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4b31f1e591
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Edit Mesh overlay: remove sizeNormal from ubo.
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2017-03-09 01:30:26 +01:00 |
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dc9a7f861f
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Edit Mode overlay: Optimisation
Don't generate more verts than we need if we don't render vertex.
Getting a big boost from 12fps to 20fps on my test scene
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2017-03-06 04:07:54 +01:00 |
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0c5b197447
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Edit Mesh overlay: remove one extra buffer.
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2017-03-03 13:51:59 +01:00 |
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85945849a9
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Edit Mode overlay: backwire "ghost wireframe" with variable intensity
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2017-03-03 02:53:16 +01:00 |
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561d11c5e6
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Edit Mesh overlay: pack normals with face centers.
Needed for face normals.
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2017-03-02 15:03:40 +01:00 |
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b463cd2ab8
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Edit Mode overlay: Moved Shaders to draw modules and resolved some draw issue.
We don't want to clutter gpu_shader.c with engine specific code
Added face's center dot
Simplified loose vert shader
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2017-03-02 01:08:32 +01:00 |
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