Commit Graph

488 Commits

Author SHA1 Message Date
1f55e12206 Tests: temporarily increase threshold for OpenImageDenoise test
Until all platforms have the same version, this helps the tests pass.
2021-06-09 15:28:19 +02:00
f29a738e23 PyAPI: use keyword only arguments
Use keyword only arguments for the following functions.

- addon_utils.module_bl_info 2nd arg `info_basis`.
- addon_utils.modules 1st `module_cache`, 2nd arg `refresh`.
- addon_utils.modules_refresh 1st arg `module_cache`.
- bl_app_template_utils.activate 1nd arg `template_id`.
- bl_app_template_utils.import_from_id 2nd arg `ignore_not_found`.
- bl_app_template_utils.import_from_path 2nd arg `ignore_not_found`.
- bl_keymap_utils.keymap_from_toolbar.generate 2nd & 3rd args `use_fallback_keys` & `use_reset`.
- bl_keymap_utils.platform_helpers.keyconfig_data_oskey_from_ctrl 2nd arg `filter_fn`.
- bl_ui_utils.bug_report_url.url_prefill_from_blender 1st arg `addon_info`.
- bmesh.types.BMFace.copy 1st & 2nd args `verts`, `edges`.
- bmesh.types.BMesh.calc_volume 1st arg `signed`.
- bmesh.types.BMesh.from_mesh 2nd..4th args `face_normals`, `use_shape_key`, `shape_key_index`.
- bmesh.types.BMesh.from_object 3rd & 4th args `cage`, `face_normals`.
- bmesh.types.BMesh.transform 2nd arg `filter`.
- bmesh.types.BMesh.update_edit_mesh 2nd & 3rd args `loop_triangles`, `destructive`.
- bmesh.types.{BMVertSeq,BMEdgeSeq,BMFaceSeq}.sort 1st & 2nd arg `key`, `reverse`.
- bmesh.utils.face_split 4th..6th args `coords`, `use_exist`, `example`.
- bpy.data.libraries.load 2nd..4th args `link`, `relative`, `assets_only`.
- bpy.data.user_map 1st..3rd args `subset`, `key_types, `value_types`.
- bpy.msgbus.subscribe_rna 5th arg `options`.
- bpy.path.abspath 2nd & 3rd args `start` & `library`.
- bpy.path.clean_name 2nd arg `replace`.
- bpy.path.ensure_ext 3rd arg `case_sensitive`.
- bpy.path.module_names 2nd arg `recursive`.
- bpy.path.relpath 2nd arg `start`.
- bpy.types.EditBone.transform 2nd & 3rd arg `scale`, `roll`.
- bpy.types.Operator.as_keywords 1st arg `ignore`.
- bpy.types.Struct.{keyframe_insert,keyframe_delete} 2nd..5th args `index`, `frame`, `group`, `options`.
- bpy.types.WindowManager.popup_menu 2nd & 3rd arg `title`, `icon`.
- bpy.types.WindowManager.popup_menu_pie 3rd & 4th arg `title`, `icon`.
- bpy.utils.app_template_paths 1st arg `subdir`.
- bpy.utils.app_template_paths 1st arg `subdir`.
- bpy.utils.blend_paths 1st..3rd args `absolute`, `packed`, `local`.
- bpy.utils.execfile 2nd arg `mod`.
- bpy.utils.keyconfig_set 2nd arg `report`.
- bpy.utils.load_scripts 1st & 2nd `reload_scripts` & `refresh_scripts`.
- bpy.utils.preset_find 3rd & 4th args `display_name`, `ext`.
- bpy.utils.resource_path 2nd & 3rd arg `major`, `minor`.
- bpy.utils.script_paths 1st..4th args `subdir`, `user_pref`, `check_all`, `use_user`.
- bpy.utils.smpte_from_frame 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.smpte_from_seconds 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.system_resource 2nd arg `subdir`.
- bpy.utils.time_from_frame 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.time_to_frame 2nd & 3rd args `fps`, `fps_base`.
- bpy.utils.units.to_string 4th..6th `precision`, `split_unit`, `compatible_unit`.
- bpy.utils.units.to_value 4th arg `str_ref_unit`.
- bpy.utils.user_resource 2nd & 3rd args `subdir`, `create`
- bpy_extras.view3d_utils.location_3d_to_region_2d 4th arg `default`.
- bpy_extras.view3d_utils.region_2d_to_origin_3d 4th arg `clamp`.
- gpu.offscreen.unbind 1st arg `restore`.
- gpu_extras.batch.batch_for_shader 4th arg `indices`.
- gpu_extras.batch.presets.draw_circle_2d 4th arg `segments`.
- gpu_extras.presets.draw_circle_2d 4th arg `segments`.
- imbuf.types.ImBuf.resize 2nd arg `resize`.
- imbuf.write 2nd arg `filepath`.
- mathutils.kdtree.KDTree.find 2nd arg `filter`.
- nodeitems_utils.NodeCategory 3rd & 4th arg `descriptions`, `items`.
- nodeitems_utils.NodeItem 2nd..4th args `label`, `settings`, `poll`.
- nodeitems_utils.NodeItemCustom 1st & 2nd arg `poll`, `draw`.
- rna_prop_ui.draw 5th arg `use_edit`.
- rna_prop_ui.rna_idprop_ui_get 2nd arg `create`.
- rna_prop_ui.rna_idprop_ui_prop_clear 3rd arg `remove`.
- rna_prop_ui.rna_idprop_ui_prop_get 3rd arg `create`.
- rna_xml.xml2rna 2nd arg `root_rna`.
- rna_xml.xml_file_write 4th arg `skip_typemap`.
2021-06-09 03:05:44 +10:00
7ca5ba14b5 Cleanup: use keywords for unit tests
Prepare for function calls to be keyword only.
2021-06-08 00:07:19 +10:00
51bf1680bd Cleanup: quiet warning accessing deprecated attribute in bl_test 2021-06-08 00:07:19 +10:00
7ef2b760dc Event Simulate: and a --keep-open command line argument
It can be useful to investigate the state of the file
after event simulation runs.
2021-06-06 23:05:46 +10:00
ae28ceb9d8 Fix swapped x/y in event simulation script
Incorrect area center calculation, also correct comments.
2021-06-03 01:11:47 +10:00
3ec57ce6c7 Tests: add utility to generate interactive user actions
A utility that supports passing in actions as command line arguments for
writing reproducible interactions, benchmarking, profiling and testing.

