Commit Graph

8 Commits

Author SHA1 Message Date
0634b4decd Removed a hard-coded limit that the backbone stretching effect was applied to
stokes with 2D length longer than 50.  Problem report by Forrest Gimp, thanks!
2012-01-20 18:03:12 +00:00
f0acdcf135 Fix for stroke rendering instability with stroke geometry shaders.
* Stroke::Resample(int nPoints) was not properly working when a wrong
value was returned from Stroke::getLength2D(), resulting in repeated
warning messages "Warning: incorrect points number" during stroke
rendering.  The main cause was that stroke geometry shaders did not
update the two-dimensional (2D) length (also referred to as curvilinear
abscissa) after they modified the 2D points of stroke vertices.  Now
all stroke geometry shaders make explicit calls for Stroke::UpdateLength()
that has been introduced for recomputing the 2D length.  Many thanks to
Josef who reported the problem together with sample .blend files for
reproducing the issue.

* Missing Python wrapper of Stroke::getLength2D() was added.
2011-10-30 16:00:35 +00:00
7ed7524c91 Got rid of a number of compiler warnings with regard to redefinitions
of _POSIX_C_SOURCE and _XOPEN_SOURCE.  There are no functional changes.
Tested with GCC 4.4.1 on Ubuntu 9.10 (karmic).
2010-04-07 23:28:29 +00:00
a068212445 Made changes to the C++ API in order to allow for proper error
propagation up to the toplevel error handler in BPY_txt_do_python_Text().

Before these changes were made, the operator() methods of predicates
and functions, for example, returned a value of various types such as
bool, double and Vec2f.  These returned values were not capable to
represent an error state in many cases.

Now the operator() methods always return 0 on normal exit and -1 on
error.  The original returned values are stored in the "result" member
variables of the predicate/function classes.

This means that if we have a code fragment like below:

  UnaryPredicate1D& pred;
  Interface1D& inter;
  if (pred(inter)) {
    /* do something */
  }

then we have to rewrite it as follows:

  UnaryPredicate1D& pred;
  Interface1D& inter;
  if (pred(inter) < 0)
    return -1; /* an error in pred() is propagated */
  if (pred.result) {
    /* do something */
  }

Suppose that pred is a user-defined predicate in Python, i.e. the predicate
is likely error-prone (especially when debugging the predicate).  The first
code fragment shown above prevents the proper error propagation because
the boolean return value of UnaryPredicate1D::operator() cannot inform the
occurrence of an error to the caller; the second code fragment can.

In addition to the operator() methods of predicates and functions, similar
improvements have been made to all other C++ API functions and methods that
are involved in the execution of user-defined Python code snippets.  Changes
in the signatures of functions and methods are summarized as follows (note
that all subclasses of listed classes are also subject to the changes).

Old signatures:
virtual void Iterator::increment();
virtual void Iterator::decrement();
virtual void ChainingIterator::init();
virtual ViewEdge * ChainingIterator::traverse(const AdjacencyIterator &it);
static void Operators::select(UnaryPredicate1D& pred);
static void Operators::chain(ViewEdgeInternal::ViewEdgeIterator& it,
	    UnaryPredicate1D& pred, UnaryFunction1D_void& modifier);
static void Operators::chain(ViewEdgeInternal::ViewEdgeIterator& it,
	    UnaryPredicate1D& pred);  
static void Operators::bidirectionalChain(ChainingIterator& it,
	    UnaryPredicate1D& pred);
static void Operators::bidirectionalChain(ChainingIterator& it);
static void Operators::sequentialSplit(UnaryPredicate0D& startingPred,
	    UnaryPredicate0D& stoppingPred, float sampling = 0);
static void Operators::sequentialSplit(UnaryPredicate0D& pred, float sampling = 0);
static void Operators::recursiveSplit(UnaryFunction0D<double>& func,
	    UnaryPredicate1D& pred, float sampling = 0);
static void Operators::recursiveSplit(UnaryFunction0D<double>& func,
	    UnaryPredicate0D& pred0d, UnaryPredicate1D& pred, float sampling = 0);
static void Operators::sort(BinaryPredicate1D& pred);
static void Operators::create(UnaryPredicate1D& pred, vector<StrokeShader*> shaders);
virtual bool UnaryPredicate0D::operator()(Interface0DIterator& it);
virtual bool BinaryPredicate0D::operator()(Interface0D& inter1, Interface0D& inter2);
virtual bool UnaryPredicate1D::operator()(Interface1D& inter);
virtual bool BinaryPredicate1D::operator()(Interface1D& inter1, Interface1D& inter2);
virtual void StrokeShader::shade(Stroke& ioStroke) const;
virtual T UnaryFunction0D::operator()(Interface0DIterator& iter);
virtual T UnaryFunction1D::operator()(Interface1D& inter);

