Commit Graph

1180 Commits

Author SHA1 Message Date
a42ba82f63 Merged changes in the trunk up to revision 50829.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/render/intern/source/convertblender.c
source/blender/render/intern/source/pipeline.c

Also addressed code inconsistency due to changes in the trunk revision 50628 (color
management with OCIO) and 50806 (UV project material).  OCIO-related changes are marked
OCIO_TODO as in some other files modified in revision 50628.
2012-09-23 18:50:56 +00:00
56476248b6 Fix #32601: armature select similar missing from select menu. 2012-09-20 00:10:26 +00:00
141dd5233e Merged changes in the trunk up to revision 50257.
Conflicts resolved:
source/blender/blenkernel/CMakeLists.txt
2012-08-29 00:53:29 +00:00
6143acf878 hook menu was using last remembered use_bone setting 2012-08-22 15:38:03 +00:00
22b30da565 Merged changes in the trunk up to revision 49986. 2012-08-18 15:20:35 +00:00
b0371f053c style cleanup 2012-08-17 18:36:20 +00:00
7d3e854aeb add hook now has option to add to active bone (mango request). 2012-08-13 08:54:33 +00:00
4ea2fb8b0a Merged changes in the trunk up to revision 49478.
Conflicts resolved:
source/blender/blenkernel/intern/library.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/interface/resources.c
source/blender/makesrna/intern/rna_scene.c
2012-08-02 00:10:05 +00:00
4ef8f3f537 code cleanup: assign mode to a variable in the 3d view header and remove some unused imports 2012-07-29 14:07:57 +00:00
2553cdf195 style cleanup 2012-07-29 12:07:06 +00:00
ab38e1d379 User Interface Scripts:
* Code cleanup, removed unneeded code.
* Style cleanup, don't break lines to early 
(unless marked as pep8-80 or pep8-120 compliant) 
* Keep 1 line after layout declaration empty.
2012-07-29 10:03:46 +00:00
065605e0da Merged changes in the trunk up to revision 48893.
Conflicts resolved:
source/blender/blenkernel/CMakeLists.txt
source/blender/blenloader/intern/readfile.c
source/blender/editors/animation/anim_filter.c
source/blender/makesrna/RNA_enum_types.h
2012-07-13 23:23:06 +00:00
2738fa99e7 3D View / Edges menu:
* Removed a redundant "Edge Crease" entry and some code cleanup.
2012-07-12 16:19:29 +00:00
b7b5029814 Merged changes in the trunk up to revision 48695. 2012-07-06 23:46:48 +00:00
2a140e93c1 style cleanup 2012-07-04 21:41:05 +00:00
1f7ae143a2 Merged changes in the trunk up to revision 48227.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/editors/space_file/filelist.c
2012-06-24 10:29:26 +00:00
72f7ab441d removing from group now shows menu to select group to remove. 2012-06-20 14:13:22 +00:00
98e6912480 style cleanup 2012-06-19 22:17:19 +00:00
004e38a44e Merged changes in the trunk up to revision 47977. 2012-06-15 22:18:25 +00:00
46ea5670db scale node - framing offset: compatible with camera shiftX/Y and the viewport option. 2012-06-15 07:50:27 +00:00
2e72720718 apply offset to the camera view - this works exactly like camera shift (transforms X/Y in the same space). 2012-06-13 13:23:48 +00:00
91781c76c4 framing options for camera background image: stretch/fit/crop 2012-06-13 12:58:01 +00:00
b6a9a953bc Merged changes in the trunk up to revision 47056.
Conflicts resolved:
source/blender/bmesh/bmesh_class.h
source/blender/bmesh/intern/bmesh_construct.c
source/blender/editors/interface/resources.c
source/blender/render/intern/source/convertblender.c
2012-05-26 22:22:45 +00:00
19dd66cf3b 3D View: add Backface Culling option, to hide faces when seen from the back side,
found in the Display panel.

Patch by Simon Kirk and Irie Shinsuke, refactored to also work for non-mesh objects
and avoid globals.
2012-05-25 09:26:47 +00:00
a5152b7ca0 Merged changes in the trunk up to revision 46787.
Conflicts resolved:
source/blender/blenkernel/intern/idcode.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/include/UI_resources.h
source/blender/makesrna/intern/rna_main.c
2012-05-19 08:40:56 +00:00
03ed173fe6 3D View UI:
* Remove redundant "Delete" for Edge Loop in the Delete (X) menu.
2012-05-18 21:13:22 +00:00
eb22b52482 style cleanup: pep8 2012-05-15 18:50:51 +00:00
e79c29a1d6 style cleanup: raytree code 2012-05-15 18:45:20 +00:00
8496162cef Fix for second part of #31445: Surface "Control Points" menu is empty
The only difference that it should be Select Linked All operator added to the menu
2012-05-15 15:34:49 +00:00
fbea5692ea Fix #31445: Surface "Control Points" menu is empty
It is possible to create hook for surfaces, so display this entry
in Control points menu.
2012-05-15 15:28:59 +00:00
800bc74a8f Adds “align” option to snap to verts/edges/faces, for bones in Pose mode.
Have to use a ugly hack, as for pose bones, rotscale transform matrix is not always the same as translate one... :/

Adresses feature request [#30979] snapping: "align rotation with the snapping target" and pose-mode.
2012-05-13 16:01:59 +00:00
9004f9f998 add access to bevel weight modal operator (only available in the Shift+E edge menu currently) 2012-05-12 23:07:52 +00:00
ed12a5d001 3D View:
* Changed Duplicate and Exture Operator fpr Curves/Surfaces to Duplicate/Extrude and Move, like for Mesh objects, for consistency. This is also consistent with Shift+D and E shortcut. 

