|
|
df27557b81
|
Cloth header cleanup, bugfix (again) in wind calculation, bugfix for not working fields mindist GUI option
|
2008-03-13 22:45:36 +00:00 |
|
|
|
3ebcb39090
|
Cloth bugfix for jumpy cloth (users were complaining), so the mass can be changed on GUI now (reference: in old blendfiles, mass=1.0 was used)
|
2008-03-06 01:21:40 +00:00 |
|
|
|
156d246462
|
Cloth bugfix for linked deflector groups (reported by alchibal on #blendercoders incl. source) - please verify
|
2008-03-03 19:02:01 +00:00 |
|
|
|
6169b29b3a
|
Cloth: Bugfix for wrong calculated bending springs, Bugfix for selfcollisions (faster + bugfix for explode), Changed: Collision response also put vertices back to surface now
|
2008-02-28 23:12:50 +00:00 |
|
|
|
905a2d374a
|
Cloth: 1. Bugfix for possible memory leak reported by Kenneth Styrberg (via mailing list), 2. Bugfix for friction again, 3. Preset menu on GUI (thanks to help from nudelZ (#blendercoders), 4. Possibility to disable autoprotect cache, 5. Some cache bugs fixed, 6. Some speedup in generating cloth
|
2008-02-28 00:01:19 +00:00 |
|
|
|
7d310f4e5c
|
Cloth: fixed completely useless/wrong friction force; changed some initial settings
|
2008-02-27 03:23:17 +00:00 |
|
|
|
824a714b47
|
Purge of compiler warnings... (hopefully everything still compiles, there are still more to remove)
|
2008-02-24 11:16:37 +00:00 |
|
|
|
3192263367
|
Cloth: changes in editmode will influence the velocity by 10% now, changed/add some update calls for the implicit function
|
2008-02-13 10:44:36 +00:00 |
|
|
|
a21c765f4b
|
Cloth: Fix order in collision loop -> solving selfcollision could result in new cloth-object collisions, adjust 'collision quality' for the number of loops taken
|
2008-02-12 12:02:39 +00:00 |
|
|
|
e82484b0bb
|
Cloth: New: *simple* (OpenMP enabled) Selfcollisions available
|
2008-02-12 11:04:58 +00:00 |
|
|
|
69e6a6cbc9
|
Pointcache: Fixed non-availability when blend file was loaded from command line and also another case where you startet from an unsaved blend and switched to a saved one; Cloth: Fixid mass init, little speedup for collisions; Collision Modifier: More generalized it
|
2008-02-11 13:30:52 +00:00 |
|
|
|
a8c25e279d
|
Cloth: Fix for crash with meshes with no faces, 2. Fix for crash on switching from to another mesh
|
2008-02-05 15:09:48 +00:00 |
|
|
|
7a70e5c0c0
|
Cloth: 1. Fix for deflection being enabled thourgh softbody interface, 2. Fix for wrong calculated friction, 3. Fix for some header which was accitently blown up by my editor
|
2008-02-05 14:11:48 +00:00 |
|
|
|
0e7bdb959e
|
Cloth: Fixed: [#8210] (includes bad spring calculation), only mesh can get cloth assigned, New: initial try of Bridson/Fedkiw friction formula implementation, better GUI feedback when e.g. cache is protected and settings too
|
2008-02-03 22:37:43 +00:00 |
|
|
|
2a3e93444a
|
Replaced all *f geometric functions like sinf etc. with sin etc. (were used in 2 functions from the gnu scientific library)
|
2008-01-31 12:29:57 +00:00 |
|
|
|
7a7a52226f
|
makes bullet independant from gameengine for cmake, introduces esc-key during sim, disables collisions when no bullet there
|
2008-01-29 23:13:31 +00:00 |
|
|
|
77685023ca
|
Initial commit of cloth modifier from branch rev 13453
|
2008-01-29 21:01:12 +00:00 |
|