Commit Graph

551 Commits

Author SHA1 Message Date
Lukas Toenne
8e0fe8bff7 Merged the particles-2010 branch with node improvements into trunk.
This branch adds mostly organizational improvements to the node system by renaming the node folders and files. A couple of internal features have been added too.
Detailed information can be found on the wiki page:

http://wiki.blender.org/index.php/User:Phonybone/Particles2010
2011-09-05 21:01:50 +00:00
42faf7ae41 Merge with trunk r39928 2011-09-05 17:06:09 +00:00
7db432d29d Merged changes in the trunk up to revision 39826.
Made a major amount of conflict resolution for code adaptation to
the animation system updates introduced in the Pepper branch recently
merged to the trunk.

Resolved conflicts:
source/blender/blenkernel/intern/anim_sys.c
source/blender/blenkernel/intern/library.c
source/blender/editors/animation/anim_channels_defines.c
source/blender/editors/animation/anim_channels_edit.c
source/blender/editors/animation/anim_filter.c
source/blender/editors/animation/keyframes_draw.c
source/blender/editors/animation/keyframes_edit.c
source/blender/editors/include/ED_anim_api.h
source/blender/editors/space_nla/nla_buttons.c
source/blender/editors/space_nla/nla_channels.c
source/blender/makesdna/DNA_action_types.h
source/blender/makesdna/intern/makesdna.c
source/blender/makesrna/intern/rna_main_api.c
2011-09-03 20:48:43 +00:00
e4fd20c20c Merging r39652 through r39842 from trunk into vgroup_modifiers. 2011-09-01 17:49:57 +00:00
Xiao Xiangquan
981f7fcd0d merge with trunk r39834 2011-09-01 15:08:32 +00:00
9bc92b2146 svn merge -r39781:39792 https://svn.blender.org/svnroot/bf-blender/trunk/blender, merge pepper, manually merged source/blender/editors/transform/transform_generics.c 2011-09-01 00:35:30 +00:00
4593e2e410 rna polygon access to loop vertex indicies. 2011-08-31 11:21:54 +00:00
03d9428141 initial support for rna wrapping polygons, no loop support though. 2011-08-31 05:13:21 +00:00
5bac37f6d4 * Reverting Titlecard commit r37537
* Reverting update recent files commit r37155
* Turning reference counts into unsigned ints
* Minor things
2011-08-29 15:01:55 +00:00
33bb1ed53e Merged changes in the trunk up to revision 39661. 2011-08-24 00:18:26 +00:00
c5106fd097 Merge with trunk r39589 2011-08-21 19:37:19 +00:00
6bc5d5258f Stroke geometry modifiers
Added a set of stroke geometry modifiers to the Geometry tab of line styles
in the Parameter Editor mode.  Now the following stroke geometry modifiers are
available, each with a set of animateable parameters:
- Sampling: changes the resolution of stroke backbone polylines.
- Bezier Curve: replace stroke backbone with a Bezier approximation of the
  stroke backbone.
- Sinus Displacement: add sinus displacement to stroke backbone.
- Spatial Noise: add spatial noise to stroke backbone.
- Perlin Noise 1D: add one-dimensional Perlin noise to stroke backbone.
- Perlin Noise 2D: add two-dimensional Perlin noise to stroke backbone.
- Backbone Stretcher: stretch the beginning and the end of strokes.
- Tip Remover: remove a piece of stroke at the beginning and the end of strokes.

