Commit Graph

503 Commits

Author SHA1 Message Date
4c9fe65745 UI: Sculpt menus cleanup
This removes the Brush pulldown menu from Sculpt and Paint modes. This menu only contained a random duplicated subset of brush options. Now everything is accessible centrally in the Brush Tool Settings.

The Sculpt menu likewise contained various random brush options. These are removed and replaced by a list of commands, just like the other paint modes.

Also removes the Show Mask option from the mode options panel since this is also in Overlays.

Reviewers: Campbell Barton

Differential Revision: https://developer.blender.org/D5420
2019-08-08 22:54:57 +02:00
Your Name
f08662d3ed Sculpting: Remove Show Diffuse Color Option
This should have been removed in 2.80 as the functionality was removed.
This feature now does not do anything and can be removed.

Differential Revision: https://developer.blender.org/D5411
2019-08-04 11:53:48 -04:00
c0aada58c9 Tweak Brush Gradient UI
Gradient and Color are mutually exclusive, so we now communicate this in the UI much more clearly

Differential Revision: https://developer.blender.org/D5395

Reviewers: brechrt
2019-08-04 12:37:22 +02:00
604fdb6e85 Spelling fixes in comments and descriptions, patch by luzpaz
Differential Revision: https://developer.blender.org/D3744
2019-07-31 14:27:35 +02:00
4bb9fbd3a8 Sculpt/Paint: Brush curve presets
This patch introduces the same presets that are used for proportional editing in the brush falloff menu. The user can select any of these presets or use the regular custom falloff curve. The presets are hardcoded formulas, so the falloff curve is not used when they are active.

This change improves the general feeling of the brushes and it is more convenient and simpler to use. The CUSTOM curve option should now be used in the case that an unusual deformation is needed, in other cases, the hardcoded curve presets should be the default.

The smooth curve presets is a must in the grab brush, as it fixes the deformation issue with the current custom curve setting. The user may try to adjust the deformation by tweaking the curve, but it is nearly impossible to replicate this desired behavior.

{F7636217}

Other brushes that are included in the sculpt branch also rely on this as they need specific hardcoded falloffs to produce the desired effect.

Reviewers: brecht, billreynish

Reviewed By: brecht

Subscribers: JulienKaspar

Differential Revision: https://developer.blender.org/D5367
2019-07-31 13:04:55 +02:00
23ea4b56ad GPencil: Fix showing wrong material in brush panel with pinning
The options of the material are from object material not pinned material.

If the brush is pinned, the material must be the brush material and not the object material.
2019-07-19 15:22:42 +02:00
83da21ca4e Fix T65393: Error live editing UI scripts
Disable relative imports for UI scripts.
2019-06-11 16:08:32 +10:00
58a75d01a6 UI: Edit Mode Options panel cleanup
- Move Live Unwrap to UV menu
  - Move Auto Merge Threshold into a sub-section of Auto Merge to make the relationships clearer

Differential Revision: https://developer.blender.org/D4919

Reviewers: Brecht Van Lommel, Pablo Vazquez
2019-05-21 22:50:02 +02:00
91a292ba40 UI: show symmetry popovers next to newly added mirror buttons
This moves symmetry panels to a small popover
next to the mirror axis buttons.
2019-05-21 15:49:36 +10:00
909c0bd043 UI: expose mirror/symmetry options int the tob-bar
D4895 by @billreynish with edits.
2019-05-21 15:18:17 +10:00
a08fb46700 UI: move edge-tag option from the scene into the operator
This was a very specific option to display in global tool settings.

Now this is exposed in the operator when edge-select mode is enabled.
2019-05-21 11:15:26 +10:00
43500671dc Normal UI: Remove normals toolbar and add/muliply menu options.
See T64324 for discussion re improving normal editing ui.
As next step, remove the face_strength tool settings because
menu operator now includes that. Move face_strenth enum to
better place.
Remove normals toolbar panel because only thing left
(normal_vector) can stay hidden for copy/paste.
Remove add vector and multiply vector menu entries as
they are useless without ui method for specifying operand,
and they are very low utility operations anyway.
2019-05-20 08:51:53 -04:00
aac95aa1e9 Images: move save modified images operator from Python to C
We will use this for saving images along with the .blend file.

