Commit Graph

17 Commits

Author SHA1 Message Date
c93f826661 Cleanup: various clang tidy fixes 2020-12-09 16:29:11 +01:00
958df2ed1b Cleanup: Clang-Tidy, modernize-deprecated-headers
No functional changes.
2020-12-04 11:28:09 +01:00
2abfcebb0e Cleanup: use C comments for descriptive text
Follow our code style guide by using C-comments for text descriptions.
2020-10-10 22:04:51 +11:00
dbf4f52fe0 Cleanup: ImBuf, Clang-Tidy else-after-return fixes
This addresses warnings from Clang-Tidy's `readability-else-after-return`
rule in the `source/blender/imbuf` module.

No functional changes.
2020-08-07 13:38:06 +02:00
2d1cce8331 Cleanup: make format after SortedIncludes change 2020-03-19 09:33:58 +01:00
0b2d1badec Cleanup: use post increment/decrement
When the result isn't used, prefer post increment/decrement
(already used nearly everywhere in Blender).
2019-09-08 00:23:25 +10:00
64b4b719eb Cleanup: style, use braces for imbuf 2019-04-23 11:22:22 +10:00
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
3316853323 Cleanup: conform headers to have license first
Also remove doxy comments for licenses and add missing GPL header.
2019-02-18 08:22:11 +11:00
b372766816 Cleanup: trailing newlines 2018-06-29 09:23:51 +02:00
b098609186 Fix various compiler warnings. 2015-10-10 17:35:30 +02:00
1174c7d662 fix for missing NULL pointer checks and incorrect array free 2013-03-17 10:15:06 +00:00
438b19e94a Fix #33629: DDS DXT5 with alpha not loaded correctly, Y flipping code was wrong. 2012-12-20 15:45:42 +00:00
2bb174cfa4 style cleanup: indentation 2012-11-09 09:33:28 +00:00
c8975c4375 style cleanup 2012-10-30 12:18:45 +00:00
15362e1c02 Fix for strict compiler setup 2012-10-25 13:12:37 +00:00
aab78de27c Better fix for #32837: DDS compressed textures now no longer need to be flipped
when saving, rather we flip the compressed texture during load. The code used
here comes from the chromium O3D project:
http://src.chromium.org/chrome/trunk/o3d/core/cross/bitmap_dds.cc

Also made it only load compressed for power-of-two resolution images, it doesn't
seem to work for other resolutions, just falls back to non-compressed then.
2012-10-25 12:54:16 +00:00