This fixes [#31429] Curve menu polish.

* Fixed a wrong tooltip for metaball duplication.
2012-05-12 20:50:46 +00:00
8925ed1420 Merged changes in the trunk up to revision 46557.
Conflicts resolved:
source/blender/blenkernel/intern/material.c
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/blenloader/intern/readfile.c
source/blender/editors/animation/anim_channels_defines.c
source/blender/makesrna/intern/rna_scene.c

Additional changes:
* Fix for recent changes of BKE_* function renaming.
* Fix for an "attempt to free NULL pointer" in BlenderStrokeRenderer::RenderStrokeRepBasic().
2012-05-11 22:48:41 +00:00
ee9f917f08 Add keymap and menu entries for masking.
* Add CTRL+IKEY to invert the mask.

* Add ALT+MKEY to clear the mask.

* Change the 'Hide' menu in sculpt mode to 'Hide/Mask', adds entires
  for clearing, filling, and inverting the mask, as well as hiding
  masked regions.
2012-05-10 20:36:13 +00:00
1118b3fe3f Mesh elements sorting refactor.
Now only one operator. Same options for vertices, edges and faces (so adds edges sorting, and some options to vertices sorting).

Face sorting should behave as previously. However, XSortVerts won’t pack anymore selected vertices at the begining of the vert array (as it used to), if you want such behavior you’ll have to first run SortElements with Selected action.

Also added bug ref I forgot in r46354 (armature.c).
2012-05-06 17:14:56 +00:00
e17a708dce add back pose specials menu, also add back the ability to clear user transforms on all bones (not just selected - mango request - was possible in 2.4x).
- rename only_select op property to only_selected (both were used).
- only do mingw workaround when building with FREE_WINDOWS defined.
2012-05-06 12:13:45 +00:00
1cf2c099f7 Bugfix [#31297] Transform menu often showed operators which didn't make sense
for the contexts they appeared in

The VIEW3D_MT_transform menu was being used everywhere, although not all the
operators there applied to the current mode (e.g. the pivot point, animated
transforms to deltas, and a few others were Object-mode only). Split off the
offending parts into separate menus for the specific modes, and made these
extend the basic menu type.
2012-05-06 06:37:07 +00:00
e9ac31bee4 Fix [#31322] Assign to Active Group adds new group 2012-05-05 17:33:18 +00:00
9b37bf21f4 feature request from VenomGfx- lock to active as an operator since its tedious setting the object and bone manually (especially if you have it right in front of you)
uses keys
- Shift+PadPeriod --- to set
- Alt+PadPeriod --- to clear (also clears cursor and camera locking)
2012-05-05 16:38:23 +00:00
bb1f8d9586 Merged changes in the trunk up to revision 46309.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
source/blender/editors/interface/resources.c
source/blender/editors/mesh/editmesh_tools.c
2012-05-05 11:40:42 +00:00
f9663b744e Do not stick normal length slider in 3d viewport properties to display normals buttons 2012-05-01 09:38:29 +00:00
144534eda8 Fix #31180: limit selection to visible button in 3d header not showing up in
material draw mode.
2012-04-30 14:52:30 +00:00
41a5e731a2 bmesh: new wireframe tool
- makes wireframe from faces.
- options similar to inset (even offset, relative scale)
- copies face settings and loops (uvs, vcolors)
- optionally replaces the existing geometry.
2012-04-29 10:44:00 +00:00
2585d52405 Merged changes in the trunk up to revision 46045.
Conflicts resolved:
doc/python_api/sphinx_doc_gen.py
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/editors/mesh/editmesh_tools.c
source/blender/makesdna/DNA_scene_types.h
2012-04-29 00:59:04 +00:00
c2ede58d68 fix [#31083] "Hide Selected" through Menu Operation doesn't work well 2012-04-24 17:50:01 +00:00
6f1019e869 add inset and bridge to mesh specials menu (along side bevel) + typo fix. 2012-04-24 01:04:37 +00:00
cdbfd1db38 Merged changes in the trunk up to revision 45820.
Conflicts resolved:
source/creator/creator.c
2012-04-21 00:33:36 +00:00
37a79f4727 fix [#30972] Editmesh split by materials not working. 2012-04-16 13:49:04 +00:00
4a19ccfa5f Merged changes in the trunk up to revision 45619. 2012-04-14 10:38:11 +00:00