Unlike regular scripts this is able to control model operators usefully.

Typical ways of controlling Blender using this utility are via
operator id's, menu search and explicit events.
Others methods can be added as needed.

See the doc-string for example usage.
2021-05-28 16:59:38 +10:00
7aa7cc4ca1 Merge branch 'blender-v2.93-release' 2021-05-18 15:43:06 +02:00
b158477551 Fix ocean modifier giving different result on Arm than x86
And re-enable the test on macOS Arm.

Ref T78710
2021-05-18 14:40:22 +02:00
eaf3160f13 Merge branch 'blender-v2.93-release' 2021-05-18 12:52:29 +02:00
53376ec7fc Tests: Disabled physics ocean test on macOS arm64
Test is failing and needs further investigation.
2021-05-18 12:48:35 +02:00
f4eae747f9 Tests: Remove threshold param from physics ocean mesh test
This was not the reason for the test failure on macOS arm64.
2021-05-18 12:44:53 +02:00
c17433bb55 Tests: Increased threshold param for physics_ocean test
Adjusting threshold to see what the buildbot will make of this.
2021-05-17 23:21:16 +02:00
c9afea5bbf Tests: Added threshold to physics ocean mesh test
The physics_ocean test is currently failing on macOS arm.
This is one attempt to fix this issue.
2021-05-17 21:13:35 +02:00
a86e815dd8 Mathutils: add a Matrix.LocRotScale constructor for combining channels.
Combining location, rotation and scale channels into a matrix is
a standard task, so while it is easily accomplished by constructing
and multiplying 3 matrices, having a standard utility allows for
more clear code.

The new constructor builds a 4x4 matrix from separate location,
rotation and scale values. Rotation can be represented as a 3x3
Matrix, Quaternion or Euler value, while the other two inputs
are vectors. Unneeded inputs can be replaced with None.

