Commit Graph

66940 Commits

Author SHA1 Message Date
30935955d6 UI: minor tweaks to image editor panels 2019-05-19 18:56:17 +02:00
2ff393bb98 UI: use single column layout for image settings panels 2019-05-19 16:24:53 +02:00
7aaa7aa9dd Images: change alpha settings to support channel packing
This also replaces the Use Alpha setting. We now have these alpha modes:

* Straight: store RGB and alpha channels separately with alpha acting as a
  mask, also known as unassociated alpha.
* Premultiplied: transparent RGB pixels are multiplied by the alpha channel.
  The natural format for renders.
* Channel Packed: different images are packed in the RGB and alpha channels,
  and they should not influence each other. Channel packing is commonly used
  by game engines to save memory.
* None: ignore alpha channel from the file and make image fully opaque.

Cycles OSL does not correctly support Channel Packed and None yet, we are
missing fine control over the OpenImageIO texture cache to do that.

Fixes T53672
2019-05-19 14:36:42 +02:00
3b23b5c638 Images: don't (un)premultipy non-color data
The previous behavior here was wrong for some specific combinations of
settings, non-color RGB channels should never be affected by the alpha
channel.
2019-05-19 14:36:42 +02:00
bb8ed813f3 Cleanup: remove unused image buffer code 2019-05-19 14:16:36 +02:00
ec1c9e3258 Python API: add a Matrix.Diagonal constructor to mathutils.
For some reason there seems to be no way to do the very simple and
obvious task of converting a scale vector to a matrix via mathutils.
The Matrix.Scale constructor does something complicated instead.

Reviewers: brecht, campbellbarton

Differential Revision: https://developer.blender.org/D4893
2019-05-19 15:03:27 +03:00
255615867c Fix inconsistent toolbar and sidebar sizes in default workspaces 2019-05-19 13:21:24 +02:00
434acfd904 UI: add Panel.bl_order property to control order of panels for add-ons
This fixes poor Cycles panel ordering, with Freestyle and Custom Properties
appearing at the top.

For most cases order of registration is still the easiest way to control
order and it's recommended to keep using that. This is mainly to solve a few
cases where we want a few built-in panels to appear below add-on panels.
2019-05-19 11:33:27 +02:00
c0352551d2 Fix T64822: curve widget point selection does not take into account DPI 2019-05-19 11:33:27 +02:00
f7b60f878b Cleanup: doxygen parameters 2019-05-19 19:21:45 +10:00
f2eef45200 Cleanup: use wm prefix for GenericCallback
Without this it's not clear what kinds of data this deals with.
2019-05-19 14:56:49 +10:00
7decb9ad08 Cleanup: rename BLI_appdir_fonts_* -> font
Plural name doesn't fit with textures, sounds & other paths
that may be added.

Also quiet unused warning.
2019-05-19 14:50:02 +10:00
06c4139a68 UI: Remove Hover Highlight When Outliner Loses Focus
This patch removes the hover highlight that can sometimes remain after moving out of the Outliner space

Differential Revision: https://developer.blender.org/D4822

Reviewed by Brecht Van Lommel
2019-05-18 17:09:45 -07:00
5f2578f32f UI: Default Directory for Windows Fonts
This patch gives new Windows users a better default preference for fonts folder

Differential Revision: https://developer.blender.org/D4725

Reviewed by Campbell Barton and Brecht Van Lommel
2019-05-18 16:40:33 -07:00
94db2c1f32 Edit Mesh Selection Drawing: Make sure the state of point size is enabled. 2019-05-18 12:25:53 -03:00
4f6e252805 Fix T54686: objects don't occlude each other for edit-mesh select (part 2)
The previous fix 8a6414ed46, resolved selection picking but didn't
work for box/circle/lasso select.

- Add ED_select_buffer_utils.h for general select-buffer operations
  unrelated to edit-mesh.

