Commit Graph

8 Commits

Author SHA1 Message Date
24486513d5 Fix (unreported) bad copying code of Surface Deform modifier. 2017-06-19 14:57:40 +02:00
aff30aaf2d Cleanup: style 2017-04-24 22:00:46 +10:00
ca958642fa Fix Surface Deform not unbinding if target is removed 2017-04-20 17:49:45 +02:00
0a032ce83b Fix Surface Deform crash with missing or freed DM 2017-04-13 15:40:50 +02:00
df76616d74 Usual UI/i18n message fixes.
Please provide valid description for SurfaceDeform modifier tooltip.
Such place-holders should not pass final checks before merging in master!
2017-03-19 17:31:07 +01:00
355ad008a2 Surface Deform Modifier: Respect object transforms at bind time
This slightly changes SDef behavior, by now respecting object transforms
at bind time, thus not requiring the objects to be aligned in their
respective local spaces, but instead using world space.
2017-03-06 03:43:26 -03:00
2089a17f7e Fix T50838: Surface Deform DM use after free issue
Implementd fix suggested by @sergey in T50838.
2017-03-04 03:16:50 -03:00
4fa4132e45 Surface Deform Modifier (SDef)
Implementation of the SDef modifier, which allows meshes to be bound by
surface, thus allowing things such as cloth simulation proxies.

User documentation: https://wiki.blender.org/index.php/User:Lucarood/SurfaceDeform

Reviewers: mont29, sergey

Subscribers: Severin, dfelinto, plasmasolutions, kjym3

Differential Revision: https://developer.blender.org/D2462
2017-02-27 13:49:14 -03:00