New signatures:
virtual int Iterator::increment();
virtual int Iterator::decrement();
virtual int ChainingIterator::init();
virtual int ChainingIterator::traverse(const AdjacencyIterator &it);
static int Operators::select(UnaryPredicate1D& pred);
static int Operators::chain(ViewEdgeInternal::ViewEdgeIterator& it,
	   UnaryPredicate1D& pred, UnaryFunction1D_void& modifier);
static int Operators::chain(ViewEdgeInternal::ViewEdgeIterator& it,
	   UnaryPredicate1D& pred);  
static int Operators::bidirectionalChain(ChainingIterator& it,
	   UnaryPredicate1D& pred);
static int Operators::bidirectionalChain(ChainingIterator& it);
static int Operators::sequentialSplit(UnaryPredicate0D& startingPred,
	   UnaryPredicate0D& stoppingPred, float sampling = 0);
static int Operators::sequentialSplit(UnaryPredicate0D& pred, float sampling = 0);
static int Operators::recursiveSplit(UnaryFunction0D<double>& func,
	   UnaryPredicate1D& pred, float sampling = 0);
static int Operators::recursiveSplit(UnaryFunction0D<double>& func,
	   UnaryPredicate0D& pred0d, UnaryPredicate1D& pred, float sampling = 0);
static int Operators::sort(BinaryPredicate1D& pred);
static int Operators::create(UnaryPredicate1D& pred, vector<StrokeShader*> shaders);
virtual int UnaryPredicate0D::operator()(Interface0DIterator& it);
virtual int BinaryPredicate0D::operator()(Interface0D& inter1, Interface0D& inter2);
virtual int UnaryPredicate1D::operator()(Interface1D& inter);
virtual int BinaryPredicate1D::operator()(Interface1D& inter1, Interface1D& inter2);
virtual int StrokeShader::shade(Stroke& ioStroke) const;
virtual int UnaryFunction0D::operator()(Interface0DIterator& iter);
virtual int UnaryFunction1D::operator()(Interface1D& inter);
2009-03-20 22:55:07 +00:00
Maxime Curioni
7426a3e35b Added StrokeAttribute class. Beginning of StrokeVertex.
IMPORTANT: The setters functions' names were normalized due to constant confusion regarding capitalization. All the function names start with set... instead of Set.... This convention was changed all throughout Freestyle. To use Freestyle as an external renderer, the SWIG library MUST be regenerated.
2008-07-21 21:24:37 +00:00
Maxime Curioni
8518e500d1 soc-2008-mxcurioni: Big update. Finally works (links and compiles). So far, the following steps work:
1. instantiates the config path, the controller and the view
2. sets the controller’s view
3. loads a 3ds file (right now a fixed file)
4. inserts a style module (right now, also fixed)
5. computes the view map

The next and final step is running the Python script. A lot of information are fixed and should be changed to test the following code: see source/blender/freestyle/app_blender/*.cpp and search for fixed paths (starting in /Users/).

I am currently evaluating whether it's worth making Python run on its own environment (right now, the program crashes because of PyImport_AddModule) or whether it should use Blender's Python capabilities. Also, I need to figure out how to integrate the SWIG wrapper dynamic library into the current scheme.
2008-05-25 17:34:21 +00:00
Maxime Curioni
fd9ad58298 soc-2008-mxcurioni: towards Freestyle compilation, removing Qt's QString and QImage dependencies. Up to this commit, the following directories compile well (and without any warning): system, image, geometry, graph, winged_edge, view_map, stroke.
Modified code is commented by //soc and unused variables by //soc unused
2008-05-09 23:06:28 +00:00
Maxime Curioni
64e4a3ec9a soc-2008-mxcurioni: merged changes to revision 14747, cosmetic changes for source/blender/freestyle 2008-05-08 19:16:40 +00:00