- Circle select still needs to cache select-id's for each update.
2019-05-18 23:58:46 +10:00
eddda5194c Cleanup: remove unused argument 2019-05-18 23:55:58 +10:00
53f77ae722 macOS/Linux: use more standard button layout in quit dialog
Ref D3118. This matches macOS and GNOME.
2019-05-18 14:43:10 +02:00
95a42ccf1c Fix T64762: incorrect textures for non-color images with an alpha channel 2019-05-18 12:54:59 +02:00
8a5effe967 Fix T64791: light sun angle not saved
There is a deeper problem here with DNA_struct_elem_find and Lamp/Light name
aliasing, to be fixed separately.
2019-05-18 12:45:56 +02:00
79cfd5134d Fix image not being marked as modified on texture paint undo/redo 2019-05-18 12:42:22 +02:00
396558b36f Windows: use more standard button layout in quit dialog
macOS and Linux remain the same as before. Ref D3118.
2019-05-18 12:19:27 +02:00
a82bc70512 Fix use of deprecated DoF distance property 2019-05-18 11:50:55 +02:00
07c67148e3 Mesh: remove Double Sided lighting option, it does nothing in the new viewport
This is legacy option from fixed-function graphics hardware, where per-vertex
lighting meant this had a significant performance impact.
2019-05-18 11:42:31 +02:00
14f00e11fe macOS: always use the Blender quit dialog, like other platforms
The same was done for Windows, but some extra changes were needed to make it
work on macOS. This is required because the Blender quit dialog now contains
additional settings for image saving.
2019-05-18 10:31:10 +02:00
40a7ec8375 UI: Sequencer menus
Add missing menu entries:

  - Select Box
  - Sound Crossfade
  - Toggle Meta
  - Gap Remove

Also:
  - Rename menu entries to use Playhead rather than the ambiguous Frame
  - Use icons for the rest of the Add menu categories

Thanks to user tintwotin for pointing out the missing items
2019-05-18 01:11:45 +02:00
8af1d1b199 UI: Icons update
New icons from Andrzej Ambroż / Jendrzych:

  - Bespoke icon for creating new Collections
  - Special icons for Rigid Body and Rigid Body Constraints (Physics Properties)
  - New icons for Holdout and Indirect Only toggles in the Outliner
  - New generic Cursor icon for cases that are not related to either Orientation or Pivot

Many other tweaks to existing icons, including:

  - Add & Remove Keyframe
  - Weight Paint & Collision Modifier
  - Tablet Pressure Sensitivity
  - Playback icons
2019-05-17 23:22:22 +02:00
572754f894 Fix T64775: crash loading Eevee files with DoF, after recent changes
Additional fix to ensure Cycles versioning is done after Eevee.
2019-05-17 22:56:29 +02:00
728d99f446 Fix T64775: crash loading Eevee files with DoF, after recent changes
Version after lib linking due to following ID pointers.
2019-05-17 22:51:08 +02:00
3022dd2b27 Images: changes to avoid losing new images that have not been saved
The basic idea is that such new images will be packed into the .blend file
when saving all modified images from the quit dialog. To make this workflow
nicer a number of changes were made to how this type of packed image is
handled.

* "Save Modified Images" now packs generated images into the .blend file.
* "Save As" for packed images now automatically unpacks the image, so that
  it's easy to save automatically packed images. "Save Copy" keeps it packed.
* "Save" for packed images now re-saves the image into the .blend file, so
  that it's effectively the equivalent of "Save" for non-packed images.
* Empty image filepaths are no longer remapped when saving the .blend file.
  Previously it would become e.g. "//../../" which makes no sense for generated
  images with no filepath yet.
* Hide unpack button and filepath for such packed images with no filepath.
  Unpacking does not work in a predictable way without a filepath, better
  to just "Save As".
2019-05-17 20:03:26 +02:00
60a4342557 Cleanup: Eevee: Use dummy texture for GTAO when not enabled 2019-05-17 19:25:01 +02:00
be5fd9c09f Fix T64300: Missing update of original data-block on redo
Dependency graph was not yet set as active when is used by
operator which is being redone.
2019-05-17 19:00:36 +02:00
0920cb650d UI: Small tweaks to the save dialog:
- Add back info icon at the top.
  - Remove icons from the buttons. None of the OS's we support use icons here
  - Remove button align. It doesn't work well with the active default highlighting
  - Center-align the text inside the buttons

To make this look even nicer, we should add more padding all around the edges, but that could be done separately.
2019-05-17 18:58:35 +02:00
Dalai Felinto
e3ea703b09 Outliner: Make restriction icons inactive based on hierarchy value
If the parent of a collection has a setting disabled, the children should have
that setting inactive.

