Commit Graph

2333 Commits

Author SHA1 Message Date
72d21c35ad sequencer swap data operator.
needed for durian so we can swap out preview AVI's for EXR sequences.
2010-06-21 17:37:50 +00:00
78d3793d31 netrender
Save and Restore master from disk.

When the "clear on exit" option is off, write a data file (blender_master.data) in the master's path on exit and reads it back on load.

Note: Jobs and Slaves lists are restored, but not balancer settings (problem with the pickle module).
2010-06-20 20:33:59 +00:00
62ffe63045 etch-a-ton bugfix
Add Convert operator and button (missing in 2.5)
Fix stroke selection (uneeded separate operator and missing redraw)
Map sketch operators to LEFTMOUSE and RIGHTMOUSE instead of SELECTMOUSE AND ACTIONMOUSE (more in line with other sketching operators, might work better with swapped mouse buttons)
2010-06-19 20:25:00 +00:00
f50714a64b minor edit to speed up api property name editing. 2010-06-19 12:11:40 +00:00
0ecae611f9 rna info module now prints out property names into the console when run directly 2010-06-19 12:06:34 +00:00
229b7639e7 Merged revision 29562 from /branches/soc-2010-nexyon. 2010-06-19 10:50:23 +00:00
22bca493b2 == addons ==
- release/scripts/ui/space_userpref.py
  added the change to add a 'warning' field to bl_addon_info
  warning icons are used to show 'broken' scripts or warnings 
  asked permission to campbell and matt in blendercoders to apply this

- source/blender/python/doc/sphinx_doc_gen.py:
  small fix in the url
2010-06-17 02:38:49 +00:00
449569812d soft body
text label correction
2010-06-16 00:42:18 +00:00
42ab9ed59a New Scene now has the popup from 2.4x which gives the option to copy.
Added some test code for rna_info to create a big list of property+type+descriptions, useful for api name review.
2010-06-15 17:14:21 +00:00
927aac74ab - module for reading blend start/end frames and scene name (useful for finding the total frame count without loading a blend file)
- added render api as unstable to the docs.
2010-06-15 12:06:30 +00:00
6a0365f59c - option for redraw timer to playback the animation
- py utility property group.users_dupli_group
2010-06-14 10:33:26 +00:00
329277bcfe Update interaction preset for property renaming 2010-06-14 08:47:58 +00:00
69a7807790 restored old 'uv orco' for curves, renamed to 'map along length' 2010-06-14 07:43:45 +00:00
c2f36a4d6a naming changes
path -> filepath (for rna and operators, as agreed on with elubie)
 path -> data_path (for windowmanager context functions, this was alredy used in many places)
2010-06-14 03:52:10 +00:00
262cfb59d3 solidify rim material option, use the next material slot for rim faces.
a bit arbitrary but with most cases where solidify is used in durian we get UV texture stretching since there is no way to access the newly created size faces this gives us a way to switch out the material on the rim.
2010-06-13 13:56:13 +00:00
e7dd562095 Made Add Surface Operator more atomic, now each primitive has own operator, but calling the same function with different flags.
So they can me used in macros, and addons can use the menu  now, hope to see some very nice surface plugins
2010-06-13 05:48:21 +00:00
32ce3e3433 Change couple of strings.
Clearly mention SVN version being built and more direct POVRay error.
2010-06-12 23:09:01 +00:00
a0a99e4a4d [#22554] Register option on Texts doesn't work anymore
there were no hints that '.py' extension is needed, added tooltip.
2010-06-11 14:10:02 +00:00
e0bada19f9 [#22496] OpenSuse 11.2 The problem with built-Povray
give a better error message when povray isnt found.
2010-06-11 13:45:58 +00:00
4aa2ad003b game world buttons had old property name for mist toggle 2010-06-11 09:09:57 +00:00
Dalai Felinto
b45b0512c8 create COMPAT_ENGINE in game panels to allow external game engines - patch from Xavier Thomas(xat) 2010-06-10 23:53:13 +00:00
1022ec3fe4 clear python console namespace when used with a new window manager, otherwise old python objects are kept around between opening different blend files (leaking memory).
ideally loading a new file would clear the namespace but practically its unliekly to be a problem.
2010-06-10 21:31:39 +00:00
006d5e82e8 more cleanup to bpy.context.copy(), exclude rna values and its self. 2010-06-09 19:44:06 +00:00
dd72ffe3ff py/rna api:
- bpy.context wasnt being created from the python bpy.types.Context type defined in bpy_types.py (bpy.context.copy() failed for eg.)
- bpy.context.copy() was returning C defined methods like FloatProperty(), which are not useful in this case, removed.
2010-06-09 19:31:10 +00:00
1028284301 pep8, whitespace edits 2010-06-09 19:12:03 +00:00
6cc6f8495f - added a flag argument to WM_operator_properties_filesel() currently only used for relative path option.
- added relative option to saving external multires data
- renamed multires external functiosn to have save / pack as suffix.
- added TODO's for file select operators that should support relative paths but dont.

