329e2d8037
Todo issue: sculpting on deformed mesh
...
Used a crazyspace approach (like in edit mode), but only modifiers with
deformMatricies are allowed atm (currently shapekeys and armature modifiers only).
All the rest modifiers had an warning message that they aren't applied because
of sculpt mode. Deformation of multires is also unsupported.
With all this restictions users will always see the actual "layer" (or maybe
mesh state would be more correct word) they are sculpting on.
Internal changes:
- All modifiers could have deformMatricies callback (the same as deformMatriciesEM but
for non-edit mode usage)
- Added function to build crazyspace for sculpting (sculpt_get_deform_matrices), but it
could be generalized for usage in other painting modes (particle edit mode, i.e)
Todo:
- Implement crazyspace correction to support all kinds of deformation modifiers
- Maybe deformation of multires isn't so difficult?
- And maybe we could avoid extra bad-level-stub for ED_sculpt_modifiers_changed
without code duplicating?
2011-01-31 20:02:51 +00:00
89c617a116
remove nan-makefiles
2011-01-30 15:29:22 +00:00
cac2c016b0
stubs.c updates provided by Kupoman.
2011-01-09 02:43:26 +00:00
e6d1f25842
remove rna func scene.collada_export(), export functions dont exist for any other formats, calling operators should suffice.
2011-01-03 07:42:30 +00:00
97e84765cd
stubs.c updates for uiLayoutGetRedAlert and uiLayoutSetRedAlert
2011-01-03 06:08:17 +00:00
24ae6f8c91
stubs update for multitex_ext_safe
2010-12-27 21:58:07 +00:00
5e382eb8e5
rename blenderlib to blender_add_lib
2010-12-22 23:09:30 +00:00
29799bf09c
Compact -I paths in makefiles for more readble files/output.
...
Also some white space cleaning and removal of redundant parameter.
2010-12-22 22:15:20 +00:00
5c621bd7f5
cmake was complaining when there was no libs skipped.
2010-12-17 04:41:48 +00:00
566bda734a
last commit to fix warnings didnt set them at all, not it works as it should.
...
also made cmakes output a lot quieter, messages can be uncommented for debugging or added back if other devs need this for some reason.
2010-12-16 12:48:30 +00:00
afacd18498
use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed.
2010-12-08 08:43:06 +00:00
d64f46e0bb
CMake: use a global list to store libraries built rather then cmake_blender_libs.txt file.
2010-12-06 10:56:37 +00:00
42d6603cae
Add option for CMake to build libredcode, also use CODEC prefix for ffmpeg, quicktime & sndfile options.
2010-11-30 18:52:39 +00:00
ee1d2adc16
partial fix for [ #23532 ]
...
- Python calling operators didn't run WM_operator_properties_sanitize() so enum functions called from python were given a NULL context.
- PROP_ENUM_NO_CONTEXT and PROP_NEVER_NULL used the same value in the enum (possible conflict).
2010-11-23 12:05:35 +00:00
4816f8fd00
fix for player with recent update.
2010-11-22 23:47:00 +00:00
39b7bfe6bd
- check IF WIN32 AND NOT UNIX (for cygwin)
...
- patch from Mike S to enable OpenMP and xcode
2010-11-21 13:41:43 +00:00
dcd5d7b99d
region.tag_redraw() broke building with the player.
2010-11-20 14:39:03 +00:00
3066d82662
patch [ #24800 ] Make scene type buttons from material preview optional
...
from Wenzel Jakob (wenzel)
2010-11-19 07:46:23 +00:00
da1f288f50
rename libs internal libs for CMake + SCons (used in MSVC project files)
...
for game engine use "ge_" prefix & make names generally more descriptive.
2010-11-18 11:42:05 +00:00
Nathan Letwory
1994fc80ed
r33039 added dependency to COLLADA for blenderplayer, but it's really not needed there.
...
Stubbing for now.
2010-11-14 20:40:55 +00:00
d43d5d7690
Getting BLF to work with the Blenderplayer.
2010-11-12 07:16:33 +00:00
da402c937e
fix for linking the player, also fixes building without python and bullet.
2010-11-05 01:47:55 +00:00
50dab4fc37
rename definition for enabling the game engine GAMEBLENDER==1 --> WITH_GAMEENGINE
2010-10-31 03:20:33 +00:00
Nathan Letwory
b6880139e2
Revert 32710 for now, otherwise can't test release building with scons.
2010-10-26 21:16:11 +00:00
Dalai Felinto
05abc0d3eb
blenderplayer building again in CMake+MSVC
...
