65d54f34b1
Code cleanup: spelling/indentation
2014-05-08 04:53:05 +10:00
ea6fba2926
Cleanup: Remove unused variables.
2014-05-01 16:32:25 +02:00
8bdac4d0bc
fix T39967: Added support for Import/export of vertex color layers
2014-05-01 14:52:36 +02:00
6952bf2728
T38482: Fixed the Crashing. If the same UV Layer is referenced multiple times, then the last imported data set for this UV Layer wins.
2014-02-08 13:14:58 +01:00
e79b244097
Fix collada and freestyle module compile errors after recent commit, forgot to
...
compile with those enabled.
2014-01-15 19:15:51 +01:00
aa8488421f
style cleanup: whitespace & odd indentation
2013-09-21 10:46:58 +00:00
Nathan Letwory
1d936a1074
Ensure positions can be read for sources that have stride
...
defined as 2 (2D coordinates).
2013-09-19 21:59:22 +00:00
f6b37f34ec
code cleanup:
...
- add missing headers from cmake (own omission)
- quiet rna_test.c unused define warnings.
- minor style edits
- spelling corrections and ignore all uppercase words with spell checking script.
2013-09-05 19:56:49 +00:00
ab777e957c
fix(Collada): wrong usage of the set attribute with multiple UV sets
2013-08-02 15:58:11 +00:00
824ec5a388
code cleanup: case & brace placement
2013-07-19 10:40:43 +00:00
ef4db04da8
code cleanup: lots of calls to BKE_mesh_calc_normals_mapping were not using the mapping functionality.
...
replace ED_mesh_calc_normals with BKE_mesh_calc_normals().
2013-05-28 14:23:07 +00:00
be773f22b1
Added missing recalculate of normals after mesh import
2013-05-28 13:32:29 +00:00
c846e3c750
Fix #35014 : collada import crash with UV coordinates.
2013-04-18 21:40:06 +00:00
01e9dae3dc
code cleanup
2013-03-18 18:25:05 +00:00
3dababa7ec
code cleanup: name mesh functions more consistently, also use bools for mesh args.
2013-03-17 19:55:10 +00:00
a0351fd97e
object converting curve/mball to a mesh would give invalid selection state (edges selected but nothing else).
...
add arg to BKE_mesh_calc_edges() so selecting newly created edges is optional.
2013-03-16 01:19:03 +00:00
86ff11fe47
Collada: Added ngon support to Vertex Color exporter
2013-03-04 13:12:56 +00:00
2921d48239
code cleanup: unused vars in collada, preprocessor formatting & warning in mingw.
...
also compiling without bullet needed a stub added.
2013-03-04 00:53:57 +00:00
be701b6278
Collada: Added support for ngon export/import and added triangulate option to export
2013-03-02 15:58:13 +00:00
8996184ac4
Fixed importing of shapekey names: name is now taken from geometry name instead of deriving it from the mesh name
2013-02-12 17:52:18 +00:00
dbcf735636
fix warning message when imported Collada nodes have < 3 edges.
2013-02-08 00:27:35 +00:00
9d02ac41dc
Attempt to fix collada compilation after recent commit
...
I don't have recent collada compiled here atm, so perhaps there're
more issues here.
2013-02-05 13:04:01 +00:00
c263753d17
Added gsoc-2012 collada improvements from bratwurst branch
2013-01-21 13:45:49 +00:00
4a427d8e0d
style cleanup
2012-12-29 01:54:58 +00:00
ad394949db
Fix #33421 : collada import of a mesh with loose edges did not draw the edges in the viewport.
2012-12-06 06:13:43 +00:00
d599b643b7
style cleanup: bge, switch statements mostly.
...
also left bmesh decimator on in previous commit.
2012-10-21 07:58:38 +00:00
f3ece5a108
style cleanup: trailing tabs & expand some non prefix tabs into spaces.
2012-10-21 05:46:41 +00:00
aa49ca25d5
incorrect spelling in comments
2012-09-26 20:05:38 +00:00
aaafa0c2fe
code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines is now unused but keep incase we want to add defines there later.
2012-09-03 22:04:14 +00:00
10004d4a42
fixed: [ #32240 ] Collada import when nodes share geometry but not material
2012-08-12 17:13:07 +00:00
b96c622015
style cleanup
2012-08-11 22:12:32 +00:00
32478997ec
style cleanup
2012-06-27 18:29:47 +00:00
2e8a2f7668
style cleanup
2012-06-12 22:05:33 +00:00
2c05190374
fix [ #31320 ] Collada now supports import/export of loose edges (edges not attached to faces)
2012-05-16 11:21:03 +00:00
3ef11693f5
Style cleanup: displist module
2012-05-07 06:58:03 +00:00
c91cee2bb9
code cleanup: naming - BKE_mesh_*
2012-05-05 21:28:12 +00:00
1dccd4c98a
code cleanup: naming - pose/armature/image
...
also use ..._find_name(..., name) rather then ..._find_named(..., name) --- both were used.
2012-05-05 16:03:57 +00:00
a731e13043
code cleanup: function naming, use BKE_*type* prefix.
2012-05-05 14:03:12 +00:00
b075765edd
Fix #31258 : collada now selects newly added objects after import.
2012-05-03 21:32:49 +00:00
959a717d91
Fix #31250 , #31248 : wrong vertex normals after transform apply, collada import,
...
sculpt shape key switch. All cases that called this function needed parameter
only_face_normals set to false, so changed it now.
Also fixed wrong user count for imported mesh from collada and simplified
previous fix for tesselated faces to polygons conversion.
2012-05-02 23:36:34 +00:00
66581e903c
Fix #31176 : Collada model shows weird textures in editmode
...
Issue with multimaterial meshes and mface to mpoly conversion being before assignment of materials (which is done on meshobject instancing?).
Added explicit bmesh conversion to MeshImporter which is called from DocumentImporter::import.
2012-05-02 16:18:20 +00:00
9fe1fe0aa8
bmesh py api:
...
add mtexpoly image access
2012-05-01 06:50:43 +00:00
b340f930ec
style cleanup: changes to brace placement / newlines - for/while/if/switch
2012-04-28 06:31:57 +00:00
5b88712ff9
move debug flag into its own global var (G.debug), split up debug options.
...
--debug
--debug-ffmpeg
--debug-python
--debug-events
--debug-wm
This makes debug output easier to read - event debug prints would flood output too much before.
For convenience:
--debug-all turns all debug flags on (works as --debug did before).
also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
2012-03-31 00:59:17 +00:00
07065b27b8
style cleanup
2012-03-28 05:03:24 +00:00
f83a93e454
bmesh todo, unlikly but possible - entering editmode with faces and no polys.
...
rather then printing a warning and failing - convert them to polys.
2012-03-27 01:28:25 +00:00
b8a71efeba
style cleanup: follow style guide for/with/if spacing
2012-03-24 07:52:14 +00:00
ab4a2aaf4a
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:38:07 +00:00
1148344f46
fix #30440 , Collada import: no faces/uv after bmesh merge
...
Seems too simple, just missing call to convert_mfaces_to_mpolys.
2012-03-06 19:50:07 +00:00
dc68210c7e
misc changes from trunk (avoid confusion since these were not intentional differences)
2012-02-19 18:41:30 +00:00