4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
97c78e25f0
fix for opencollada crash with r40164, missing NULL check.
2011-09-12 13:59:23 +00:00
Nathan Letwory
1dcf9c636c
Fix [ #28614 ] Collada Exporter does not export Ambient term
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reported by Steiner Bernhard
ma->ambX is calculated only on a render, so instead of relying on those values compute them manually.
2011-09-12 13:20:24 +00:00
Nathan Letwory
3dc0ee19c4
Introduce struct for export settings in COLLADA export code. This will make it easier to
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add new options without having to change function signatures all over the place.
2011-09-07 18:23:30 +00:00
6b6c2bd17f
Set material Sid addressing.
2011-07-17 16:39:19 +00:00
Nathan Letwory
cf43e48fc7
Apply patch 4636051. COLLADA: Export selection.
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Original patch by Jan Diederich, adapted by Pelle Johnsen. Review assistance by Daniel Tavares.
This patch adds an option to export only the selection.
2011-07-04 08:59:28 +00:00
8f89e7a309
incorrectly had CMake storing directory names as filepaths
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also correct compiler warning for collada and remove print from own last commit.
2011-06-29 13:16:11 +00:00
Nathan Letwory
05b54bec3b
Apply [ #27477 ] COLLADA export support for textures mapped to COLSPEC
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Patch provided by Pelle Johnsen
2011-06-08 13:00:25 +00:00
Nathan Letwory
ee99cf5aa5
Wrong extension tag: show_double_sided -> double_sided
2011-03-23 00:03:52 +00:00
Nathan Letwory
60b94886c8
Small tweak to material export: only export as <lambert> when spec intensity is 0.0 and diffuse shader is set to Lambert. Other cases will be handled in due time, until then phong.
2011-03-22 22:00:26 +00:00
Nathan Letwory
f78e11dc38
[ #26476 ] <specular> and <shininess> missing from Colada
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reported by Juan Linietsky
Export <specular> for <phong> and <blinn> shaders, <shininess> was already being written for these.
<lambert> shader doesn't have <shininess>.
Right now we write <phong> when blender spec is phong, <blinn> when blender spec is blinn. When spec is
any other shader, and diffuse shader set to lambert, we export as <lambert>. Any other combination defaults
right now to <phong>. This will change when Blender specific profiles have been created for the shader
combinations in Blender.
2011-03-22 15:28:56 +00:00
Nathan Letwory
7e53769d09
COLLADA conformance: don't write empty libraries for effect, image and animation
2011-03-18 14:06:13 +00:00
Nathan Letwory
caf9fb6cce
doxygen: blender/collada tagged.
2011-02-27 20:30:35 +00:00
Nathan Letwory
5b607701a7
doxygen: prevent GPL license block from being parsed as doxygen comment.
2011-02-23 10:52:22 +00:00
c9453b1357
SVN maintenance.
2010-10-07 01:20:59 +00:00
Nathan Letwory
c139faf171
COLLADA: Split EffectsExporter into separate files.
2010-10-07 00:24:42 +00:00