17c2621fd1
bridge tool - simple optimization, break early if edge loop length comparisons are worse then existing best loop test.
2012-12-03 05:02:32 +00:00
a490f4f7c4
fix [ #33391 ] Bridge two Edgeloops fails in simple case
2012-12-03 04:53:30 +00:00
818a345be3
Silent a bunch of gcc warnings (usually dummy, but noisy!).
2012-12-02 16:01:06 +00:00
ed0e2fbd9f
Merged changes in the trunk up to revision 52690.
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Conflicts resolved:
release/datafiles/startup.blend
source/blender/blenlib/intern/bpath.c
2012-12-01 02:47:59 +00:00
5446dc0bf3
fix for various asserts running operator tests - not likely any of these would cause real user bugs though.
2012-11-30 16:41:43 +00:00
07ccd3ee3f
fix [ #33029 ] Applying modifier leaks memory
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Thanks for Sergey for finding the bug & patching, This fix works a bit differently.
Theres no need to allocate the customdata in the first place - since its written into. So add a flag for vert/edge/face/loop creation functions so they can skip customdata creation.
2012-11-29 16:26:39 +00:00
cac253a502
fix for minor annoyance - when extruding a circle there would always be one face flipped, now edges are all ordered in the same direction.
2012-11-28 14:15:54 +00:00
71e7f9028f
Copy face attributes when creating new faces in BMO_symmetrize
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Fixes bug [#33269 ] Symmetrize doesnt honor shadesmooth
projects.blender.org/tracker/index.php?func=detail&aid=33269&group_id=9&atid=498
2012-11-28 05:07:04 +00:00
c5a8bd498d
use radians for 'spin' bmesh operator (since the rest of the py api uses radians). also rename BMO_OP_SLOT_SUBTYPE_MAP_FLOAT -> BMO_OP_SLOT_SUBTYPE_MAP_FLT for consistency.
2012-11-28 00:47:33 +00:00
8ecce451ab
bmesh operator naming - use clearer names for args eg: (mat -> matrix, use_singleedge -> use_single_edge)
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also remove duplicate docs for operator arg formatting.
2012-11-28 00:16:06 +00:00
c00a1b7493
use clearer names for 'single' bmesh operator args & add '%e' to BMO_op_vinitf comments.
2012-11-27 09:41:08 +00:00
a9855c227e
py/bmesh api - add support for single item buffers (odd feature but used quite a bit with bmesh operators).
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also add utility functions BMO_slot_buffer_from_single(), BMO_slot_buffer_get_single()
2012-11-27 09:21:57 +00:00
90666d3436
code cleanup: bmesh operator comments, readying for doc-generation.
2012-11-27 06:53:26 +00:00
9982b283e6
fix for asserts added in own recent commit with more strict type-checking
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- BMO_slot_copy now only copies compatible elements.
other minor changes
- don't use text.format(...), convention for UI scripts is C style string formatting.
- rename bmo_edgenet_prepare --> bmo_edgenet_prepare_exec
- float/double warning in bevel.
2012-11-27 02:34:40 +00:00
f8bc346eff
bmesh/py operator api:
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add type checking for element buffers, there was nothing stopping python from passing any element type into an argument when in some cases only verts/edges/faces were expected.
now operator args define which types they support.
2012-11-27 00:50:59 +00:00
f9e339ef00
fix/workaround [ #33281 ] script goes into not responding
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scanfill remove-doubles pass assumes ordered edges (as with curves), otherwise it can hang.
workaround this problem by skipping removing-doubles for mesh ngons, since this isnt such a common case as it is with curves and we can just not support it.
2012-11-26 23:18:04 +00:00
a91814e94d
style cleanup
2012-11-26 11:03:14 +00:00
cf2c459325
Fix #33285 : loop cut is not supposed to cut through triangles/ngons, but it
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still happened when the loop would go all the way around the mesh with just one
triangle/ngon inbetween to close the loop.
2012-11-26 06:59:59 +00:00
3d64381e4d
use more rigid type checking for bmesh slot subtypes.
2012-11-26 03:16:29 +00:00
53840c7db5
Merged changes in the trunk up to revision 52546.
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Conflicts resolved:
release/datafiles/startup.blend
release/scripts/startup/bl_ui/space_view3d.py
source/blender/blenkernel/intern/idcode.c
2012-11-26 02:32:34 +00:00
0446e2571f
fix for inset getting bad UV's/VCols at face boundaries.
2012-11-23 05:49:00 +00:00
55535b21fe
fix own error - remove doubles slot name.
2012-11-22 01:00:40 +00:00
ebaf1306b8
bmesh operator api:
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avoid per vert/edge/face string lookups in BMO_slot_map_* functions --- used in array modifier, subdivide, remove doubles and other tools.
