Commit Graph

64 Commits

Author SHA1 Message Date
e1cb15c5d6 Fix T66300: GPencil layer context menu not working in topbar layer popover 2019-07-01 13:24:41 +02:00
dee6fe1441 GPencil: Rename "Clamp Layer" to "Mask Layer"
The old name was not meaning what this option does. Dtected while writting the manual.
2019-06-28 14:24:23 +02:00
b82afb4b01 Templates: updated 2D animation template
From the grease pencil team.
2019-05-22 13:15:40 +02:00
c0d743238d GPencil: New filter in Onion by keyframe type
This new filter allows to select only some type of keyframe (keyframe, breakdown, etc).

This was a request of artists that are used to work with other 2D softwares.

Also some cleanup to remove aninmatable option to some properties.
2019-05-16 14:01:48 +02:00
5b0f0421ef Cleanup: mark unused arguments in UI scripts
Quiet's pylint W0613 warning, also remove some unused args.
2019-04-19 07:32:24 +02:00
5494926ee5 GPencil: Add lock icon to Vertex Groups list
Also check this flag in operators.

Note: This is required for the development of the new Normalize All operator.
2019-04-16 13:10:04 +02:00
382b2a9c66 GPencil: Implement custom channel color in Dopesheet
A new parameter in the layer adjustment panel allows to define the color of the channel in Dopesheet.

This is needed when there are a lot of layers.

See D4623 for more details.
2019-04-03 10:25:49 +02:00
69bf4e5e36 Cleanup: unused variables 2019-03-17 21:14:43 +11:00
0bd45a2d51 Cleanup: unused imports 2019-03-14 15:34:14 +11:00
3017d88aec Cleanup: rename specials -> context_menu
In keeping with convention to match code & UI naming.

- No user visible changes.
- Include 'menu' in the name since context is an overloaded term.
- While a few of these are panels, from a user perspective they are
  still context menus.
2019-03-12 11:05:28 +11:00
Dalai Felinto
92d185faeb Properties Editor: Grease Pencil and pinning fixes
The UI was trying to use screen_context.c for its poll and draw
functions. So the active object and active object data and active layer
was used in the UI, instead of the context one.

Besides, for the material, the wrong context path was used altogether
when the active object was a greasepencil.

This would lead to all sort of pinning problems:

* A Mesh panel is pinned, but the active object is a grease pencil, the
grease pencil panels would show.

* If a Grease Pencil (data) panel is pinned, but the active object is not
the one pinned, nothing would show.

* Material panels and pinning were totally broken, showing the material
context for pinned mesh data panels even.

I also sanitized the name of the panels, their inheritance and poll
functions.

Reviewers: antoniov, brecht

Subscribers: billrey

Differential Revision: https://developer.blender.org/D4470
2019-03-07 20:28:25 +00:00
65f15e972e Cleanup: remove redundant check 2019-03-08 02:47:00 +11:00
3a813622e1 Cleanp: use static sets 2019-03-08 02:43:33 +11:00
6837474ae8 UI: Use sub-panels inside Grease Pencil Onion Skinning panel
Reviewers: Antonio Vazquez (antoniov)

Differential Revision: D4465
2019-03-07 14:57:21 +01:00
f6bafef1e1 GPencil: Move Object Depth Order to Object
There was a conflict between Object "In Front" and how the strokes were managed in Stroke panel for grease pencil datablock.

In order to keep consistency, the order of the object has been moved to Object level and now it's using the standard "In Front" flag. As all it is 3D, the option "Back" has been removed.

This also fixes the problem with task T62137.

Also related to commit 54ffc4e19d and D4405
2019-03-04 17:06:03 +01:00
9ddc2064a4 GPencil: Remove dummy marker for Grease Pencil objects
After adding selecction using strokes, the dummy is not required because it was added as a provisional solution while we implement stroke selection.
2019-02-28 17:13:05 +01:00
Dalai Felinto
ce104ca896 Fix: Grease Pencil data panels not working with pinning
Note: Things were working fine if you were to pin the Grease Pencil
object, but not if you were pinning the GP data.

