Commit Graph

14 Commits

Author SHA1 Message Date
Domino Marama 5d6527dd3e Patch #29705: Collada export didn't export mesh name.
Added name= parameter to geometry nodes in Collada export
2012-02-02 10:34:44 +00:00
Brecht Van Lommel 2345efc6c5 Patch #29336: renaming UV (Texture) Layer to UV Map in the user interface,
by Gaia Clary.

Rationale: the name was confusing and not always used consistently, and this
map itself is not something that can be layered, rather the map can be used
as texture coordinates in some layered setup.

The original intent was to indicate this contained more than just UV's, but
the game engine settings have already been moved out, and apparently users
didn't really get this from the name anyway.
2011-11-23 17:25:25 +00:00
Campbell Barton 4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Campbell Barton 13dfd82997 changes for materials to treat them as shorts not int/chars (since they are stored as shorts intermally)
- converting nurbs to mesh was casting the material to unsigned char.
- subsurf was casting to char, then int -> short in a loop.
- have material functions take & return shorts.
2011-09-20 06:25:15 +00:00
Nathan Letwory 3dc0ee19c4 Introduce struct for export settings in COLLADA export code. This will make it easier to
add new options without having to change function signatures all over the place.
2011-09-07 18:23:30 +00:00
Nathan Letwory cf43e48fc7 Apply patch 4636051. COLLADA: Export selection.
Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares.

This patch adds an option to export only the selection.
2011-07-04 08:59:28 +00:00
Nathan Letwory 4470783264 Fix [#26474] double_sided wrong in COLLADA Export
reported by Juan Linietsky

The export was not really wrong, but Maya expects their profile to be present inside <geometry>. Added this for mesh with ME_TWOSIDED flag set.

Ideally this will change in the future to be controllable through options to the exporter (like current Google Earth and 3DS Max extensions for <double_sided>).
2011-03-23 00:19:38 +00:00
Nathan Letwory de89e78589 Fix [#26475] <instance_material> wrong in COLLADA export.
reported by Juan Linietsky
fix by Imran Syed (freakabcd)

Use material index suffixed to material name to create symbolic name.
2011-03-22 22:51:02 +00:00
Nathan Letwory caf9fb6cce doxygen: blender/collada tagged. 2011-02-27 20:30:35 +00:00
Nathan Letwory 5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
Nathan Letwory 71cb745941 Commit to cope with API changes in OpenCOLLADA (latest for Windows right now r827). 2011-01-27 19:39:06 +00:00
Nathan Letwory e2b3ff5024 Apply patch [#24722] COLLADA exporter: handle instancing
Submitted by Wenzel Jakob

Patch adds handling of linked meshes: instead of generating separate geometry objects, use instances.
2010-11-16 22:27:31 +00:00
gsr b3d 47969866e0 SVN maintenance. 2010-10-06 20:40:16 +00:00
Nathan Letwory c88a46e585 COLLADACOLLADA exporter: split geometry export into own files. 2010-10-06 09:53:06 +00:00