2012-11-20 13:29:27 +00:00
dbdc76c9d0
code cleanup: make bmesh operator names more consistant since python has access to these as input arguments and return values.
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all output values currently have ".out" suffix, this may go in the future, but for now it makes it clear in C code what are inputs and outputs.
2012-11-20 05:50:19 +00:00
e8667421ed
bmesh operator api edits, add macros and NULL the buffer if BMO_slot_buffer_alloc()'s len is zero.
2012-11-20 03:29:12 +00:00
7cafd45f2b
fix for crash in wireframe tool with verts that only have one boundary edge (degenerate cases - edge with 3+ faces using it).
2012-11-20 00:33:11 +00:00
48639af5f8
use input and output slots for bmesh operators, needed for the python api to get return values.
2012-11-19 14:58:31 +00:00
185cf6095e
improvements to bevel
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- the resulting selection is now correct
internal details
- bev_rebuild_polygon() now only rebuilds polygons that are attached to a bevel vertex (was rebuilding ALL).
... need to take care we don't leave faces pointing to removed geometry, so far this works fine.
- bev_rebuild_polygon() uses stack memory for <32 size ngons to reduce allocs.
- skip hash lookup when removing bevel verts (use tag instead).
2012-11-19 02:26:59 +00:00
cdc4037f0d
bmesh: BM_verts_in_face was using bmesh operator flag which is no longer ensured to be available,
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use internal apiflag instead, Thanks to Nicholas Bishop for spotting.
also quiet some warnings.
2012-11-19 00:54:55 +00:00
b7cd9ec3ad
Merged changes in the trunk up to revision 52340.
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Conflicts resolved:
source/blender/blenloader/intern/readfile.c
2012-11-19 00:41:11 +00:00
a9af563526
bmesh: lazy initialize bmesh tool flag pool, has the advantage that modifiers that dont use bmesh operators can skip allocating it.
2012-11-18 12:14:22 +00:00
fd9dac77d1
bevel now only takes manifold edges (so it doesnt need to check for them)
2012-11-18 09:33:11 +00:00
4401ac8c9e
finish moving bevel code out of the operator dir (it works again)
2012-11-18 08:35:27 +00:00
9a74fb5b05
moving bevel to tools dir as-is to keep svn history (breaks build, will fix next).
2012-11-18 08:20:02 +00:00
c3c14f862b
use quad-strip for filling even when no segments are being added, this gives quad-loops along the bevel whereas before it made ngons.
2012-11-16 21:25:11 +00:00
6de13de7ab
more straightforward way to implement quad-strip face filling suggested by Howard Trickey,
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also some other changes - no need to check the new loops face is larger and no longer split up the ngon more times then there are subdivisions in the face strip (now ngons will remain on both sides).
2012-11-16 21:05:27 +00:00
dc06523622
rework the bevel quad strip logic to work with ngons correctly, previously it only worked properly with triangles.
2012-11-16 14:28:37 +00:00
8928344bf7
fix for own bug in quad-stip fill method, quad strips were skewed.
2012-11-16 13:41:21 +00:00
b7dbf83d19
more minor improvements to bevel use of math functions
2012-11-16 12:33:24 +00:00
6b0c200403
code cleanup: remove unneeded normalize (face normal), and unneeded call to len_v3v3
2012-11-16 12:25:15 +00:00
3edbd1d0e2
bevel: save some memory by aligning struct members.
2012-11-16 10:15:25 +00:00
f5b356bf18
wip - alternate bevel curve calculation (still disabled)
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now USE_ALTERNATE_ADJ works, giving more stable corners that don't flicker and glitch out as the offset changes.
The shape is not a circle though and doesnt look quite as nice as the existing method.
2012-11-16 08:12:06 +00:00
b3f6c12136
bevel: wip ifdef'd code to test an alternative method of placing corner vertices.
2012-11-15 23:21:21 +00:00
8270592fa4
code cleanup: some renaming to avoid confusion.
2012-11-15 22:32:29 +00:00
987f6a7d4f
code cleanup: move local math functions into math_geom.c, math_vector.c, no functional changes.
2012-11-15 13:24:14 +00:00
283ee53085
fix for deleting lines hanging the text editor when no markers are used, presence of markers still hangs.
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also compiler warnings and some style edits.
2012-11-15 02:11:40 +00:00
cd8584aad5
Fix 'polygon eating' problem in bevel (bug #33141 )
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which was due to almost-parallel lines.
2012-11-15 02:05:32 +00:00
a286afe75d
use memarena for bevel allocs
2012-11-14 11:06:58 +00:00
7295d98e07
use ghash for bevel verts, saves list lookups when getting a BMVert's BevVert
2012-11-14 10:23:38 +00:00
0163ae1701
speedup bevel by tagging verts and edges to bevel, this avoids a loop over all bevel edges for each bevel vert (can use edges-of-vert instead)
2012-11-14 10:08:39 +00:00