Commit Graph

5927 Commits

Author SHA1 Message Date
0e329a967e Fix memory leak if an error occurred assigning id-property sequence 2021-09-16 16:39:42 +10:00
Jon Denning
e0394761b9 GPUShader: Expose name for debugging & identifying shaders
Added optional `name` argument to `GPUShader` constructor
(defaults to `pyGPUShader`), and added `name` getter to `GPUShader`.

Ref D12393

Reviewed By: campbellbarton, jbakker
2021-09-13 16:16:45 +10:00
0467ff4053 Python: extra check on BPY_thread_save() to ensure proper GIL handling
Use `_PyThreadState_UncheckedGet()` to check that the current thread is
tracked by Python before checking whether it has the GIL. The latter
will abort when the former is false.
2021-09-10 14:58:02 +02:00
fe4286435c Depsgraph: release GIL when evaluating the depsgraph
Evaluating the dependency graph potentially executes Python code when
evaluating drivers. In specific situations (see T91046) this could
deadlock Blender entirely. Temporarily releasing the GIL when evaluating
the depsgraph resolves this.

This is an improved version of
rBfc460351170478e712740ae1917a2e24803eba3b, thanks @brecht for the diff!

Manifest task: T91046
2021-09-10 11:03:54 +02:00
da50cd86a7 Cleanup: clarify comment about the use of _PyThreadState_UncheckedGet()
No functional changes.
2021-09-09 14:27:33 +02:00
3da09f4e29 Cleanup: remove newlines from logging text
Line endings are already added.
2021-09-09 16:26:15 +10:00
a131e3bec7 Fix GPU Buffer not allowing uint values greater than one byte
Error in format passed in `PyArg_Parse`
2021-09-08 20:28:00 -03:00
4e91cd5c11 Fix T91255: IDProperty UI as_dict() returns step as default value
Another typo in this section of code.
2021-09-08 15:46:02 -05:00
f9ccd26b03 Fix T87768: .path_resolve fails when requested property is None.
Add a version of RNA_path_resolve_full that returns true
when the path resolves to a NULL RNA pointer.
2021-09-03 21:58:52 +10:00
0950cfd9d5 PyAPI: add read-only 'is_valid' attribute to mathutils types
There was no convenient way to check if the owner
of a mathutils type was valid.

Added to support issue reported in T91111.
2021-09-03 21:21:44 +10:00
8849bed671 Revert "PyAPI: GPU Shader: add 'state' parameter to uniform sampler"
This reverts commit 2aad8fc7bc.

It was a commit without proper review.

A better API needs to be discussed.
2021-09-02 10:19:58 -03:00
4170668776 Cleanup: Grammar 2021-09-01 22:22:35 -05:00
011d3a95e0 Cleanup: de-duplicate logic in bpy keyframing logic 2021-09-02 11:41:01 +10:00
f8dd0d0dba Cleanup: spelling in comments 2021-09-02 11:08:38 +10:00
083a8921ec Fix strict warning about discarding const qualifier
Solved by using const qualifier for arguments which aren't mutable
in PyC functions.

Differential Revision: https://developer.blender.org/D12369
2021-09-01 17:00:08 +02:00
2aad8fc7bc PyAPI: GPU Shader: add 'state' parameter to uniform sampler
Now you can choose the state of texture (as a filter and repetition) to
render it.