Differential Revision: https://developer.blender.org/D11264
2021-05-17 19:12:40 +03:00
265d97556a PyAPI: use iterators for ID property methods (keys, values & items)
- Matches changes in Python 3.x dictionary methods.

- Iterating now raises a run-time error if the property-group changes
  size during iteration.

- IDPropertyGroup.iteritems() has been removed.

- IDPropertyGroup View & Iterator types have been added.

- Some set functionality from dict_keys/values/items aren't yet
  supported (isdisjoint method and boolean set style operations).

Proposed as part of T85675.
2021-05-15 00:36:49 +10:00
bd5bab961e Merge branch 'blender-v2.93-release' 2021-05-14 19:27:30 +10:00
3c09beb3b1 Fix memory leak in IDPropertyGroup.pop()
When popping ID-property groups/arrays,
ID-property was removed but not freed.

Now the value is converted to a native Python type and freed.
2021-05-14 19:25:29 +10:00
c1c0b661c0 Cleanup: clang-format 2021-05-14 17:35:08 +10:00
Himanshi Kalra
7134b9daca Added Operator tests: unsubdivide, shading, vertex connect and mark seam
Added tests for:
* Mark Seam
* Shade flat
* Shade smooth
* Unsubdivide
* Vertex Connect Path
* select nth (Checkered Deselect)

Notes:
1) Shade flat, shade smooth are base test cases (to check mesh doesn't change for real)

Updated blend file: tests/modeling/operators.blend

Reviewed By: zazizizou, mont29

Differential Revision: https://developer.blender.org/D10893
2021-04-29 20:15:11 +05:30
075a19049f Cleanup: Updated Documentation Library Overrides. 2021-03-29 12:04:29 +02:00
87f9405c9a Overrides: API to create an override template.
This is functionality that isn't accessible via the user interface. The
API allows the creation and modification of an override template that
holds rules that needs to be checked when overriding the asset.

The API is setup that it cannot be changed after creation. Later on when
the system is more mature we will allow changing overrides operations.

NOTE: This is an experimental feature and should not be used in productions.

Reviewed By: mont29, sebbas

Differential Revision: https://developer.blender.org/D10792
2021-03-29 09:54:34 +02:00
c4ab1891cc Automated testing: selection operators test cases
added 22 more test cases for following operators:
    - edges select sharp
    - loop multi select
    - select all
    - select faces by sides
    - select interior faces
    - select less
    - select linked

{F9853218}

Reviewed By: calra, mont29

Differential Revision: https://developer.blender.org/D10400
2021-03-27 09:48:54 +01:00
Habib Gahbiche
252c87b9e8 Compositor automated testing
Added support for compositor tests. Compositor tests can be added, executed and viewed in a similar way to cycles
and other render engines tests.

Running test:
`ctest -R compositor`

Updating test:
`BLENDER_TEST_UPDATE=1 ctest -R compositor`

Viewing test results:
typically saved under `build_folder/tests/compositor/report.html`

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D6334
2021-03-26 16:15:02 +01:00
7b7b554f94 Fix: wrong use of assert in recent commit. 2021-03-22 14:11:58 +01:00
Jeroen Bakker
36fdbed2f0 LibraryOverrides: Initial Test Case.
Added a first test case for review. This will be the base for future test cases.

The current API is sufficient for what is expected for such a low level API.
One concern is that you need to trigger a save in order to update the library overrides
structure. Not expected from TD/Dev point of view.

Test cases are very important when implementing restrictive mode as it is a second evaluation mode that
has impact on the (current) permissive mode.

Reviewed By: Sebastián Barschkis, Bastien Montagne

Differential Revision: https://developer.blender.org/D10747
2021-03-22 11:51:44 +01:00
042f06ef3c Cleanup: update comments, remove ifdef'd code 2021-03-15 14:48:17 +11:00
85b209e02e Tests: add script_validate_keymap
This checks the generated key-map data matches the result of
re-exporting and re-importing.