Ref D4861
2019-05-16 16:57:38 +02:00
deeb263463 Fix T64652: tool settings is gone from top-bar 2019-05-16 22:57:50 +10:00
6b082278d1 UI: expose tool settings in the 3D view side-bar
Internally tool settings have been moved to the 3D view.
Added the ability for to draw panels from another space/region
so they can be mirrored in the properties editor.
2019-05-10 13:48:25 +10:00
5ab57f7ba4 Move out pose edit options into the pose data
Move pose edit mode booleans out of the armature data into the pose data

Reviewed By: Brecht

Differential Revision: http://developer.blender.org/D4832
2019-05-09 11:21:34 +02:00
e9160eae95 Fix T64164: Resetting a curvemap could result in a mirrored curve
A template_curve_mapping with brush=True was always resetting the curve
to a positive slope (descending from left to right).
Behaviour is now changed so that specifying "use_negative_slope" is
taken into account as well.

Also use this for:
- paint "cavity_curve"
- gpencil "curve_sensitivity" / "curve_strength" / "curve_jitter" /
"interpolation_curve"

Reviewers: brecht

Maniphest Tasks: T64164

Differential Revision: https://developer.blender.org/D4809
2019-05-06 13:44:22 +02:00
09181540b5 Implement mirroring in pose mode (absolute and relative)
Added working X-mirroring in pose mode with an optional relative mirror
mode.

Reviewed By: Campbell Barton

Differential Revision: http://developer.blender.org/D4765
2019-05-06 09:47:45 +02:00
40baa2e2b3 GPencil: Add support for gradient to Box strokes
Before this options was only available to Dots mode.
2019-04-23 17:26:01 +02:00
ad4cbc5a58 Cleanup: logical checks in UI scripts 2019-04-19 08:10:39 +02:00
fb9fcaa507 Cleanup: unused vars 2019-04-19 07:52:53 +02:00
ba44602b23 Missing from last commit 2019-04-19 07:49:49 +02:00
3633a79789 Cleanup: correct misleading classmethod arg 2019-04-19 07:36:07 +02:00
5b0f0421ef Cleanup: mark unused arguments in UI scripts
Quiet's pylint W0613 warning, also remove some unused args.
2019-04-19 07:32:24 +02:00
84d237ee97 GPencil: Initialize variable to remove console warning 2019-04-18 16:59:18 +02:00
240940c58c GPencil: New Dots gradient
This commit adds support for drawing Dots strokes with a gradient factor to get artistic effects like watercolor.

Currently, the option is only supported by Dots materials, and in the future will be added to line strokes, but now there is a limitation on drawing engine and we will keep disabled on Line materials.

Also, added the option to align Dots and Boxes strokes textures aligned with the drawing path to get more fluid strokes.
2019-04-15 10:32:25 +02:00
7021bd5273 GPencil: Only brushes with pinned materials have materials
Using GP_BRUSH_MATERIAL_PINNED to switch between active material and brush material, instead of updating all brushes on active material changes. This will allow brushes to have no material and therefore to not inflate the user count.

This fix T62465.

