Commit Graph

40 Commits

Author SHA1 Message Date
ab5e69e660 Cleanup: remove contributors for CMake files
Following removal from C source code.

See: 8c68ed6df1
2019-02-05 09:10:32 +11:00
759ad6aa77 Cleanup: move preference versioning into own file
It's more convenient to keep version patching in the same place,
this also splits out some function calls from version patching
and supports updating UserDef structs besides the 'U'l global.
2018-09-12 18:24:08 +10:00
aed82dafff Icons: support for drawing event icons
Use for drawing modal operator header keys.
2018-07-08 22:17:42 +02:00
b89307acfd Merge branch 'master' into blender2.8 2018-06-30 10:56:12 +02:00
a42fd3de5d UI: Add 'interface_query.c'
Interface files are increasingly mixing up too much functionality,
add a file only to handle queries.

More functions can be moved/added here.
2018-06-30 10:49:04 +02:00
8f85cf033c Merge branch 'master' into blender2.8 2018-06-24 11:08:14 +02:00
e61bbc00b7 Cleanup: move UI context menus into own file 2018-06-24 10:43:09 +02:00
4bf331c0fc UI: Initial persistent floating redo panel
This is the first step to moving redo out of the top-bar, see: T55039

- Support for floating panels in the ScrArea has been added.
- A new region type RGN_TYPE_HUD is used for floating settings input.
- Only one HUD should be visible at a time.
- Currently HUD regions are only visible
  for 3D view and image space types.
- There are currently some remaining glitches with hide/show
  that need further investigation.
2018-06-12 10:42:49 +02:00
2bf333b35d Workbench: studiolight 2018-05-03 15:31:03 +02:00
e6d1fb87c6 UI: Initial popover support for panels
- UILayout.popover(.. panel_type ..)
  A single panel
- UILayout.popover_group(.. panel categories ..)
  Expands all panels matching args.

Currently used in the topbar for redo and paint options.
2018-04-22 17:45:14 +02:00
2c3d4f7e65 Merge branch 'master' into blender2.8 2018-02-12 17:39:58 +11:00
53431a560e Disable cycles when WITH_CYCLES=OFF 2018-02-12 17:37:39 +11:00
9b9861578d Merge branch 'master' into blender2.8 2018-02-09 13:56:49 +11:00
8f9386596f CMake: include missing headers 2018-02-09 13:50:05 +11:00
edd39f6da7 Merge branch 'master' into blender2.8 2017-12-12 16:13:06 +11:00
b3c147a04f Cleanup: split eyedropper into separate files
Each handles separate data-types and didn't share much logic,
better put each in it's own file.
2017-12-12 15:44:59 +11:00
3a7a7ed03b Merge branch 'master' into blender2.8 2017-11-03 21:22:27 +11:00
2a87bd8995 Cleanup: split interface_regions.c
Each region type is quite separate and file was getting too big.
2017-11-03 20:57:09 +11:00
d675415eef Replace all old DAG calls with direct calls to new DEG and remove BKE_depsgraph.h
This removes BKE_depsgraph.h and depsgraph.c
2017-06-08 10:17:04 +02:00
3d39b98f94 New uialign code, based on 2D positions of widgets.
This new code fixes a tons of issues with previous one, which basically was epic-failing
in many non-basic cases (especially mixed columns and rows with column-dominant layout).

It basically no more relies over order of buttons declaration in the uiBlock, instead it
finds and stores spatial neighbors and uses that data to compute needed stitching.
See code comments for details.

New code seems to be roughly ten times slower than old one (for complex grouped layouts),
that is, about a few microsecconds per alignment group - this remains reasonable.

Also, ui-align code becomming rather big in itself, it was separated in
own new `interface_align.c` file.

Reviewers: campbellbarton, severin

Reviewed By: campbellbarton, severin

Differential Revision: https://developer.blender.org/D1573
2015-11-06 18:54:33 +01:00
2e2dc9b9e3 Refactor translation code out of blenfont
- Add blentranslation `BLT_*` module.
- moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`).
- moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
2015-08-18 07:01:26 +10:00
Severin
e81d077c85 Input Method Editor (IME) support for text buttons
Original patch by @random (D765) with some minor work done by @campbell
and me.

At this place, I'd like call out a number of people who were involved and
deserve a big "Thank you!":
* At the first place @randon who developed and submitted the patch
* The Blendercn community which helped a lot with testing - espacially
* @yuzukyo, @leon_cheung and @kjym3
* @campbellbarton, @mont29 and @sergey for their help and advises during
* review
* @ton who realized the importance of this early on and asked me for
* reviewing

We are still not finished, as this is only the first part of the
implementaion, but there's more to come!
2014-12-07 00:58:17 +01:00
8d084e8c8f Ghost Context Refactor
https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-07 15:47:32 -05:00
ed758beb66 move eyedropper into its own file, uses mostly different includes to interface_ops.c 2013-10-08 15:07:52 +00:00
225c5fee6b move BLO_sys_types.h -> BLI_sys_types.h (it had nothing todo with loading)
remove MEM_sys_types.h which was a duplicate.
2013-05-28 19:35:26 +00:00
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
573ed73be8 change define INTERNATIONAL --> WITH_INTERNATIONAL
also rename backface_culling --> use_backface_culling (which is used elsewhere in rna)
2011-09-26 10:35:47 +00:00
5792bd7cc7 cmake: cleanup include paths, some duplicates and going up some unneeded dirs. 2011-07-17 09:11:13 +00:00
b727202921 compile without splash and icons when WITH_HEADLESS is set. 2011-06-05 07:55:18 +00:00
09da9d4393 cmake maintenance
blender_add_lib now takes a separate include argument to suppress warnings in system includes (mostly ffmpeg & python).
also only build wm_apple.c on apple+carbon configuration.
2011-05-31 01:15:44 +00:00
5c7bed92d4 fix for cmake glew includes (tested with mingw), also made qtcreator project generator work with mingw again 2011-04-06 03:02:40 +00:00
Nathan Letwory
322ff7dfe4 I swear, it was just an innocence change in guardedalloc!
The butterfly wing flap, causing a nice storm in the rest of blender.

Now all dependencies should point ok again. CMakers, do double-test.
2011-02-21 12:35:04 +00:00
5e382eb8e5 rename blenderlib to blender_add_lib 2010-12-22 23:09:30 +00:00
afacd18498 use lowercase for cmake builtin names and macros, remove contents in else() and endif() which is no longer needed. 2010-12-08 08:43:06 +00:00
e8397e6193 include headers in cmake source, added a script to check for consistency, reporting missing headers & C files.
this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too.
2010-11-29 04:35:56 +00:00
0876fce009 rename and negate DISABLE_PYTHON --> WITH_PYTHON 2010-10-31 04:11:39 +00:00
c6976e7351 use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
ed338da8c9 - WITH_CXX_GUARDEDALLOC working again
- CMake building without python or fluidsim working again (broke in recent commit)
- remove BLI_short_filename(), it wasnt used anywhere.
2010-06-06 01:15:44 +00:00
2ebb1c63f7 finish cleanup to cmake editors, also removed some stuff from scons thats not needed. 2010-06-05 23:27:49 +00:00
55d3a2014c have cmake build editors as different libs like scons and nan-makefiles 2010-06-04 11:34:57 +00:00