Commit Graph

26609 Commits

Author SHA1 Message Date
3bccd1ffed svn merge ^/trunk/blender -r42182:42194 2011-11-27 21:18:59 +00:00
1ca7c2e4f3 BLI_mempool_findelem() only worked when no elements were freed, use the iterator for now. 2011-11-27 21:11:17 +00:00
8a37378adb Do not use search area of unselected tracks when searching for nearest
track on mouse selection operator.
2011-11-27 19:27:13 +00:00
5bac67956c Camera tracking: refactor of tracks synchronization stuff
Currently this stuff is used for 2d tracking job only, but the same
thing would necessary for camera solver job, so moved it into more
general utility stuff.
2011-11-27 19:17:59 +00:00
aad88b560b enable multires baking code, this works between different multires levels but currently not baking to level 0, added TODO in code. 2011-11-27 16:50:25 +00:00
985e77b723 accessing rna 'default_flag' attribute of a non enum-flag could crash. eg.
bpy.types.Modifier.bl_rna.properties["type"].default_flag

now check the default/default_flag match the enum property they are used with.
2011-11-27 14:13:10 +00:00
7025f13894 UI: tweak to panel header padding, made region expander a bit smaller and
fix bug #29422, left expander drawing over adjacent editor.
2011-11-27 14:06:47 +00:00
565e2b4d73 use faster method of getting vert/edge/face indices which uses BLI_mempool_findelem to skip over chunks rather than going over every element 2011-11-27 02:05:46 +00:00
7553440aa4 svn merge ^/trunk/blender -r42172:42182 2011-11-27 01:42:56 +00:00
8423b1b33a mempool utility function to get the element at an index BLI_mempool_findelem(), not used yet. 2011-11-27 01:20:08 +00:00
65cf6256f5 Fix [#29410] Blender svn 2.60.5 r42177, compositor, glare node bug.
The problem was in fact in the changes made to blend_ramp() func at rev42164. The checks on green pointer (if(g) {...) were checking the existance of a valid value (i.e. if input color was rgb or only shades of grey in r pointer), but as we get now a full float[3] pointer, this test is no more possible. And doing if(r_col[1]) {... was wrong, as it only broke things in case green was 0.0 (which was the case with the generated glare color of bug report).

So, just removed all those tests!
2011-11-26 21:42:04 +00:00
40727d318d fix [#29380] VParent + Mask Mod,
line was out of sync with trunk
2011-11-26 20:48:18 +00:00
6f1473fb7c Fix #29406: show Sequence as render layer when rendering from sequencer, to make
it more clear what was rendered.
Fix #29407: external engine api doesn't support full sample yet, would give too
dark render result.
2011-11-26 18:33:31 +00:00
3db309ee50 fix for own error with id props when adding byte strings 2011-11-26 17:22:11 +00:00
3b5bcab09c svn merge ^/trunk/blender -r42139:42172 2011-11-26 16:29:14 +00:00
d52a811052 minor bpy api edits
- strict check for rna properties
- formatting edits (120 line width)
- use PyDoc_STRVAR macros for getset docstrings
2011-11-26 15:18:30 +00:00
fdfd7045eb A bunch of fixes and tweaks in RNA messages, found while translating them in french... 2011-11-26 12:30:01 +00:00
Lukas Toenne
f0b9a39981 Fix for linking cycles group nodes in the sidebar menu (bug #29403). The template for ntreeAddNode needs not only the node group pointer but also the NODE_GROUP id for the base type. 2011-11-26 11:08:20 +00:00
8ab167d33d pass args as vectors to opengl functions where possible. 2011-11-26 05:10:53 +00:00
6736576f6d replace FILE_MAXDIR + FILE_MAXFILE with FILE_MAX 2011-11-26 04:07:38 +00:00
af7288c407 minor edit - weight_to_rgb() and ramp_blend() now take a float vector rather than 3 float pointers.
also make particle draw use a float vec.
2011-11-26 03:13:54 +00:00
491526e5ed add null check, crashes py 3.3 which isn't released but adding the check is harmless 2011-11-26 02:33:57 +00:00
f1996b5601 fix in DM_to_mesh() for bmesh - would crash rendering NGons with cycles 2011-11-25 22:32:58 +00:00
30b6dacb4b Enable building cycles in bmesh branch
This change adds RNA access to tesselated face UVs and colors (MTFACE and MCOL), primarily for use by plugin renderers (e.g. cycles). The RNA mesh properties to get to these are prefixed with "tessface_" and additionally the help text states that these are for renderers, to try not to confuse existing mesh editing tool scripts into thinking they could just start using these values.
2011-11-25 13:28:04 +00:00
951c1798ab Do not use transparent rendering in 3d viewport for objects which are in edit mode
Transparent rendering can't be implemented in way it gives accurate shading in
3d viewport. It's acceptable for object mode, but when you're in edit mode
it gives more problems than benefits of seeing transparent faces.