In some cases a column may affect another one. For example, disabling a
collection to render should make holdout and and indirect only inactive.

In View Layer it works for both objects and collections.
For Scenes mode, it works only for collections.

Differential Revision: https://developer.blender.org/D4888
2019-05-17 13:49:45 -03:00
848967c21d Fix meshes.new_from_object() not preserving materials 2019-05-17 18:26:00 +02:00
0c4ce8e55e Eevee / Workbench: Fix hair normals
Hair normals were not behaving correctly. This corrects their looks and
fix the node shader geometry that was showing the flat normal.
2019-05-17 18:17:23 +02:00
ec3940ab0a Cleanup: Eevee: Use DRW_PASS_CREATE macro when possible 2019-05-17 18:17:23 +02:00
97d22e12b5 Cleanup: DRW: Remove uneeded DRWState values
This removes:
- DRW_STATE_TRANS_FEEDBACK
- DRW_STATE_WIRE
- DRW_STATE_POINT
2019-05-17 18:17:23 +02:00
02319549c3 Fix T64759: Pick select selects an incorrect face in edit mode.
Bug introduced in T64759.
2019-05-17 13:02:57 -03:00
2a31e0c812 Images: make it harder to accidentally undo image texture painting changes
Editing properties like generated X/Y size clears any changes to the image,
and it's not obvious that this is destructive. Now if the image has been
painted on or baked to, buttons to Save or Discard changes will appear and
editing the properties will be disabled until doing one of these.
2019-05-17 17:59:26 +02:00
e8238e1123 Images: make image save operator available outside image editor
This includes some refactoring of image operator poll functions.
2019-05-17 17:59:26 +02:00
b38853e89f Cleanup: remove unused image code 2019-05-17 17:59:26 +02:00
d12244cea0 Cleanup: move Image flags into DNA, for consistency with other types 2019-05-17 17:59:26 +02:00
bc3139d792 Cycles/Eevee: unify depth of field settings for cameras
There is now a checkbox to enable/disable depth of field per camera. For Eevee
this replace the scene level setting. For Cycles there is now only an F-Stop
value, no longer a Radius.

Existing files are converted based on Cycles or Eevee being set in the scene.

Differential Revision: https://developer.blender.org/D4882
2019-05-17 17:59:26 +02:00
043299ab69 UI: Use correct icon for saving in the close dialog. 2019-05-17 17:55:14 +02:00
5ce3f69da4 UI: File Close Dialog
This adds a new dialog that is shown whenever a file is closed.
So, either when a new file is opened, or when Blender quits.
The dialog allows to save unsaved changes. Furthermore it also
allows saving images that have been modified in Blender, but are
not saved yet.

Known limitations:
* Images that have no file path and have not been packed before,
  are not saved.
* On MacOS the old dialog is shown when Blender quits.

Reviewers: brecht, billreynish

Differential Revision: https://developer.blender.org/D4860
2019-05-17 17:43:36 +02:00
fa9ab7b5a9 Fix T64595: Mask does not update correctly when changing frames
Is caused by change which made all IDs to have parameters.

Solved by using more explicit relations.
2019-05-17 15:48:01 +02:00
cd78a08a19 Fix compilation error in release mode
Caused by recent fix.
For some reason compiled fine in debug mode, but not in release.
2019-05-17 15:35:57 +02:00
Dalai Felinto
0255cf8126 Set selection column restrict hidden by default
This was discussed in the past, the idea is to get the outliner even more compact.
Also to let users to use the viewport selection restriction further.

It would be nice to haven indication that an invisible column is set, but this is
no particular to the selection column.
2019-05-17 10:16:25 -03:00
fccb42c41f Fix T63981: Factory default memory cache limit is 4096 MB (32bit builds)
very straightforward: initialize default to the same hard limit as the
RNA properties.

Annoying part is that it's not trivial to make RNA to use same BLI functions,
so leaving that behind for now.
2019-05-17 15:02:12 +02:00