We already have different storages for cddata of verts, edges etc.,
'simply' do the same for the mask flags we use all around Blender code
to request some data, or limit some operation to some layers, etc.
Reason we need this is that some cddata types (like Normals) are
actually shared between verts/polys/loops, and we don’t want to generate
clnors everytime we request vnors!
As a side note, this also does final fix to T59338, which was the
trigger for this patch (need to request computed loop normals for
another mesh than evaluated one).
Reviewers: brecht, campbellbarton, sergey
Differential Revision: https://developer.blender.org/D4407
BF-admins agree to remove header information that isn't useful,
to reduce noise.
- BEGIN/END license blocks
Developers should add non license comments as separate comment blocks.
No need for separator text.
- Contributors
This is often invalid, outdated or misleading
especially when splitting files.
It's more useful to git-blame to find out who has developed the code.
See P901 for script to perform these edits.
Regression in recent undo system changes,
This caused T55048.
When each mode had its own undo stack it was important
to initialize it when entering edit-mode.
Adds default-generated UVs to mesh primitives (cone, cylinder, icosphere, uvsphere, cube, circle, grid)
when they are added to the scene, since some of them can be pretty awkward to unwrap manually.
Original patch: Liam Mitchell (CommanderCorianderSalamander).
Main review work: Campbell Barton (campbellbarton).
Finalization, fixes and cleanup: Bastien Montagne (mont29).
Reviewers: mont29, #mesh_modeling, campbellbarton
Reviewed By: mont29, campbellbarton
Subscribers: lkruel, campbellbarton, michaelknubben, kevindietrich
Maniphest Tasks: T37879
Differential Revision: https://developer.blender.org/D481
Was the case of several Mesh operators actually (and probably others, but cannot check
everything). Added `RNA_def_property_float_distance` helper, avoids having to
set PROP_DISTANCE subtype explicitly each time...
- Add blentranslation `BLT_*` module.
- moved & split `BLF_translation.h` into (`BLT_translation.h`, `BLT_lang.h`).
- moved `BLF_*_unifont` functions from `blf_translation.c` to new source file `blf_font_i18n.c`.
Was a regression from rBaa3c06b41ca9, hope this time all things are OK again (note the X/Y subdivision values still are different than before (-1 for same result), but imho they make more sense this way).
curves and metaballs now behave the same as meshes wrt grid scaling.
remove WM_operator_view3d_distance_invoke(), and replace with a function called from exec which initializes defaults, this way operators can have their own invoke functions.
Forward enum declaration is a bad idea, especially for C++ which requires
enum specification to dteermine which data type to use to store it.
Alternative would be to not use enum as an arument and pass it as int,
but actually would rather be strict on typing -- using explicit enum
as parameter type helps understanding the code and prevents possible
mistakes when using the function.
This simply adds a third "translation type" (in addition to iface and tip), "new data", with relevant user settings flag and helper funcs/macros (and py api).
Currently implemented name translation when adding new objects, as well as modifiers and constraints, will add the others (cd layers, scenes, perhaps nodes [though I think they do not need this], etc.) later.