Commit Graph

19 Commits

Author SHA1 Message Date
5c75d6fa98 remove unused includes 2010-08-08 13:06:31 +00:00
5fa7d1c1b4 2.5: code changes to reduce the usage of G.main and pass it along
or get it from the context instead.
2010-08-01 12:47:49 +00:00
93f420b666 correct typo's 2010-04-25 15:24:18 +00:00
fba7ebcbea replace add_v3_v3v3() --> add_v3_v3() where possible 2010-04-21 12:27:48 +00:00
71446eea57 * Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been.
* Spelling: wich --> which
* Copy and initialize uv modifier scale, remove unneeded enum.
* Ability to pin any object into the context.
* Update uv window while transforming (useful when used with UVProject modifier)
* Patch by Wahooney, so new template's are internal text and dont get saved over
  by mistake.
* Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186
  Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process
  /usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted
  by Jochen Schmitt.
* [#21816] bpy.data.add_image has stopped working on Windows. moved to
  bpy.data.images.load(), missed this call.

(commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
2010-03-30 12:15:16 +00:00
f743b583bf more lint includes
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing:  UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-23 14:09:09 +00:00
081c1205a3 correct fsf address 2010-02-12 13:34:04 +00:00
148435b70a batch remove .'s used with RNA_def_struct_ui_text 2010-02-10 21:15:44 +00:00
5272991e8b generic operator menu was searching for "type" and using the first enum property if it wasnt found.
this is too arbitrary and could break if roperty order is changed.
store the property in the operator type that is to be used for menu and enum search func's.

python function for searching operator enums on invoke. (just need dynamic python enums now)
 wm.invoke_search_popup(self)
2010-01-15 22:40:33 +00:00
b438dd8668 Notifier related tweaks, partially from patch 20370 by Jason Millis 2009-12-17 06:06:30 +00:00
8224dff9e2 Bugfix - Hook Operators:
These now work for curves, nurbs, and lattices in addition to meshes again.
2009-11-23 02:27:52 +00:00
220669d1fd Parenting and Deforms:
Parenting an object to some deformer (i.e. Armature, Curve, Lattice) now adds a new modifier if the object is deformable.

The advantages of this over setting PAR_SKEL mode are:
- instead of a hidden 'virtual' modifier, the user has direct feedback about what sort of modifier is being applied to deform
- most of the time in 2.4, whenever a virtual modifier was added, users would inevitably end up clicking "Make Real" on it

Of course, it's still possible to get 'virtual' modifiers by setting the parent type using the menu-property, but this just makes general setup easier.
2009-11-22 12:28:38 +00:00
8e76e2d09c * Re-implemented/refactored 3D View hooks menu.
Now shares the same operators as the modifier buttons, works context-sensitive, and uses Python menu too.

* Cleanups/tweaks in 3D View vertex group menu
2009-11-22 06:20:56 +00:00
20043a0fc0 add hook in vertex and control point menu's, Ctrl+H
TODO's
- add for lattice
- break up add_hook
- add other hook operators
2009-11-16 13:59:27 +00:00
37e4a311b0 Math Lib
* Convert all code to use new functions.
* Branch maintainers may want to skip this commit, and run this
  conversion script instead, if they use a lot of math functions
  in new code:
  http://www.pasteall.org/9052/python
2009-11-10 20:43:45 +00:00
06d5d53a24 Bugfixes + Spline IK Tweaks:
* #19819: 'Select' operator for Hooks was crashing when Hooks didn't have any vertices assigned yet

* Default twist resolution mode for curves is now 'Minimise'. This seems to work better for Curve Deforms and other purposes. Can be changed if other ways are better after some more testing.

* Spline IK now has more options for controlling how the x and z axis scaling is determined. There is now a choice between using the radius of the curve, the x+z scaling from the bones, or no scaling (default). This does break old files a bit, but this is to have a more stable base for later.
2009-11-05 10:09:45 +00:00
9f7038c5a7 * Warning fixes for previous commit for Modifier renaming.
* Removed some old code (depsgraph) that was already commented out
2009-10-09 12:16:58 +00:00
9ebcd9c5e4 A few bugfixes:
* #19583: Keying Sets list issues
Deleting a Keying Set (or a Keying Set Path) set the active index to 0, but that would mean that the first item would be selected but not visible.

* #19590: Keyframing properties of a modifier with more than one of it's type the property will highlight in all
- Modifiers now always have a unique name, so renaming a modifier should check that the name is unique. Most of the files changed in this commit were just to make sure that modifiers got unique names when they were created
- Modifiers path getter was wrapped a bit wrong (missing the "s around the name)

* Constraints Bugs
- Constraints renaming now also makes sure the names stay unique
- Fixed (or attempted to fix) compiler warnings about some enum declaration for distance constraint
2009-10-09 09:48:04 +00:00
3daa283604 2.5: Object module
* Split object_edit.c into multiple files:
  object_add.c, object_edit.c, object_hook.c, object_relations.c,
  object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
  object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
  * vertex group menu and set active
  * apply location, rotation, scale, visual transform (location is new)
  * make local
  * make vertex parent
  * move to layer
  * convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
  up here...
2009-09-09 11:52:56 +00:00