In too many poll functions context.object was being requested when
a simple context.gpencil_data would suffit.

Panels that are still not showing in pinning:
* DATA_PT_gpencil_display.

The panel needs to be split in sub-panels, leaving all object-dependent
properties in its own panel so we can poll it away, while showing the
rest.

* * *

This commit doesn't handle greasepencil material. In this case I
recommend we do as properties_material.py and have a generous poll(),
followed by different drawing logics whether or not we have an object.
2019-02-26 19:51:13 -03:00
54ffc4e19d Grease Pencil naming: Use clear names for depth ordering
- Add a new panel to differentiate between viewport display and stroke options
- Use clearer naming for depth ordering and stroke thickness properties

Reviewers: antoniov
Differential Revision: https://developer.blender.org/D4405
2019-02-25 21:59:35 +01:00
8214a1ae34 GP: Define new Draw Mode
Add a new Draw Mode to display panel in order to define the z-.depth order of the strokes using the real 3D position and not the 2D layer position.

This change makes possible to use VR with grease pencil drawings because the depth of the strokes change with camera position. Also, provide an alternative solution to tasks: T57859, T60325, 

The parameter only works with 3D space depth ordering. The Back and Front depths are incompatible with 3D Space mode.

Options are:
- Back
- Front
- 3D Space->2D Layers (default)
-3D Space->3D Location (new mode)
2019-02-23 11:46:24 +01:00
bb9c9d0eaa GP: New Cutter, Constraints and Segment selection
This commit groups a set of new tools that were tested in grease pencil object branch before moving to master. We decide to do all the development in a separated branch because it could break master during days or weeks before the new tools were ready to deploy.

The commit includes:

- New Cutter tool to trim strokes and help cleaning up drawings.

- New set of constraints and guides to draw different types of shapes. All the credits for this development goes to Charlie Jolly (@charlie), thanks for your help!

- Segment selection mode to select strokes between intersections.

- New operator to change strokes cap mode.

- New option to display only keyframed frames. This option is very important when fill strokes with color.

- Multiple small fixes and tweaks.

Thanks to @pepeland and @mendio for their ideas, tests, reviews and support.

Note: Still pending the final icons for Cutter in Toolbar and Segment Selection in Topbar. @billreynish could help us here?
2019-01-11 19:21:56 +01:00
90e354fd7a Revert/Redo ugly rBd12b3767f81d commit (i.e. add locked sorting option to UIList).
Too many things done wrong in original rBd12b3767f81d to list them all
here, hopefully nothing bad sneaked in again this time :|

Also cleaned up a little the 'sort by name', even though (since we only
have two options by default, sort by index and by name) we can abuse it
as a binary option for now, this is not a bitflag...
2019-01-09 15:51:46 +01:00
1158b9f73a Cleanup: First batch of UI messages fixes (typos, final points...).
Also contains some code typo fixes (mostly, adtaptative -> adaptive,
former is nearly innexistant in English, let's stick to simple valid
words ;) ).
2018-12-23 22:03:43 +01:00
e71d489254 Cleanup: style 2018-12-20 13:11:04 +11:00
18d354a5eb GP: Remove Object Onion Skin switch
It was confusing to have two switches.
2018-12-10 20:18:15 +01:00
2debee96ec GP: Replace Clamp icon 2018-12-10 20:18:10 +01:00
99f7934e19 GP: New Blend Layers functionality
Now it's possible define the blend mode between layers including the option to clamp the layer using underlying layers.

Also a new Simplify option has been added to disable blend layers.
2018-11-26 18:12:39 +01:00
5cfcee8c39 GP: Reorganize Canvas Grid
Now the grid is always controlled by the topbar selector and not in the canvas panel. To have two places to define orientation was confuse.