(I basically commented out functions already defined in other places)
2010-10-26 01:55:06 +00:00
c7ff23cc34
Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build with -Werror in their CMAKE_C_FLAGS_DEBUG (so all warnings give errors).
...
but external libs which we don't maintain & generated code will have -Werror removed.
This is GCC only, MSVC can be added easily.
2010-10-24 03:57:07 +00:00
f4415ce84a
- CMake now only uses SOURCE_GROUP with MSVC lib configuration, saves recursive header search when not using msvc.
...
- uv layout export wasn't setting the default filename.
2010-10-23 04:18:53 +00:00
c6976e7351
use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
...
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html
Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
00b7422f9b
stubs.c update for revision 32607, which introduced the BLC ED_space_image_paint_update().
2010-10-20 02:47:53 +00:00
77867dfab1
remove annoying warnings for blenderplayers stub.c
2010-10-18 13:22:34 +00:00
30b79ddcc6
- fixed remaining unused warnings.
...
- omit render code from this warning (cmake only), until render branch is merged.
- moved -Wunused-parameter warning to apply to all C code in blender (not just ./source/blender), (cmake only).
2010-10-17 06:38:56 +00:00
8268a4be71
most unused arg warnings corrected.
...
- removed deprecated bitmap arg from IMB_allocImBuf (plugins will need updating).
- mostly tagged UNUSED() since some of these functions look like they may need to have the arguments used later.
2010-10-16 14:32:17 +00:00
bc1cca8d00
- blender player builds again with CMake.
...
- remove duplicate entries for libs for blender binary (where possible)
2010-10-16 09:27:02 +00:00
68dea6591d
bugfix [ #24247 ] Duplicating a Composite Group Node no User Count Icon
...
duplicating nodes wasnt changing the usercount of the referenced ID but file loading deleting was.
also removed some unused args.
2010-10-15 04:27:09 +00:00
Nathan Letwory
63b4c93e44
Update stubs for recent changes (BKE_utildefines.h and header printing).
2010-10-04 23:52:53 +00:00
d08a40450e
Fix cmake/osx blenderplayer linking.
2010-09-15 19:03:52 +00:00
fd53393a5d
patch [ #23650 ] fix stubs.c for optimized build
...
from Filiciss Muhgue (filiciss)
--- from the tracker submission
if compile Blender with /GL on msvc, linker error LNK1237 occur on building blenderplayer.exe.
http://msdn.microsoft.com/en-us/library/at5twzkt(v=VS.90).aspx
2010-09-07 02:39:32 +00:00
d67eedcef9
Adding intern/guardedalloc include dir for bad_level_call_stubs (stubs.c). This update is for cmake and scons.
...
This is needed since RNA_types.h now includes BLO_sys_types.h
2010-08-31 23:55:41 +00:00
fb1a0598e9
Updating stubs.c.
...
* WM_keyconfig_add -> WM_keyconfig_new
* WM_keyconfig_add_user -> WM_keyconfig_new_user
2010-08-30 20:35:24 +00:00
766e83f742
stubs.c updates
2010-08-30 02:04:22 +00:00
Nathan Letwory
6c113b54b3
Finally change SConscript tabs to spaces.
2010-08-29 20:52:05 +00:00
da2a2005c7
Updating stubs.c for WM_clipboard_text_get and WM_clipboard_text_set.
2010-08-26 00:37:40 +00:00
ad405f0cb7
remove rna function template_triColorSet(), was only used in one place and can be done just as well with 3 function calls.
2010-08-25 00:34:40 +00:00
6464718083
rename some cmake build targets
2010-08-24 04:29:23 +00:00
27edda14dd
Updating stubs.c to get the Blenderplayer linking again.
2010-08-24 00:43:32 +00:00
4694914a8f
bad level call fixes so the blenderplayer compiles again
2010-08-11 20:33:02 +00:00
95aa8cfa4a
Update address in license block.
2010-08-10 21:22:26 +00:00
957976882d
build options to disable image formats WITH_CINEON, WITH_HDR.
...
- updated cmake, make & scons.
- renamed CMake build options WITH_TIFF -> WITH_IMAGE_TIFF, same for DDS, OPENJPEG etc.
2010-08-03 11:25:34 +00:00
cc0f3146e7
Shapekeys for curves/surfeces
...
Fix #21498 : Edit curve Shape key /252_r 27318
Added full support of shape keys for curves and nurbs surfaces including
topology changing in edit mode, undo stuff, updating relative keys when
working under basis and so on.
2010-07-25 11:57:36 +00:00
75410037fd
- correct some spelling errors.
...
- remove FreeCamera struct (wasnt used)
- remove world color alpha values (not used anywhre).
2010-07-20 10:41:08 +00:00