Commit Graph

86 Commits

Author SHA1 Message Date
847ec075eb Cleanup: pep8 2015-05-17 17:26:01 +10:00
1c02a201ba BGE: Cleanup constraints documentation
* Fixing Python example. Behavior has changed with Blender 2.74
* Adding missing return type
* Fixing typo simbolic
* Fixing note for upper/lower limit
* Adding link to constraints constants
2015-05-10 15:58:17 +02:00
324751259e correcting typos in python api docs 2015-04-24 14:08:31 +01:00
59c0a1e7c8 Typo fix + clarification in mathutils.Vector example 2015-02-10 21:25:01 +01:00
9fa628f35b mathutils: added exponential map to Quaternion
Added conversion to and from exponential map representation. This
representation is useful for interpolation of > 2 quaternions, or in
PD controllers.

Implementation in C functions quat_to_expmap,
quat_normalized_to_expmap, and expmap_to_quat with Python API, unit
tests and documentation.

Added Quaternion.to_exponential_map() and Quaternion(3-vector) to
Python API.

Reviewers: campbellbarton

Projects: #bf_blender

Differential Revision: https://developer.blender.org/D1049
2015-02-01 13:06:00 +01:00
7095f47665 cleanup: pep8
also remove empty class parenthesis
2015-01-29 15:35:06 +11:00
90f75b8ce0 Cleanup: use static sets where possible 2014-09-18 17:45:31 +10:00
0e0e528ea4 Cleanup: pep8 2014-09-17 18:36:17 +10:00
fc1040cc47 Fix example 2014-06-25 03:04:53 +10:00
aea00c7a81 Code cleanup: style 2014-02-13 08:52:12 +11:00
4848f9029a Patch D133: Python wrapper for BLI_kdtree (adds mathutils.kdtree)
Originally by Dan Eicher, with my own fixes and adjustments (see patch page for details).

For details there are unit tests and api example usage.

	doc/python_api/sphinx-in-tmp/menu_id.png
2014-01-06 20:32:34 +11:00
4c52e737df Add ctrl-click rename to most lists in Blender UI and templates/examples.
Notes:
* Did not touch to addons, that's up to the authors. ;)
* Did not removed any "name" field below lists. We might want to do this in some cases (less UI clutter), but probably not always, so will let maintainers of the related areas decide here.
2013-11-23 20:54:32 +01:00
39593b9b11 sphinx docgen wasn't including example scripts for python methods of RNA types. 2013-10-15 05:55:51 +00:00
a6789a7f2e Fix broken example, reported by Codemanx on IRC, thanks. 2013-09-29 14:57:47 +00:00
b6631b8be7 fixes for python api docs.
also move foreach_get/set examples into their own py example files (prefer not to have example code built into blenders binary).
2013-09-18 05:20:43 +00:00
b7e2cd5948 UIList: update examples and templates. 2013-08-29 13:34:36 +00:00
3ff36f928c 3d text tool - 'insert lorem' was crashing, also add this to the text menu. 2013-06-27 04:18:01 +00:00
4f6f24752b correct example [#35850] documentation error for mathutils.Vector 2013-06-23 19:04:12 +00:00
2d4a682a8e add popup menu to allow python scripts to show popups without having to define a menu class first. 2013-06-01 04:06:38 +00:00
6fc51bf20e Moved main part of bpy.app.translations doc out of C code, as suggested by Campell, thx. 2013-05-14 18:16:37 +00:00
Lukas Toenne
4638e5f99a Merge of the PyNodes branch (aka "custom nodes") into trunk.
PyNodes opens up the node system in Blender to scripters and adds a number of UI-level improvements.

=== Dynamic node type registration ===
Node types can now be added at runtime, using the RNA registration mechanism from python. This enables addons such as render engines to create a complete user interface with nodes.

Examples of how such nodes can be defined can be found in my personal wiki docs atm [1] and as a script template in release/scripts/templates_py/custom_nodes.py [2].

=== Node group improvements ===
Each node editor now has a tree history of edited node groups, which allows opening and editing nested node groups. The node editor also supports pinning now, so that different spaces can be used to edit different node groups simultaneously. For more ramblings and rationale see (really old) blog post on code.blender.org [3].

