Commit Graph

1027 Commits

Author SHA1 Message Date
4d9766aacf minor cleanup
- remove / comment unused python vars
- replace mul_v3_fl(somevec, -1.0f); with negate_v3(somevec);
2011-11-16 16:38:37 +00:00
7177ee0245 Pep8 changes for motion tracking py scripts 2011-11-16 13:39:58 +00:00
bb04fc1246 CLIP_OT_delete_proxy missed a space-type test in its poll func (was noisy with the space-menu in 3D views :P ). 2011-11-16 11:52:31 +00:00
541b19c701 Fix issue with tracks color presets 2011-11-15 20:26:44 +00:00
3d724d8df5 Camera tracking: made some options more easy to understand
- Changed some names so now people who aren't really familiar with
  motion tracking can understand what they exactly means
- Also cleaned up and rephraded some descriptions
- Changed behavior of operator which creates empty for 2d tracks:
  now it operates on all selected tracks rather than active track only
- Added checkbox to enable/disable rotation stabilization
2011-11-15 12:20:58 +00:00
f474576351 Camera tracking: interface cleanup and small buttons renaming
- Move tracking-related constraints to own section in list
  Currently there are only two constraints, so can look a bit odd,
  but it'll be other constraints like "Object Solver" and so.
- Move motion-tracking parameters from 3D viewport Display panel
  to it's own panel.
- Get rid of "Bundle" in 3d viewport. It's quite obvious that it's
  a 3D representation of tracks is used in 3D viewport and it shouldn't
  be so confusing for artists now.
- Also get rid of "Bundle" in Follow Track constraint.
  Old files can change a bit because of changes in DNA.
- Also get rid of "Bundles" in operator which creates vertices cloud
  from 3D position of tracks.
- Rename "Principal Point" to "Optical Center" in the interface.
2011-11-14 06:41:42 +00:00
0ca96e1eb1 Merged changes in the trunk up to revision 41768.
Conflicts resolved:
source/blender/makesdna/intern/makesdna.c
source/blender/makesrna/RNA_enum_types.h
source/blender/render/intern/source/shadeinput.c
source/blenderplayer/bad_level_call_stubs/stubs.c

Additional changes:

* source/blender/makesrna/intern/rna_linestyle.c: Fixed white
space issues that generated a number of compiler errors.  The
problem was that two string literals for enumerating MA_RAMP_SOFT
and MA_RAMP_LINEAR contained a space.  The string literals are
supposed to represent a valid C identifier because of their use
for automatic code generation.

* Stroke transparency has been temporarily disabled due to a
functionality conflict with some merged changes.  A fix of this
issue is planned.
2011-11-12 23:12:30 +00:00
11947f1a67 pep/style edits & quiet some warnings 2011-11-11 03:28:46 +00:00
5f40c0e9a5 - operator presets now work in the 3D view as well as the file selector.
to enable from python:
  bl_options = {'REGISTER', 'UNDO', 'PRESET'}

from C:
  ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_PRESET;

- added context member 'active_operator'
- enable this for 'Add Torus' for testing.
2011-11-08 16:59:06 +00:00
80e398e7b2 Merged changes in the trunk up to revision 41638.
Conflicts resolved:
doc/python_api/sphinx_doc_gen.py
source/blender/blenkernel/BKE_main.h
source/blender/blenkernel/intern/library.c
source/blender/blenloader/intern/readfile.c
source/blender/blenloader/intern/writefile.c
source/blender/editors/include/UI_resources.h
source/blender/editors/interface/resources.c
source/blender/makesdna/DNA_ID.h
source/blender/makesdna/intern/makesdna.c
source/blender/makesrna/intern/rna_internal.h
source/blender/makesrna/intern/rna_main.c
source/blender/makesrna/intern/rna_main_api.c
source/blender/makesrna/intern/rna_scene.c
2011-11-08 06:30:02 +00:00
f086201518 cmake & pep8 tidy up, also some style edits.
remove unneeded collection length function.
2011-11-08 01:32:34 +00:00
27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
4ea816837d Configurable sensor size:
- Added support of variable size sensor width and height.
- Added presets for most common cameras, also new presets can be defined by user.
- Added option to control which dimension (vertical or horizontal) of sensor
  size defines FOV. Old behavior of automatic FOV calculation is also kept.
- Renderer, viewport, game engine and collada importer/exporter should
  deal fine with this changes. Other exporters would be updated soon.
2011-11-04 14:36:06 +00:00
90a19ce578 fix [#29120] project painting error 2011-11-01 23:01:57 +00:00
9905094f5d fix own error r41191 getting id property string lengths. 2011-10-31 01:50:04 +00:00
1f25228857 Fix for warnings about period at the end of description strings for
RNA operators and properties.  No functional changes were made.
2011-10-30 09:05:47 +00:00
65668dc5eb Merged changes in the trunk up to revision 41368.
Conflicts resolved:
source/blender/blenkernel/intern/library.c
source/blender/blenlib/intern/bpath.c
source/blender/render/intern/source/convertblender.c
2011-10-30 02:03:40 +00:00
16702c1729 Merged changes in the trunk up to revision 41225.
Conflicts resolved:
source/blender/render/intern/source/pipeline.c
2011-10-29 15:46:14 +00:00
36b8846f6e fix [#29063] reprojetion painting : failed to create opengl offscreen buffer
error report was not passed into the UI and only printed into the terminal, now shows an error popup.
2011-10-28 02:10:02 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
daf51fe6cd A big set of UI messages fixes and tweaks! No functional changes. 2011-10-20 07:56:04 +00:00
b4e7451cb0 Merged changes in the trunk up to revision 41099. 2011-10-18 23:36:43 +00:00
dc907ef876 Allow symlinks in user_scripts, this fixes raised exeption in copy_prefs for version_updates 2011-10-17 16:36:03 +00:00
fda2045150 correct spelling errors in comments 2011-10-17 06:58:07 +00:00
fa5275cdfa - bpy.path.abspath(), added optional library argument since any paths from linked datablocks are relative to this, not the blend files path, this saves kludgy path code wherever libraries may be used.
- Image "Edit Externally" operator can now edit relative library images.

