Commit Graph

32565 Commits

Author SHA1 Message Date
4e4e5bb7ff Comment no longer accurate. 2012-06-15 01:43:07 +00:00
bd9192670b Added option in shift-g to select verts by number of connected edges (valence). 2012-06-15 01:43:01 +00:00
9355bece59 click dragging with the eye dropper now averages out colors - useful when you have grainy footage of a green screen. 2012-06-14 22:48:40 +00:00
813348a4ee code cleanup: replace most fRGB functions with inline vector functions 2012-06-14 19:22:55 +00:00
c42d4b101b remove unused fRGB defines and change float member to bool. 2012-06-14 19:09:00 +00:00
91d0ef0a7e scale node for new compositor now supports framing option. 2012-06-14 18:55:35 +00:00
2cc9ecad55 fix for exporting armature, when it is explicitly selected 2012-06-14 18:29:29 +00:00
ffc9e340b1 new scaling options to scale footage without stretching - add stretch/fit/crop to compositor scale node, default behavior isnt changed.
this is only added for the old compositor, will add to the new compositor next.
2012-06-14 16:55:55 +00:00
550824968c style cleanup 2012-06-14 16:15:37 +00:00
1a39e74131 revert own commits 47907, 47908 after some discussion this is really bad and needs some different solution. 2012-06-14 16:13:09 +00:00
0b2fcf4368 change to scale node - multiply scale by scene size, without this theres no reliable way to match different scaled footage to an output and still have useful preview's at <100 percentage. 2012-06-14 15:04:40 +00:00
91eed57e62 Collada: cleanup sort function for 2012-06-14 14:48:52 +00:00
43864f9103 fix a nullpointer exception when data missing in dae file 2012-06-14 14:47:41 +00:00
931aeeb1f2 * Add RNA comment for Lamp icon defines. 2012-06-14 14:04:55 +00:00
29e5f72395 Interface:
* Rename "Clear Game Property" to "Rename Game Properties", because the operator deletes all game properties from all selected object(s), not only one.

This fixes [#31828], patch by Philipp Oeser.
2012-06-14 14:02:15 +00:00
201e9d815a Bugfix for [#31829] Add lamp icons missing. Patch by Philipp Oeser.
Note: If you do code cleanups, and revert make sure you revert it correct and not halfway. ;-) r47034
2012-06-14 13:54:55 +00:00
a2c862570e Blender is using tabs, not spaces for indentation 2012-06-14 13:48:04 +00:00
1f19bacf8e Kaying node from tomato branch
Merge keying node from tomato branch into trunk.

It was considered stable and helpful by Mango team and it'll help
studio pipeline, because nodes would stop disappearing when opening
files in current trunk.

Full information about keying nodes could be found there:
http://wiki.blender.org/index.php/User:Nazg-gul/Keying
2012-06-14 12:19:13 +00:00
d56e77ada5 Keying Screen node from tomato branch
Merge Keying Screen node developed in tomato branch into trunk.

This node is aimed to make dealing with non-even greenscreens better
by generating gradiented image which could be used a input for keyer
nodes.

Based on building voronoi diagram using motion tracking markers as
sites position and average pattern color as color for that site.