The interface of node groups has been overhauled. Sockets of a node group are no longer displayed in columns on either side, but instead special input/output nodes are used to mirror group sockets inside a node tree. This solves the problem of long node lines in groups and allows more adaptable node layout. Internal sockets can be exposed from a group by either connecting to the extension sockets in input/output nodes (shown as empty circle) or by adding sockets from the node property bar in the "Interface" panel. Further details such as the socket name can also be changed there.

[1] http://wiki.blender.org/index.php/User:Phonybone/Python_Nodes
[2] http://projects.blender.org/scm/viewvc.php/trunk/blender/release/scripts/templates_py/custom_nodes.py?view=markup&root=bf-blender
[3] http://code.blender.org/index.php/2012/01/improving-node-group-interface-editing/
2013-03-18 16:34:57 +00:00
23aa0c9067 Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
769ab3eed8 code cleanup:
- cycles ui used 'cscene' for scene.cycles and scene.cycles_curves
- style cleanup
2013-01-15 23:17:45 +00:00
9f2e845181 code cleanup: use BMW_begin insode for loops body. 2013-01-14 09:53:56 +00:00
Lukas Toenne
123191881b Added some python API examples for the new get/set callbacks in bpy.props. 2013-01-05 15:50:51 +00:00
9b9da2820b Adding some example for new UIList... 2013-01-05 11:14:35 +00:00
4ed4be1fc2 example use of addon preferences. 2012-12-29 11:07:31 +00:00
b290f9a6cc add bmesh.free() to example & template 2012-12-01 07:16:08 +00:00
f828a318f5 include an example in the api docs for using bmesh operators to make 2 links in a chain. 2012-11-28 15:08:45 +00:00
13d829e57d * Fix small bug in Python operator example; improved example of modal operator 2012-10-12 18:19:39 +00:00
4ef8f3f537 code cleanup: assign mode to a variable in the 3d view header and remove some unused imports 2012-07-29 14:07:57 +00:00
edf244cbf7 document calling operators with undo enabled. 2012-06-28 08:17:28 +00:00
15cb064e1b style cleanup 2012-06-25 07:24:48 +00:00
98e6912480 style cleanup 2012-06-19 22:17:19 +00:00
b5b8306685 code cleanup: includes, also correct some py example typos 2012-06-16 20:20:07 +00:00
8849a78970 Added example of basic objects ooperations in Python, liek adding object
datablock, adding object, linking it to scene and making selected and active.
2012-06-06 10:01:17 +00:00
f16f545c6e style cleanup
also fix example for mesh uv's
2012-05-22 16:24:09 +00:00
2151c2f28e Python: documentation about overriding context members. 2012-05-02 13:28:13 +00:00
657e62c912 code cleanup: tag unused vars 2012-05-01 18:57:32 +00:00
a1b9608ddd add mesh example with docs explaining polygon / loop relationship 2012-04-23 00:20:32 +00:00
Dalai Felinto
5585b3e908 rst bge touch ups: making the title of the examples slightly more noticeable
-  it's still not correct, comparing to the other examples, but at least it looks okish.
-  fixed some small typos
2012-01-23 19:53:23 +00:00
166a37532f remove *.select_inverse operators where the *.select_all operator has an invert option. 2012-01-14 06:58:03 +00:00
cce9c43295 correct api doc examples and a typo 2012-01-05 05:43:35 +00:00
6e28ac2d7b pep8 edits and avoid naming conflicts with python builtins 2011-11-24 19:36:12 +00:00
f086201518 cmake & pep8 tidy up, also some style edits.
remove unneeded collection length function.
2011-11-08 01:32:34 +00:00
95948d0e0e SVN maintenance. 2011-11-07 23:50:12 +00:00
87cd81b162 - added docs and examples for bpy.app.handlers
- correct error in own last commit for BKE_screen_find_big_area()
2011-11-04 04:27:46 +00:00
67c15da97d docs / clenup (no functional code changes)
- added API examples for mathutils.Color/Euler/Quaternion/Matrix.
- corrected own bad spelling matricies --> matrices.
- minor pep8 edits.
- update CMake ignore file list.
2011-10-17 02:20:53 +00:00
a4a09fc638 Fix for [#28792] Invalid 'aud' documentation examples. 2011-10-02 18:00:06 +00:00
e2818f1b92 - include enum names and descriptions in sphinx generated documentation
- add descriptions for operator bl_options
2011-09-15 16:15:24 +00:00