c844aa265a
Big patches:
...
Erwin Coumans: Abstract the physics engine
Charlie C: Joystick fixes
Me: Moved the ray cast (shadows, mouse sensor & ray sensor)
2005-03-25 10:33:39 +00:00
09fdbdc744
Fix compile errors for MSVC
2005-02-15 10:02:19 +00:00
73aef31b52
I got this patch from sgefant Mostly its just casting floats as floats.
...
(also adding a couple of include pathes)
changes in Ode*.cpp to get it compile with gcc 2.95.4
to make it compile with ./configure --with-gameengine
--enable-gameplayer
Kent
--
mein@cs.umn.edu
2002-12-02 16:30:13 +00:00
209a2ede2c
Last of the config.h mods...
...
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
added to these files.
Kent
--
mein@cs.umn.edu
2002-11-25 15:29:57 +00:00
Norman Lin
b7dadcfefd
first checkin of ode blender engine files
2002-10-18 15:46:57 +00:00