMaterial --
10414 | node_fresnel(, facingnormal, viewposition, tmp34);
| ^
| error: syntax error, unexpected ',', expecting ')'
----------------------------------
```