This shows up various inconsistencies, including:

- Unused keymaps.
- Unknown/unused data in the keymap.
- Event arguments that don't make sense.
- Event values that don't match the event type
  (tweak direction on keyboard event for example).
2021-03-14 23:31:09 +11:00
ef7efc3751 Tests: don't write thumbnails when running tests
Also replace WM_OT_read_factory_settings with WM_OT_read_homefile
so the preferences don't have to be reloaded.
2021-03-04 17:43:12 +11:00
85f6674241 Tests: Add additional object to convert curve to mesh file 2021-02-12 16:02:04 -06:00
Habib Gahbiche
b6d7aa9e13 Mesh automated testing: compare selection
MeshTest now compares selection between evaluated mesh and expected mesh. This way, we can test more operators
such as `faces_select_linked_flat`

Note: selection comparison intentionally does not happen in BKE_mesh_cmp() on C side but rather on Python side, because
selection is independent of mesh generation.

Reviewed By: calra, mont29

Differential Revision: https://developer.blender.org/D10279
2021-02-12 01:33:56 +05:30
Habib Gahbiche
a608313860 Mesh automated testing: improve progress printing
Print number of total tests with each test to show how many tests have been executed and how many are left.
Example: `Running test 27/36: PlaneFaceSplitByEdges...`

Reviewed By: calra, mont29

Differential Revision: https://developer.blender.org/D10278
2021-02-11 23:07:03 +05:30
Habib Gahbiche
916e3b6e3d Cleanup: delete comments with test index
Tests are not identified with indexes, so no need to maintain comments with indexes anymore

Reviewed By: calra, mont29

Differential Revision: https://developer.blender.org/D10277
2021-02-11 22:56:54 +05:30
Sebastian Parborg
74f6b81c12 Tests: skip OSL render tests in build without OSL
Differential Revision: https://developer.blender.org/D9990
2021-01-14 13:14:43 +01:00
4e90266fd8 Tests: enable bake and shader raytracing tests for OptiX
These are now supported and so can be tested.

Also refactor the code a bit to move Cycles specific blacklist out of generic
render test code.
2021-01-14 13:14:43 +01:00
3f7c294a95 Mix modifiers test after commit to bevel modifier defaults
{rB6b5e4ad5899d} neglected to update the modifier tests to reflect
the fact that the default limit method is no longer "NONE".
2021-01-12 23:54:46 -06:00
b2ad52a763 Tests: skip unit test if built without ocean sim modifier
Disable the Ocean Sim test when building with `WITH_MOD_OCEANSIM=OFF`.
2021-01-12 13:50:29 +01:00
7241104877 Enabled Physics Particle Instance test 2021-01-05 16:16:08 +05:30
8c80299fc4 Make mesh modifier tests not fail with optimized OSD lib
When building opensubdiv with more aggressive optimization flags
(-march=native -02) the output meshes would differ a bit from what we
expected in the current automated modifier test file.

The differences in vertex position is within the 1e-6 range, which I
would call is acceptable for floats. In addition to this, all the
modifier test that tests the subdiv modifier in particular pass without
any modifications. I've updated two tests in the modifier test file and
script to make it pass (listed below).

Updated following test categories:

1. Decimate test

Here there was a subdiv modifier applied before the actual decimate
modifier. Because the decimate modifier creates a queue of potential
vertices it can remove, it is highly sensitive to even small changes as
it drastically changes in which order the vertices are decimated in.

As this test should only be testing the decimate modifier, I pre-applied
the subdiv modifier in the test file.

2. RandomCubeModifier
For these tests I removed the subdiv modifier as well. As with decimate,
a small change in vertex position here can lead to quite different
results.

Reviewed By: Sergey, Bastien

Differential Revision: http://developer.blender.org/D9004
2021-01-04 19:30:20 +01:00
8373f497bd Add regression tests for curve conversion to mesh
This adds a basic set of tests for curve sampling and bevel generation.
At the moment there are basic test cases for bevels, caps, and the
filling of 2D curves, but more tests can be added in the future.

Curves are actually converted to "DispLists" for displaying them in the
viewport, so it's much simpler to rely on the mesh conversion operator
instead of building a new test framework for another data structure.