To branch users: When you have a .blend file with Freestyle options specified,
you may want to add a Sampling modifier with the 'sampling' value set to 5.
This value specifies a resolution of polylines for line drawing in Freestyle.
If no sampling modifier is specified, your line drawing will result in coarse
polylines.  Before geometry modifiers were introduced, this initial sampling
was automatically done.  Now the initial sampling is a tunable parameter that
can be omitted, allowing better control on polyline resolution.
2011-08-19 14:05:11 +00:00
Xiao Xiangquan
ed158eeeb9 update property strings cover. 461 new items 2011-08-18 15:53:30 +00:00
236a94268e Merging r39199 through r39485 from trunk into vgroup_modifiers. 2011-08-17 11:11:43 +00:00
23807d1fb4 Merging trunk up to r39447. 2011-08-16 14:11:58 +00:00
540f0c64b5 add in asserts for when array/non array RNA funcions are used incorrectly, would have made previous fix a lot easier to find.
also remove unused argument from RNA_property_array_check.
2011-08-14 10:28:18 +00:00
4e0b1d9177 Merged changes in the trunk up to revision 39368.
Conflicts resolved:
release/scripts/startup/bl_ui/properties_render.py
2011-08-13 23:29:16 +00:00
Xiao Xiangquan
b99f7af357 remove gettext from mkaesrna, and update language packs 2011-08-11 22:14:07 +00:00
ef18ec335f svn merge -r39145:39286 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-11 05:04:01 +00:00
Xiao Xiangquan
465c3b82fa merge with trunk r39216 2011-08-10 14:32:03 +00:00
97d4240911 Merging r38818 through r39198 from trunk into vgroup_modifiers. 2011-08-08 21:28:51 +00:00
cc0ec3aa33 fix [#28178] make single user copy of object data doesn't work 2011-08-08 08:22:01 +00:00
3e85ec432e 3D Audio GSoC:
Adds new speaker object type.

Notes:
* Needs some nice icons
* Quickily review by Joshua Leung (5 mins)
* Properties UI updated (with help of Thomans Dinges)
* Speakers have their own theme color
* No real audio functionality yet.
* Minor bug regarding lamps/lattices fixed in interface_templates.c

I personality tested:
* Creation, Deletion, Duplication
* Saving, Loading
* Library linking (incl. make local)
* Tracking
* Dope Sheet, Outliner
* Animation
* Drawing (incl. Theme)
2011-08-01 11:44:20 +00:00
1e2e080853 Adding WeightVG modifiers code. Still some points to tweak, though.
NOTE : Haven’t yet tested build with scons, will do asap (unless someone else does :) ).
2011-07-25 15:27:01 +00:00
0a9094a8e3 New line style modifiers for changing line color, alpha transparency, and
line thickness based on object materials.  Accessible material attributes
are diffuse color, specular color, specular hardness, and alpha.
2011-07-24 23:29:19 +00:00
6a392e8cb5 == RNA Property Updates get called by Animation System now ==
This fixes bug #26764 and several others like it, where modifier
properties (and others, but most visibly modifiers) would not do
anything when animated or driven, as modifier properties require the
RNA update calls to tag the modifiers to get recalculated.

While just adding a call to RNA_property_update() could have gotten
this working (as per the Campbell's patch attached in the report, and
also my own attempt #25881). However, on production rigs, the
performance cost of this is untenatable (on my own tests, without
these updates, I was getting ~5fps on such a rig, but only 0.9fps or
possibly even worse with the updates added).

Hence, this commit adds a property-update caching system to the RNA
level, which aims to reduce to the number of times that the update
functions end up needing to get called.

While this is much faster than without the caching, I also added an
optimisation for pose bones (which are numerous in production rigs) so
that their property updates are skipped, since they are useless to the
animsys (they only tag the depsgraph for updating). This gets things
moving at a more acceptable framerate.
2011-07-24 04:34:46 +00:00
Xiao Xiangquan
470a5017fb complete space outliner, space node, space nla, etc. 2011-07-13 14:41:12 +00:00
Xiao Xiangquan
9b8538c69c 3D view, graph editor, etc. done 2011-07-02 03:17:09 +00:00
d65ebf8c84 Merged changes in the trunk up to revision 37799.
Note for VS2008 plus CMake users:
I had to remove OpenEXR debug libs from the "blender" project properties >
Linker > Additional Dependencies.  Otherwise I got a number of linker errors
concerning duplicated symbols between libcmt.lib and libcmtd.lib.
2011-06-25 00:49:53 +00:00
Xiao Xiangquan
79c129647e right panel done 2011-06-24 04:22:27 +00:00
Xiao Xiangquan
b429af10d0 merge from trunk #37722 2011-06-24 03:30:50 +00:00
207911bdb3 Merge with trunk r37677 2011-06-20 22:55:18 +00:00
Xiao Xiangquan
9a2f36b50f handle SpaceType and UserPref popups 2011-06-20 10:07:46 +00:00
b937a4f5b6 Merge with trunk r37546 2011-06-16 12:00:03 +00:00
3de22dec26 Dynamic Paint:
Committed changes from previous weeks, biggest changes are:
* Canvas can now have multiple "surfaces" that each can have specific format, type and settings.
* Renewed UI to support this new system.
* Aside from old "image sequence" output format, Dynamic Paint can now work on vertex level as well. Currently vertex paint and displace are supported.
* Integrated vertex level painting with Point Cache.
* Added viewport preview for Point Cache surfaces.