This is possible fix for for weird polygons in [#29255] Object invisible and weird polygons appearance
2011-11-25 12:55:42 +00:00
a044f532ab Image save as operator 'BW' option wasnt working on some formats, now only show when its supported. 2011-11-25 03:47:34 +00:00
ddf934dedf use enum for draw wire setting to be easier to read, no functional change. 2011-11-25 02:35:23 +00:00
8d9d3995c0 fix [#29079] New face added with "F" has wrong winding
now newly created faces use the best winding order based on surrounding edges.
2011-11-25 01:18:48 +00:00
f4e234a228 remove redundant array copy (was being done twice), for BM_Face_UpdateNormal 2011-11-24 23:27:20 +00:00
4801ecae71 replace unhelpfully named eck! and eek! error prints, also some minor changes to math library use. 2011-11-24 23:09:55 +00:00
2d71eab5aa fix [#29256] Import images as planes add on doesn't work correctly in bmesh 2011-11-24 22:40:43 +00:00
8651e6fba7 Fix part of #29310: secondary point caches for cloth did not get steps
set to correct default, was 10 when supposed to be 1.
2011-11-24 20:46:00 +00:00
ed6aaace52 Fix #29371: crash deleting objects in outliner. This was introduced in the
bugfix for #28467, it deleted outliner tree while still traversing it.
2011-11-24 20:24:03 +00:00
4b3976cc5a svn merge ^/trunk/blender -r42116:42139 2011-11-24 20:01:45 +00:00
d0b7fb5fdf UI: small fix for forward compatibility, keep this style setting so opening
in older blender versions show correct panel header spacing still.
2011-11-24 19:38:20 +00:00
6e28ac2d7b pep8 edits and avoid naming conflicts with python builtins 2011-11-24 19:36:12 +00:00
fc77949b5d 2.6 Code removal:
* Deleted some #if 0 code, which was either already replaced or won't come back.
2011-11-24 17:19:38 +00:00
0c965e16ac Fix #29366: multires crash with meshes that had verts/edges not connected to any face. 2011-11-24 17:06:50 +00:00
03398cfa88 (See http://codereview.appspot.com/5431064/ for review of patch)
I've written a convenient function that returns the sibling of a node in the
red-black tree implementation originally implemented by Joshua Leung.

I want to use this get_sibling() function in the future to implement the missing
removal function of the red-black tree implementation.

For now the get_sibling() function just simplifies the get_uncle() function.

Just like the rest of the red-black tree implementation this diff is based on
Wikipedia: http://en.wikipedia.org/wiki/Red%E2%80%93black_tree#Removal
2011-11-24 14:58:42 +00:00
5acde0d24c Fix #29369: bpy.data.curves.new(name= "test" , type = 'SURFACE') does not create a surface
This issue it totally related on issue with changing object datablock.
For curves it used to guess object type from curve datablock based on
count of control points in V direction.
This quess fails in case when SurfCircle datablock is trying to be reused
by another surface object or as another sample empty surface databouck used
to be treated as curve.

Store type in Curve when creating new Curve datablock which is used in
this object type quessing function.

Note: Previously saved files wouldn't change behavior at all.
2011-11-24 14:30:37 +00:00
c1c3d66079 Fix #29306: Alt+N, Enter In Image View Does closes the dialog without executing.
If enter is pressed outside of any button in menu, generate two menu return values:
- UI_RETURN_CANCEL so button wouldn't be executed
- UI_RETURN_POPUP_OK so callback associated with popup block would be executed
2011-11-24 13:51:31 +00:00
51014d8e4f Fix #29384: Mesh without polygons + Modifier crashes when switching to sculpt mode
There were some issues with PBVH which prevented working it for meshes without faces.

Discussed with Brecht, for benefits of dynamic-topology-sculpting and so better to
make PBVH survive such things.

Added some extra NULL-pointer checks for this.
2011-11-24 13:39:43 +00:00
45a3acc398 Adjust BMO_Get/SetIndex syntax so that it can take element pointers directly 2011-11-24 11:20:48 +00:00
Lukas Toenne
f35fa9e59f Fix for wrong event clipping in open node groups (bug #29383). The internal node blocks of the group were created before the group node block itself, so the node group block clips events for internal nodes. Generally, blocks should be created just like the drawing order. 2011-11-24 09:26:19 +00:00
4d53bd68ef fix [#28676] Tris to Quads: "Max Angle" is not interpreted correctly
the angle should be more meaningful now.
2011-11-24 06:59:29 +00:00
07c17bce15 add some macros to cleanup lots of tedious code in rna_mesh.c defining customdatalayer collections (especially as upcoming bmesh cycles changes will add a few more such collections) 2011-11-24 06:55:53 +00:00
7a2725048d - saving as a jpeg image would set the image as not having an alpha channel even when saving a copy.
- setting the color channels on save as would ignore the channel - BW/RGB/RGBA setting.
  now its used when available but still need to hide BW for formats blender can only write as color.
2011-11-24 06:30:37 +00:00
f28fd56f8f svn merge ^/trunk/blender -r42095:42116 2011-11-24 05:33:22 +00:00
df22957bfc image format arg parsing for creator.c
move these checks from creator into BKE's image.c, this way we dont need the defines for creator, scons was missing DDS, HDR & Cineon  for example and nobody noticed.
2011-11-24 05:18:26 +00:00
3b9b6051d9 rename mathutils constructors to match other parts of the bpy/api (no functional changes) 2011-11-24 04:45:36 +00:00