This is important as the original state is very limited.
2021-09-01 10:39:14 -03:00
93c6b12df5 Cleanup: use doxygen sections in py_capi_rna.c 2021-09-01 17:00:47 +10:00
89fa9aada5 Cleanup: use "pyrna_enum_*" prefix for RNA utility functions 2021-09-01 16:50:48 +10:00
1730829592 Cleanup: move RNA utility functions into a generic module
Avoid having to include bpy_rna.h for enum utility functions,
recently added to idprop_py_ui_api.c.
2021-09-01 16:33:42 +10:00
60fba8202c Fix T91088: Assigning custom property value in python resets UI data
Assigning a new value to an IDProperty with the Python API would free
the entire contents of the existing property, which unfortunately
happened to include the UI data. The fix is to extract the UI data from
the existing property before freeing its contents. An alternative
would be adding another argument to `IDP_FreePropertyContent_ex`, but
this solution is clearer and doesn't increase complexity elsewhere.
2021-08-31 11:49:12 -05:00
596f1878b6 Cleanup: Reduce variable scope 2021-08-31 10:19:31 -05:00
37943b00f2 Fix: Output int for precision in UI data as_dict method
This is stored internally and used as an integer, so there is no need
to convert it to a float for "as_dict". This was just an oversight.
2021-08-31 09:05:03 -05:00
c758b87c5e Cleanup: add CTX_data_pointer_set_ptr & CTX_data_list_add_ptr
Many callers expanded a PointerRNA argument,
so add a version of these functions that takes a PointerRNA.
2021-08-31 13:00:31 +10:00
1541fbb4a0 PyDoc: Fix compliation warning 2021-08-30 18:26:07 -04:00
b7cb7b78a8 Docs: GPU Shader: improvements
Changes:
- line break
- enum highlighting
- better description
2021-08-30 17:12:31 -03:00
8b9a3b94fc Refactor IDProperty UI data storage
The storage of IDProperty UI data (min, max, default value, etc) is
quite complicated. For every property, retrieving a single one of these
values involves three string lookups. First for the "_RNA_UI" group
property, then another for a group with the property's name, then for
the data value name. Not only is this inefficient, it's hard to reason
about, unintuitive, and not at all self-explanatory.

This commit replaces that system with a UI data struct directly in the
IDProperty. If it's not used, the only cost is of a NULL pointer. Beyond
storing the description, name, and RNA subtype, derived structs are used
to store type specific UI data like min and max.

Note that this means that addons using (abusing) the `_RNA_UI` custom
property will have to be changed. A few places in the addons repository
will be changed after this commit with D9919.

**Before**
Before, first the _RNA_UI subgroup is retrieved the _RNA_UI group,
then the subgroup for the original property, then specific UI data
is accessed like any other IDProperty.
```
prop = rna_idprop_ui_prop_get(idproperties_owner, "prop_name", create=True)
prop["min"] = 1.0
```

**After**
After, the `id_properties_ui` function for RNA structs returns a python
object specifically for managing an IDProperty's UI data.
```
ui_data = idproperties_owner.id_properties_ui("prop_name")
ui_data.update(min=1.0)
```
In addition to `update`, there are now other functions:
 - `as_dict`: Returns a dictionary of the property's UI data.
 - `clear`: Removes the property's UI data.
 - `update_from`: Copy UI data between properties,
   even if they have different owners.

Differential Revision: https://developer.blender.org/D9697
2021-08-27 08:27:24 -05:00
06a60fe9f7 PyAPI: GPU: expose clip distances
Now you can get a shader that uses Clip Planes and set the number of
Clip Distanes with `gpu.state.clip_distances_set(value)`.
2021-08-26 13:03:07 -03:00
ec66b3ef9b Fix issues with absolute time unit
I think there are the following issues with {rB5fa6cdb77a98}:
- if we introduce a PROP_UNIT_TIME_ABSOLUTE unit, shouldnt it be visible
to RNA as well?
- seems like a double entry sneaked into that commit?

This is in preparation to use this for render time limit in cycles-x.

ref. T90701

Maniphest Tasks: T90701

Differential Revision: https://developer.blender.org/D12315
2021-08-26 11:01:32 +02:00
e0a6001a22 Fix reporting Python reference leaks with WITH_PYTHON_SAFETY
Error in f3e26c847b
2021-08-24 14:36:25 +10:00
b6a1bf757d DocPy: Cleanup missing newline resulting in wrong html generation 2021-08-20 14:54:46 -04:00
feaa61a968 UI: Remove "Unfitted" Kerning Style Option
This patch removes the "Kerning Style" option for UI widget font
drawing and uses only the current default of "Fitted", since the other
option of "Unfitted" is just the result of truncation errors.

see D12231 for much more information.

Differential Revision: https://developer.blender.org/D12231

Reviewed by Campbell Barton
2021-08-18 19:48:30 -07:00
nutti
69fdcea978 Docs: add API docs for gpu.capabilities
Adds Python API documentations for gpu.capabilities module.

