Commit Graph

7 Commits

Author SHA1 Message Date
ec04870091 Fix Cycles standalone float textures not taking into account colorspace metadata
This got lost in colorspace refactoring at some point. It probably does not
affect many files in practice, but implementation was wrong regardless.
2022-12-07 18:34:57 +01:00
2c1bffa286 Cleanup: add verbose logging category names instead of numbers
And use them more consistently than before.
2022-06-17 14:08:14 +02:00
473a2c83ea Cleanup: fix unused parameter warning
Fix 'unused parameter' warning when building without OpenColorIO.

No functional changes.
2022-04-29 16:13:23 +02:00
9cfc7967dd Cycles: use SPDX license headers
* Replace license text in headers with SPDX identifiers.
* Remove specific license info from outdated readme.txt, instead leave details
  to the source files.
* Add list of SPDX license identifiers used, and corresponding license texts.
* Update copyright dates while we're at it.

Ref D14069, T95597
2022-02-11 17:47:34 +01:00
24e00c115c Fix T94712: Cycles missing colorspace transform on grayscale images 2022-01-20 20:40:55 +01:00
fd25e883e2 Cycles: remove prefix from source code file names
Remove prefix of filenames that is the same as the folder name. This used
to help when #includes were using individual files, but now they are always
relative to the cycles root directory and so the prefixes are redundant.

For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
2021-10-26 15:37:04 +02:00
d7d40745fa Cycles: changes to source code folders structure
* Split render/ into scene/ and session/. The scene/ folder now contains the
  scene and its nodes. The session/ folder contains the render session and
  associated data structures like drivers and render buffers.
* Move top level kernel headers into new folders kernel/camera/, kernel/film/,
  kernel/light/, kernel/sample/, kernel/util/
* Move integrator related kernel headers into kernel/integrator/
* Move OSL shaders from kernel/shaders/ to kernel/osl/shaders/

For patches and branches, git merge and rebase should be able to detect the
renames and move over code to the right file.
2021-10-26 15:36:39 +02:00