- also disable openmp on linux cross compile, mingw currently isnt linking -lgomp
2010-06-09 14:04:34 +00:00
0ef2431220 python utility property library.users_id: returns a tuple of all ID datablocks which use this library. 2010-06-09 09:48:41 +00:00
eb081dd991 rename rna function obj.make_display_list(scene) --> obj.update(scene)
also added 3 optional bool arguments, 'object', 'data' & 'time', matching the object recalc flags.
2010-06-09 08:24:31 +00:00
728799e0d8 texture user attributes, users_material, users_object_modifier 2010-06-08 13:03:49 +00:00
416e82b022 node toggle preview and hidden socket key shortcuts (Ctrl+H, Shift+H) 2010-06-07 20:03:40 +00:00
c13c3d0081 Smoke UI:
* Greying out for Smoke High Resolution Panel.
* Code cleaning, removed some unnecessary declarations.
2010-06-07 15:28:17 +00:00
61f50707a4 'fix' [#22527] Lens angle under View in 'N' panel does not change the camera view
Made the UI more clear that the Lens value is for the 3d view space data only.
2010-06-07 03:44:54 +00:00
21d112c36f Reworked the non-blocking reports display in the info header:
* Now it displays the last report from the global list, not just from operators
* Rather than disappearing when a new operator is run, it stays until it times 
out or a new report is added
* Fun animated transitions ;)
http://mke3.net/blender/devel/2.5/reports_header.mov

Now need to investigate report usage with popups. Ideally we can have most
 reports non-blocking, so they're less intrusive, only popping up for dire errors.
Problem is many things in Blender right now are marked as RPT_ERROR 
when probably RPT_WARNING is more appropriate. Should probably keep 
RPT_ERROR for things that demand immediate attention.
2010-06-03 07:27:55 +00:00
Dalai Felinto
3b6aa5b6a5 Logic Editor: clear properties operator + logics in the object menu
clear properties operator
- now it's not part of the copy properties anymore (Matt's suggestion).

If anyone want to change the menu, please help yourself (renaming, putting in it's own submenu, making it invisible when mode is not Game ..)
2010-06-03 06:41:24 +00:00
9cbbc9d3af rename some rna properties filename --> filepath
* filename == "foo.ext"
 * filepath == "/path/to/and/including/foo.ext"

this was alredy followed in some places not not everywhere.
2010-06-02 17:58:28 +00:00
ed3a7bd299 script reload (f8), is closer to working.
there are internal memory problems which can make it crash still.
If you remove all directories in the scripts folder except for 'modules' and 'ui', it runs without crashes.
2010-06-01 08:15:43 +00:00
eab7f6d3c2 Fix [#22469] Crashes with "segmentation fault" when opening an image for Voxel Data texture of type Image sequence
Cleaned up the code here, made it more efficient and more reliable with threaded render.
2010-06-01 06:07:22 +00:00
ccda04131a Python Open Link operator.
* Unified some code for Opening an URL to use only one operator: WM_OT_url_open
* Removed the HELP_OT_url operators.
2010-05-31 11:38:13 +00:00
bff5410504 * Sun & Sky presets were labeled as Render presets. 2010-05-31 10:21:57 +00:00
a57026b597 * Tooltip fix for Addon links.
I rather have this general text than 2 separate operators for wiki/tracker url.
2010-05-31 08:43:23 +00:00
d7dd651e70 == Sequencer ==
This makes volume range larger and adds an additional attenuation-variable to RNA,
which makes volume-changes in dezibel units possible.
2010-05-30 21:17:59 +00:00
03220bfe71 2.5 Addons:
Request from mindrones :)
* Next to the Wiki URL, it's now possible to have a link to the tracker, for bug reports.

"bl_addon_info" dictionary: 
* Renamed 'url' to 'wiki_url'
* Added 'tracker_url'
2010-05-30 20:48:09 +00:00
b8f3a1f4fe == Sequencer ==
Current SVN crashes, if we are using hard-cuts on multicam tracks. Changing to soft cuts for now 
(since it should be the same for effect strips anyways...)
2010-05-30 20:04:24 +00:00
fe83427cc9 == Sequencer ==
This fixes loading of hard trimmed audio files in readfile
and adds trim options to N-keys for audio files.
2010-05-30 19:33:26 +00:00
c2580dd639 == Sequencer ==
Multicam editing: don't cut to the camera we are already on...
2010-05-30 19:29:58 +00:00
a9867c226b add torus now works like other C add-object operators, location and rotation are initialized and kept even when settings are changed after. 2010-05-30 17:18:16 +00:00
71d4c092ce console now shows unicode errors as well as errors caused by introspecting the api with autocompleate. 2010-05-30 15:17:33 +00:00
f8ecc3fd2f Some cleanup of particle path drawing logic:
* Path drawing now works for non hair particles.
* Should fix the following bugs too:
  [#21316] Hair weight drawing is wrong
  [#21923] Consistent Crash When Rendering Particle Scene.
  [#21950] Path rendering option for particles causes crash
2010-05-30 14:53:26 +00:00
1658a28a58 - Python console argument '--python-console', option so you can start blender and drop into a python console, (useful for debugging some problems on a renderfarm over ssh)
- Also made it so sys.stdin isnt overwritten anymore, instead the interactive consoel overwrites while it executes and restores after.

- removed hope folder from sphinx patch path
2010-05-30 14:05:58 +00:00
5d6bdd7c2e Various constraint code cleanups:
1) Fixed some weird formatting introduced during math-lib cleanups, and some other inconsistencies
2) Optimised the Maintain Volume constraint by taking the value calculations out

Copy All Constraints Operators:
* Added one for bones too
* These are now included in the menus
* Removed some weird/extra code copying/changing/bleh the actcol/totcol stuff...
2010-05-27 11:56:31 +00:00