The orientation by default (no lock) is always to view plane.
2018-11-04 13:00:37 +01:00
1237e50c9b GP: Reorganize origin popover and top area
- Draw on back buttons moves near mode
- zDepth offset moved from View Panel to Popover
- Target for Stroke mode moved to popover
- New First point snap mode
2018-11-01 17:05:04 +01:00
494fbfc045 GP: Move Autlock to Layer menu 2018-10-31 14:18:39 +01:00
14e1dfda4e GP: New Autolock Inactive Layer
This option locks any layer no active to avoid any accidental change.
2018-10-31 11:00:28 +01:00
4c2561a877 GP: Include option to render layers by view layer
This allows to make composition getting each grease pencil layer in a different render output.
2018-10-25 16:50:42 +02:00
e1a66201da GP: Add layer pass index to time modifier 2018-10-24 11:03:09 +02:00
b8327ee129 GP: Remove Layer order userprefs parameter
After a lot of discussion about this option (see 18f1175940) we have decided set always the order of GP layers in 2D mode (Top->Down) and remove the parameter from User Preferences screen.

Internally all works equal, but in the UI the list is inverted.

The filter buttons to reverse the list or sort alphabetically have been removed because these buttons are not logic in this context.
2018-10-13 20:34:36 +02:00
8962b5e16b GP: Removed unused lines after previous commit
The reverse order is controlled inside operator.
2018-10-12 09:08:57 +02:00
d6dc8cda8b GP: Invert UP/DOWN buttons when layer list is inverted
This fix the task T56985
2018-10-11 18:30:10 +02:00
a1dbd2bb6c GP: Minor changes to canvas panel 2018-10-09 17:45:51 +02:00
11877e5bec GP: New Canvas offset parameters
Now the canvas can me moved in X/Y axis.
2018-10-08 23:21:44 +02:00
2ac65f6153 UI: new icon set by Andrzej Ambroz.
This is a monochrome icon set, with a more modern look and icons for
various features that did not have a proper icon before.
2018-10-08 19:46:00 +02:00
b8a0434bc5 GP: New automatic adaptative UVs parameter
Now by default the UVs are calculated with a fixed size and this makes easier to add patterns for drawings like Manga. Before, the texture changed depending of the stroke size.
2018-10-08 18:33:26 +02:00
8ce5f015dc GP: Remove decoration in Viewport Display panels 2018-10-05 10:39:02 +02:00
e8f135c2cf GP: Cleanup grid RNA settings moving to separated struct 2018-10-05 10:23:31 +02:00
3a1e9b9997 GP: Move grid parameters to GP object data level
The grid now can be configured by object because this helps to identify objects and allows to define diferent grid parameters for each objects.

Also added a color option.
2018-10-04 23:27:34 +02:00
8d26705b3e GP: Add z-depth offset parameter
This parameter allows to define the percentage of offset of a stroke when uses surface mode.

Before, this was a fixed value, but for some artists' purposes, it's good to have the option to change it.
2018-10-03 10:55:26 +02:00
0d2c95a77a GP: Make Layer and Material lists shorter
This reduces UI vertical space.
2018-09-28 15:47:53 +02:00
a914159f62 GP: Expand properties layer list 2018-09-27 22:08:27 +02:00
c5c987cde9 Cleanup: flip option unlock -> lock
Nearly all options are currently to toggle locking.
2018-09-27 08:51:47 +10:00
1cdf136846 GP: Rename parameter unlock_color and tooltip 2018-09-26 16:17:54 +02:00
150cba73c9 GP: Change menu icons for hide/show 2018-09-26 16:01:01 +02:00
ac747c96d9 GP: Move Unlock Color to Adjustments panel
This option is not used all the time and can be moved to additional panel
2018-09-24 22:26:21 +02:00
08c7733c13 Cleanup: style 2018-09-21 08:11:50 +10:00