Ref D12226
2021-08-17 15:04:35 +10:00
ba055493a0 Cleanup: clang-format 2021-08-17 14:46:46 +10:00
nutti
d60e28093f Docs: add API docs for gpu.platform
Adds Python API documentations for gpu.platform module.

Ref D12222
2021-08-17 14:45:40 +10:00
869b84452a Cleanup: compiler warnings 2021-08-17 14:42:12 +10:00
4dba206011 PyAPI: GPUShader: make 'uniform_vector_*' less restricted
Buffers larger than required may be allowed without restriction.
2021-08-16 13:57:25 -03:00
b5117660da PyAPI: GPU Buffer: Buffer protocol support
The code was commented due to lack of testing and short release deadline.
2021-08-16 13:57:25 -03:00
eb278f5e12 XR: Color Depth Adjustments
This addresses reduced visibility of scenes (as displayed in the VR
headset) that can result from the 8-bit color depth format currently
used for XR swapchain images.

By switching to a swapchain format with higher color depth (RGB10_A2,
RGBA16, RGBA16F) for supported runtimes, visibility in VR should be
noticeably improved.

However, current limitations are lack of support for these higher
color depth formats by some XR runtimes, especially for OpenGL.

Also important to note that GPU_offscreen_create() now explicitly
takes in the texture format (eGPUTextureFormat) instead of a
"high_bitdepth" boolean.

Reviewed By: Julian Eisel, Clément Foucault

Differential Revision: http://developer.blender.org/D9842
2021-08-16 11:46:09 +09:00
3e775a4fc5 PyAPI: remove the .py extension requirement for startup registration
This was left over from when these scripts were loaded as modules,
where their names needed to be compatible with Pythons module naming.

Version patch existing files so text with register enabled
without a `.py` extension wont start executing on startup.

Resolves T89532.
2021-08-13 15:51:08 +10:00
04ef718226 RNA: include base types in RNA_struct_type_find_property search
Add RNA_struct_type_find_property_no_base for use in the rare situations
when this isn't desired.

Resolves T90617, where sequence strip sub-types weren't detecting
properties that exist in the base "Sequence" types.
2021-08-12 17:14:15 +10:00
c741558509 Cleanup: spelling in comments 2021-08-12 14:34:43 +10:00
1ef275963d Cleanup: use C++ style comments for disabled code 2021-08-12 14:34:41 +10:00
c9a9d5332b PyAPI: GPU: Expose builtin shaders
Expose `3D_POLYLINE_SMOOTH_COLOR` and
`3D_POLYLINE_FLAT_COLOR` builtins.

Requested by addon developers.
2021-08-11 11:39:51 -03:00
f3e26c847b PyAPI: report unreleased ID's with WITH_PYTHON_SAFETY enabled
This would have made T88033 more straightforward to track down.
2021-08-11 17:37:38 +10:00
895d3cd11e Fix T89253: template_list allows arbitrary data changes
Blender forbids property changes in .draw() methods. But they weren't
caught after a call to .template_list() with a custom list type.

Support nested calls that disallow writes.
2021-08-10 19:53:08 +10:00
6fe00939b0 PyAPI: resolve build error with Python 3.10
Resolves T89931
2021-08-09 22:55:41 +10:00
6deb37474e Cleanup: spelling in comments 2021-08-09 22:55:38 +10:00
nutti
b33b70ed07 PyDoc: Fix poll_message_set API documentation to consistent with Python style
Fix poll_message_set API documentation to consistent with Python style

Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D12150
2021-08-06 20:18:31 -04:00
f5acfd9c04 Cleanup: remove redundant parenthesis 2021-08-05 16:54:34 +10:00
d8582d966f Fix slicing with negative indices
Negative indices that remained negative after adding the sequence length
caused incorrect slicing.

With the default scene for example:

   bpy.context.scene.objects[-4:2]

Gave a different result to:

   tuple(bpy.context.scene.objects)[-4:2]

Clamp indices above zero so loops that step forward works as intended.
2021-08-05 16:44:03 +10:00