also minor edits to navmesh.
2011-10-11 04:09:11 +00:00
d546002476 Merged changes in the trunk up to revision 40911.
Conflicts resolved:
source/blender/blenloader/intern/readfile.c
2011-10-10 21:15:11 +00:00
9a51266f35 fix for align objects with non mesh objects. 2011-10-07 20:53:54 +00:00
8cfc183f84 hide 3d view header use_pivot_point_align button in editmode since its not used there, also remove unneeded copy() funcs from quick effects. 2011-10-06 10:06:53 +00:00
ccb7a81d86 - fix for keymap test operator
- cleanup pep8 warnings and unused py imports
py pep8 cleanup
2011-10-02 18:09:36 +00:00
Dalai Felinto
4ea3f1cc29 using Blender 2.49 as playback for Ctrl+F11 doesn't take 'frame step' into consideration
... now it does ;) -- self-reported bug, not in tracker. Sorry statics people.
2011-09-28 17:57:12 +00:00
8a423f59ea pep8 cleanup and fix for keymap test operator from my own recent fix. 2011-09-26 15:39:15 +00:00
e1e5371335 fix for keymap export, move functions common for the UI and operators into bpy_extras.keymap_utils 2011-09-26 11:22:07 +00:00
0aa19de52f add missing imports to wm.py and remove "." from rna descriptions. 2011-09-26 09:31:24 +00:00
Dalai Felinto
2d91b6cda7 wm.py needs import os in some of its execute funcs + now we can have blender2.60x version :)
I guess someone did a cleanup in the file and forgot to test "add an Add-On" ;)
+ a bug I found while studying the cmake files
2011-09-26 06:29:58 +00:00
c0c488d0b2 Merged changes in the trunk up to revision 40520. 2011-09-24 21:39:11 +00:00
c658442c65 - move animsys update operator into the anim.py
- move the data into animsys_refactor.py module so its not loaded on blender start.
2011-09-23 17:38:52 +00:00
c658b74db5 minor edits to recent fix for addons 2011-09-23 13:47:29 +00:00
f7c8ea702f * Some more fixes for recent move operator commit. 2011-09-23 13:29:28 +00:00
728cf26ee4 * Fix for the Operator move commit, missed includes.
* import os at the beginning of file
2011-09-23 05:20:15 +00:00
458b920abb remove bl_operators/nla.py, move bake_action function into bpy_extras.anim_utils and bake operator into bl_operators/anim.py 2011-09-22 22:51:54 +00:00
ea32492dd5 SVN maintenance. 2011-09-22 20:37:22 +00:00
e17ee1b415 2.6 Python UI files:
* Moved Operators from bl_ui into bl_operators.
* Renamed HELP_OT_operator_cheat_sheet to WM_OT_operator_cheat_sheet.
2011-09-22 19:50:41 +00:00
402f583abd Fix warnings about operator descriptions ending with "." 2011-09-22 15:44:35 +00:00
f1a227cf43 check that descriptions dont end with a '.', for non release builds.
this is annoying for translators so rather then correct along the way which gives merge conflicts for branches - print a complaint message.
2011-09-21 17:52:51 +00:00
9c42afb1c0 Merged changes in the trunk up to revision 40413.
Conflicts resolved:
source/blender/makesrna/intern/rna_scene.c
2011-09-20 21:22:15 +00:00
0af633a36c move message.txt generator out of wm.py (which was loaded with blender always), into it own py script which runs on its own, also added this to 'make translations' target. 2011-09-20 17:44:45 +00:00
bba54a051a i18n: fake_gettext is no longer needed for python 2011-09-20 08:38:16 +00:00
8dbc7a3ba3 Merging r40345 through r40365 from trunk into soc-2011-garlic 2011-09-19 15:47:05 +00:00
712e434a5f /release/scripts: Removed final points in UI strings and messages. 2011-09-19 14:00:42 +00:00
0eda51f2ea Fixing issues with i18n stuff:
- Make gettext stuff draw-time. so switching between languages
  can happens without restart now.
- Added option to translate visible interface (menus, buttons, labels)
  and tooltips. Now it's possible to have english UI and localized tooltips.
- Clean-up sources, do not use gettext stuff for things which can be
  collected with RNA.
- Fix issues with windows 64bit and ru_RU locale on my desktop
  (it was codepage issue).
- Added operator "Get Messages" which generates new text block with
  with all strings collected from RNA.
- Changed script for updating blender.pot so now it appends
  messages collected from rna to automatically gathered messages.
  To update .pot you have to re-generate messages.txt using "Get Messages"
  operator and then run update_pot script.
- Clean up old translation stuff which wasn't used and most probably
  wouldn't be used.
- Return back "International Fonts" option, so if it's disabled, no
  gettext lookups happens on draw.
- Merged read_homefile function back. No need in splitting it.

TODO:
- Custom fonts and font size.
  Current font isn't nice at least for russian locale, it's
  difficult to read it.
- Put references to messages.txt so gettext can merge translation when
  name/description of some property changes.
2011-09-15 13:20:18 +00:00