Differential Revision: https://developer.blender.org/D9958
2020-12-30 13:12:29 -06:00
761ef45a24 Cleanup: Fix typo in tests error message 2020-12-29 20:46:29 -06:00
Himanshi Kalra
e7b698327c Updated and extended Regression Testing frameworks (Gsoc 2020)
This revision contains the following changes-

  - Updated the existing testing framework for Modifiers for Regression
  Testing.
  - Tests for Physics modifiers and remaining Generate and Deform modifiers are added.
  - The existing `ModifierSpec` is updated with backward compatibility to support Physics Modifiers.
  - Now there is support for frame number and giving nested parameters for attributes.
  - Some Deform modifiers required Object Operators, e.g. "Bind" in Mesh Deform, so a new class was added to support that functionality.
  - A separate class for holding Particles System, they are tested by converting all the particles to mesh and joining it to the mesh they were added.
  - Updated the format to add tests for Bevel, Boolean and Operators as
  well.

Reviewed By: zazizizou, mont29, campbellbarton

Differential Revision: https://developer.blender.org/D8507
2020-12-17 20:58:20 +05:30
e21f1136c2 Tests: fix 'ctest -j' running multiple tests at once
bl_blendfile_io & bl_blendfile_liblink shared a filename,
which could make these tests fail.
2020-12-10 17:18:38 +11:00
b14b57fc05 Fix failing Eevee render tests after recent changes 2020-12-07 17:09:34 +01:00
Henrik Dick
a6c4e39876 Add Custom Object Space to Constraints
Add Custom Space to the list of space conversions for constraints.

Constraints can use World Space, Local Space, Pose Space, Local with
Parent, and now also Custom Space with a custom object to define the
evaluation space.

The Custom Space option uses the Local Space of an other
object/bone/vertex group. If selected on owner or target it will show a
box for object selection. If an armature is selected, then it will also
show a box for bone selection. If a mesh object is selected it will show
the option for using the local space of a vertex group.

Reviewed By: #animation_rigging, sybren, Severin, angavrilov

Differential Revision: https://developer.blender.org/D7437
2020-12-03 11:20:21 +01:00
2a430a670c Tests: blacklist failing tests for Cycles CUDA and OptiX devices
Blacklist a bunch of tests on the GPU, which are known to currently have
differences with CPU. These can be enabled as they are fixed or the test
is modified to give compatible results when there are known limitations.

OSL tests were also moved to their own directory since those are not
supported on the GPU.

Ref T82193
2020-11-30 13:40:33 +01:00
dd391d38f6 Tests: add CMake option to run Cycles regression tests on GPU devices
CYCLES_TEST_DEVICES is a list of devices (CPU, CUDA, OPTIX, OPENCL). It is set
to CPU only by default.

Test output is now writen to build/tests/cycles/<device>, and the HTML report
has separate report pages for the different devices, with option to compare
between CPU and GPU renders.

Various GPU tests are still failing due to CPU/GPU differences, these are to be
fixed or blacklisted still.

Ref T82193
2020-11-30 13:40:33 +01:00
e4ca1fc4ea Animation: New Euler filter implementation
This new discontinuity filter performs actions on the entire Euler
rotation, rather than only on the individual X/Y/Z channels. This makes
it fix a wider range of discontinuities, for example those in T52744.

The filter now runs twice on the selected channels, in this order:
- New: Convert X+Y+Z rotation to matrix, then back to Euler angles.
- Old: Add/remove factors of 360° to minimize jumps.

The messaging is streamlined; it now reports how many channels were
filtered, and only warns (instead of errors) when there was an actual
problem with the selected channels (like selecting three or more
channels, but without X/Y/Z triplet).

A new kernel function `BKE_fcurve_keyframe_move_value_with_handles()` is
introduced, to make it possible to move a keyframe's value and move its
handles at the same time.

Manifest Task: T52744

Reviewed By: looch

Differential Revision: https://developer.blender.org/D9602
2020-11-23 12:48:04 +01:00
b1efea986d Fix sequence tests writing HTML report to wrong directory
It was missing from tests/report.html that gathers all tests reports.
2020-11-03 13:31:31 +01:00
Richard Antalik
c887a50f62 Add sequencer transform tests
Tests files are based on test from D8393

Test files should be in `lib\tests\sequence_editing`
These are files, I will add few more tests including animation test.
{F9155273}

Using generic tool to compare rendered vs reference image as other render engines.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D9394
2020-11-01 21:34:18 +01:00