Patch contributed by @matc
Reviewers: @brecht @antoniov @billreynish @mendio
2019-03-25 17:06:07 +01:00
1e70639ed5 UI: Move Adjust Strength for Spacing next to the stroke Spacing control
These items are related.
2019-03-22 11:27:56 +01:00
1f97f6c531 UI: Accumulate name was being overridden in Sculpt Mode 2019-03-20 14:56:48 +01:00
e4320e2ce0 UI: Consistent naming and ordering of paint Symmetry and Options panels 2019-03-20 14:09:55 +01:00
53f4fc7da9 Cleanup: style 2019-03-20 10:44:13 +11:00
310a1f728c Cleanup: unused vars 2019-03-20 10:44:01 +11:00
edf029d4b9 Fix: Inconsistent spacing in Python file after recent changes 2019-03-19 21:34:20 +01:00
f0770b8578 Fix: Make sure color panels only appear in modes where they are supported 2019-03-19 19:42:17 +01:00
b525ecfcfb UI: Rename GPencil Brush 'Appearance' panel to 'Display'
Makes it consistent with other paint modes
2019-03-19 19:32:57 +01:00
770b1188e9 Fix: Color Picker and Color Palette panels were appearing for non-color tools in Vertex Paint mode
Use correct poll method for both modes
2019-03-19 19:31:36 +01:00
bdf7843571 UI: Make Brush Display panel consistent between Image Editor and 3D View texture painting
-Slightly simplify in both places too
2019-03-19 19:03:51 +01:00
bd017dae28 UI: Make Stroke panel consistent between Image Editor and 3D View texture painting
This should probably become de-duplicated, but at least they look consistent now
2019-03-19 18:39:08 +01:00
83fc8342d8 UI: Re-organize Brush Properties
- Consolidate each brush section (Color, Palette, Gradient) and make them distinct
 - Remove the lock icons and move these items into an Options sub-panel, together with other toggles
  - They now have more descriptive names
  - Use an enum for view vs scene brush unit
 - Use Property Split layout and sub-panels in line with the rest of 2.8
 - Rename Curve panel to Falloff

Reviewed by: campbellbarton, pablovazquez

Maniphest Tasks: D4529

Differential Revision: https://developer.blender.org/D4529
2019-03-19 18:17:50 +01:00
52e38fae42 UI: Particle Edit Mode Tool Properties
-Use property split
-Use sub-panels for Options panel
-Slightly re-organize Options panel
-Remove redundant Deflect Emitter from Options panel (it was already in the tool settings for the Comb tool)
2019-03-18 21:30:56 +01:00
69bf4e5e36 Cleanup: unused variables 2019-03-17 21:14:43 +11:00
03ee447dd2 UI: Remove redundant 'settings' from GPencil Tool Properties panel titles 2019-03-16 12:54:08 +01:00
388ff003e2 UI: rename brush "Overlay" to "Display"
Brush cursor display options are more closely related to other
data-block display options than per-3D viewport overlay.

Rename to avoid confusion.
2019-03-15 11:41:14 +11:00
100854c17c UI: rename PresetMenu to PresetPanel, move to bl_ui.utils
Confusing to call a menu a panel when subclasses need to define
panel specific variables.

Avoid having bl_ui depend on bl_operator module too.
Since this isn't an operator, add utils modules for shared types.
2019-03-13 13:32:10 +11:00
a4b6ef30dc Cleanup: redundant staticmethod use
staticmethod shouldn't be used unless it's necessary,
in that case a comment should be included especially when
subclassing non-staticmethods from RNA.
2019-03-13 13:32:10 +11:00
e24de17b8d Fix typo in grease pencil UI 2019-03-13 13:32:10 +11:00
84ac6b72c0 UI: Adjustments to Texture Paint Projection Paint panel 2019-03-12 11:07:43 +01:00
65de468396 GP: Draw: Stroke Trim
New edit mode operator and post-processing brush option.

Trim works on a single GP stroke. It removes trailing points before and after the first intersection (or loop) nearest to the start of the stroke.
2019-02-26 16:04:27 +00:00
42368a2321 Cleanup: RNA boolean names (use prefix conventions) 2019-02-11 17:49:35 +11:00
2672552cf7 T61140 Shortcut Eraser and Eraser are not the same
Set default eraser with the last eraser used, and remove the toggle button from UI panel.
2019-02-03 13:27:47 +01:00