Due to massive amount of changes, old Dynamic Paint saves are no longer supported. Also some features are temporarily missing or may not work properly.
2011-06-16 10:41:00 +00:00
0a998decb6 fix [#27673] Value sliders >1 do not represent numerical ratios right
the soft limits for array buttons not take into account the min/max of all array elements
2011-06-16 06:47:54 +00:00
cfcc4b4fcd == Simple Title Cards for Sequencer ==
This commit adds an experimental effect strip to the sequencer: "Title
Card".

This is useful for adding simple one-line text section headers or
"title cards" (i.e. title + author/contact details) to video clips,
which is often seen in demo videos accompanying papers and/or
animation tests.

See http://aligorith.blogspot.com/2011/06/gsoc11-simple-title-
cards.html for some more details on usage.

Code notes:
- There are a few things I've done here which will probably need
cleaning up. For instance, the hacks to get threadsafe fonts for
rendering, and also the way I've tried to piggyback the backdrop
drawing on top of the Solid Colour strips (this method was used to
keep changes here minimal, but is quite fragile if things change).
2011-06-16 02:46:38 +00:00
32c7e22d36 Merged changes in the trunk up to revision 37388.
Conflicts resolved:
release/scripts/startup/bl_ui/properties_render.py
source/creator/SConscript
source/blender/blenlib/intern/bpath.c
source/blender/editors/space_outliner/outliner.c
2011-06-11 00:22:10 +00:00
8cee328546 Support for update callbacks in python defined RNA properties as discussed last meeting.
This means script authors can perform actions using these callbacks rather then on drawing which puts blender in a readonly state.

Simple example:

import bpy
def up_func(self, context):
    print("test")

bpy.types.Scene.testprop = bpy.props.FloatProperty(update=up_func)
bpy.context.scene.testprop = 11

# prints -> test
2011-06-06 17:50:20 +00:00
57c3c9e70f support for dynamic items in bpy.props.EnumProperty(), the items keyword argument can optionally be a function rather then a list. 2011-05-26 16:07:28 +00:00
3b41ab432b Applied Dynamic Paint 1.18f patch as a codebase for GSoC. 2011-05-24 07:08:58 +00:00
dfcd015535 Merged changes in the trunk up to revision 36757. 2011-05-19 01:40:37 +00:00
66f51ba5d1 RNA: make mechanism used by operators to keep python instance alive more generic, to be used by render engine later. 2011-05-18 11:21:10 +00:00
ebe47add08 fix for one of the issues in [#27035] 3 problems: crash and enum "REGION" not found in ('VERTS')
now constraint macro argument shows as 'NORMAL' rather then '<UNKNOWN ENUM>'
2011-05-18 09:07:15 +00:00
70b832589a [PATCH] == Sequencer ==
This patch adds adjustment layer tracks to the sequencer and does some cleaning
up of the code.

What's an adjustment layer?

Think of it as an effect track, which takes no explicit input, but alters
the output of everything down the layer stack.

So: you can add several stages of color correction with it.

And: you can even use it with metastrips to group several adjustments together.
2011-05-16 17:14:47 +00:00
31471f644c Merged changes in the trunk up to revision 36551.
Conflicts resolved:
source/creator/SConscript
2011-05-09 01:38:29 +00:00
5ed5c7441c new rna api call: RNA_struct_idprops_unset(op->ptr, "someprop"), added to allow un-setting operator properties. 2011-05-04 17:36:13 +00:00
6b0d932c0d warp modifier, added in the render branch for durian.
simple modifier, almost like a hook, except it can deform with 2 object source -> target, has option to preserve rotation and use different falloff types.
2011-05-01 15:16:59 +00:00
09c7d5aeb8 Merged changes in the trunk up to revision 35972. 2011-04-03 12:46:33 +00:00
412eed6a27 RNA functions for adding timer (needed for demo mode, also useful for python modal operators).
- timer = WindowManager.event_timer_add(time_step, window=None)
 - WindowManager.event_timer_remove(timer)

Still TODO, is a way for python to check the timer identity.
2011-03-28 04:55:24 +00:00