e29c9bc4da 
					 
					
						
						
							
							Fix for bug  #18900 : game engine lights in non-glsl mode did move  
						
						 
						
						... 
						
						
						
						anymore, missing matrix update. Also move some code to KX_LightObject
to avoid duplication with player. 
						
						
					 
					
						2009-06-09 13:51:32 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ce8badeb18 
					 
					
						
						
							
							Fix for bug  #18423 : BGE lights in overlay scene also affected  
						
						 
						
						... 
						
						
						
						other scenes, for texture face / multitexture materials.
Fix for bug #18428 : BGE lights on hidden layers were still used,
for all material types, now they have no effect 
						
						
					 
					
						2009-03-24 15:45:08 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Chris Want 
							
						 
					 
					
						
						
							
						
						5d0a207ecb 
					 
					
						
						
							
							Patch from GSR that a) fixes a whole bunch of GPL/BL license  
						
						 
						
						... 
						
						
						
						blocks that were previously missed; and b) greatly increase my
ohloh stats! 
						
						
					 
					
						2008-04-16 22:40:48 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						b468bf726c 
					 
					
						
						
							
							Lighting updates:  
						
						 
						
						... 
						
						
						
						Added specular after texture.
Added Light properties: Negative, No Diffuse, No Specular, Quad, Quad2 
						
						
					 
					
						2004-06-07 11:01:31 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f1c4f705a1 
					 
					
						
						
							
							Removed the config.h thing from the .h's in the source dir.  
						
						 
						
						... 
						
						
						
						So we should be all set now :)
Kent
--
mein@cs.umn.edu  
						
						
					 
					
						2002-12-27 13:11:01 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						b9a19f1ea7 
					 
					
						
						
							
							Did all of the .h's in source  
						
						 
						
						... 
						
						
						
						(adding)
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
also the Makefile.in's were from previous patch adding
the system depend stuff to configure.ac
Kent
--
mein@cs.umn.edu  
						
						
					 
					
						2002-11-25 11:16:17 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						01bff70383 
					 
					
						
						
							
							fixed spacing in the headers to get rid of some warnings and some other  
						
						 
						
						... 
						
						
						
						little minor spacing issues. 
						
						
					 
					
						2002-10-30 02:07:20 +00:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
							
							
								 
								Hans Lambermont 
							
						 
					 
					
						
						
							
						
						12315f4d0e 
					 
					
						
						
							
							Initial revision  
						
						 
						
						
						
						
					 
					
						2002-10-12 11:37:38 +00:00