Pretty straignforward node, some documentation is there
http://wiki.blender.org/index.php/User:Nazg-gul/Keying#Screen_color
2012-06-14 12:18:42 +00:00
e2cda811ac fix for years old bug - OpenEXR always adding alpha channel on load (how did nobody notice this?). 2012-06-14 12:05:38 +00:00
d3c8cdc1c3 code cleanup: zbuf/alpha exr writing 2012-06-14 11:44:05 +00:00
a164b7ed25 Comment numberoffilters in constructor too.
Otherwise it'll for sure give compilation error.
2012-06-14 11:26:46 +00:00
a57c8a37a1 comment unused vars 2012-06-14 11:05:15 +00:00
05a1a31693 Collada: Added export Option 'sort by object name' to fix an issue with Second Life import 2012-06-14 10:38:39 +00:00
68386ef23a resolutions were not propagated correctly. 2012-06-14 10:21:53 +00:00
47950325a4 minor change to r47872, multiply both values as unsigned ints before converting to float. 2012-06-14 10:03:23 +00:00
4f607bf162 disabled some flags :) 2012-06-14 09:42:17 +00:00
8ebec02df6 Removed the actual data type concept as it was never used. 2012-06-14 09:41:41 +00:00
ee65cd7685 style cleanup 2012-06-14 09:40:36 +00:00
e8d48b187b Compositor Compile Fix (Windows):
* sqrtf only takes floats as arguments.
2012-06-14 08:53:37 +00:00
c07c572373 Fix for [#31813] "bge.types.KX_RadarSensor incorrect attributes" reported by Monster.
KX_RadarSensor.angle was returning the angle that was used to construct Bullet's physics shape, which is calculated from the logic brick gui. KX_RadarSensor.angle now recalculates the original value from the gui. However, m_coneradius isn't actually used by KX_RadarSensor that I can see, so it might be better to just assign the original angle to m_coneradius instead of the calculated value. I've also made KX_RadarSensor.angle read-only, since setting m_coneradius does not appear to have any affect, which means writing to KX_RadarSensor.angle never worked properly.
2012-06-14 08:01:20 +00:00
cae6873bc6 Sequencer Drag & Drop -- disallow dropping on sequences for the current drop_poll functions 2012-06-14 04:57:42 +00:00
fac417a3ba Fixed glares 2012-06-14 03:11:36 +00:00
cc82653b72 Matched FogGlow with old implementation 2012-06-14 01:32:45 +00:00
bde7e6c96b stule cleanup: node headers 2012-06-13 23:31:47 +00:00
906b9e0584 [#26630] Several problems with API constraint_orientation
Added a check to TRANSFORM_OT_create_orientation so it throws an exception instead of crashing blender (due to invalid view3d)

Can still create an orientation from the console just can't set it to active with the 'use' parameter
2012-06-13 23:04:32 +00:00
fd212cd4bc image sample line now updates with the compositor changes (mango request) 2012-06-13 22:38:31 +00:00
ceffc2cd50 add Anti-Aliasing (very rough draft algorithm, NOT FINAL version) to raskter lib. Code is still quite messy but will be replaced when final algo comes in anyway. 2012-06-13 19:57:23 +00:00
96099688c6 fix [#31819] New Compositor Ommits 'Composite' layer
the bug was introduced by accident in r47826, finishing a render node acted as if escape was pressed.

also changed order of signaling and releasing the buffer to match the old compositor.
2012-06-13 19:43:09 +00:00
b006ed7d65 fix: [#31684] Collada, add file extension automatically does not work 2012-06-13 19:10:52 +00:00
6dcacd62a5 style cleanup 2012-06-13 19:07:09 +00:00
9e6869ea8a style cleanup 2012-06-13 17:27:49 +00:00
5049331755 style cleanup 2012-06-13 17:23:44 +00:00
0a2da1ee45 patch [#31574] Screw seams to not work
from Benoit Donat-Bouillud (ladeheria)

from tracker -
  When using a screw axis (reference edge for screw), the operation always give the same result (as if the orientation of the reference edge was not take into account).
2012-06-13 16:06:13 +00:00
01b036f5c6 Fix #31754: strand width fade value 2.0 gives wrong result, should fade out
strand entirely. Fix based on patch by Philipp Oeser.
2012-06-13 15:33:59 +00:00
0bed750c3a move one line color conversion functions to be inline. 2012-06-13 15:13:19 +00:00
1dec23d33a add rgb_to_luma_y(), was being done inline in many places. 2012-06-13 15:05:42 +00:00
e22aa7bc38 style cleanup 2012-06-13 14:33:50 +00:00
99f7c06d7e added mask tool to recalculate handles (Ctrl+N) 2012-06-13 14:09:20 +00:00
3dd02efe2c fix for incorrectly checking for break in r47826 2012-06-13 14:01:28 +00:00