Commit Graph

4182 Commits

Author SHA1 Message Date
ea6d0b7a3b In fact, snapping in particle edit mode also might make sense.
Pardon for extra noise..
2012-02-17 17:25:51 +00:00
5ca057f755 Fix for recent changes in 3D viewport header: object might be missed and in this
case check for current mode isn't needed
2012-02-17 11:46:28 +00:00
ed3b7e2c23 Camera tracking: configurable filter type for 2d stabilization
--
svn merge -r44151:44152 ^/branches/soc-2011-tomato
2012-02-17 08:27:19 +00:00
283ab431a5 Cleanup of 3D viewport header in painting modes:
- Hide Manipulate center points in sculpt and particle edit modes
- Hide 3D manipulators and orientation from sculpt mode
- Hide snap buttons in sculpt, weight, texture, vertex and particle painting modes

All this options weren't make sense in this modes and might only confuse user.

This will resolve issue #30180: 3D View header buttons and modes
2012-02-17 06:59:32 +00:00
7cbd4d3576 Sculpt/Paint UI: Add a new menu for brush options.
For vertex/weight/texture paint, this has only the flags for using
unified size/strength. (Addresses TODO in code, before only sculpt
menu had these settings.)

For sculpt, moved the brush-related settings from the sculpt menu to
the brush menu.

Note that these menus are still very out of date (missing lots of
options), will address that in a different commit.
2012-02-16 18:06:38 +00:00
cbe14f3400 Sculpt UI: add missing sculpt options to menu 2012-02-16 16:38:05 +00:00
c8fe53871c Bugfix: update the sculpt menu to use the correct path to the unified paint settings. 2012-02-16 16:33:50 +00:00
62d09c9103 Tomato: configurable filter type for 2d stabilization 2012-02-16 15:03:37 +00:00
b5628b45ff Merging r44129 through r44139 from trunk into soc-2011-tomato 2012-02-16 07:11:50 +00:00
a0feea1fc0 fix [#30201] bpy_extras.image_utils.load_image always returns placeholder
in existing addons this only effects OBJ import.

interestingly even though this is a bug (in that its returning a placeholder when it should load the image), since the placeholder points to the correct path, the image will load correctly when refreshed, so the bug's not too bad.
2012-02-16 04:08:52 +00:00
4eb006f6f5 Merging r44070 through r44108 from trunk into soc-2011-tomato 2012-02-14 15:19:49 +00:00
b765dd16e4 fix for typo 2012-02-13 12:57:46 +00:00
e6dc5cc156 themes to be distributed with release 2012-02-13 11:29:34 +00:00
aee007c664 more tweaks, outline is lighter then the color given so compensate a bit. 2012-02-13 11:14:12 +00:00
bcf4491304 Merging r44003 through r44069 from trunk into soc-2011-tomato 2012-02-12 19:00:13 +00:00
bbff6787bc Fix #30132: "Add Game Property" works incorrect after "Add Text Game Property"
Issues was caused by operator props "presets" which was reusing name of property
on every run of OBJECT_OT_game_property_new. This run into conflict with how text
property is determining -- it's stupid name comparsion which worked unexpectable
after adding and removing text property.

Solved by using empty (default) name for game_property_new when crating game property.
2012-02-12 10:23:06 +00:00
2956ea22f2 typo fix when a preset fails to run. (fail at failing) 2012-02-11 15:49:25 +00:00
a43e627371 fix for presets reusing previous options (which broke preset add/remove) 2012-02-09 13:02:22 +00:00
9e8c17206f Merging r43995 through r44002 from trunk into soc-2011-tomato 2012-02-09 12:35:50 +00:00
c966601e86 Reset Use Active Clip for Follow Track constraints when linking empty to a track 2012-02-09 10:24:44 +00:00
1957a29c5a Merging r43952 through r43994 from trunk into soc-2011-tomato 2012-02-08 20:40:44 +00:00
0d29b5c3df add bake action into animation menu - this nifty operator wasn't available anywhere in the UI. 2012-02-08 14:01:47 +00:00
1f74789d12 Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00
c5664a86a0 Merging r43909 through r43951 from trunk into soc-2011-tomato 2012-02-07 15:04:56 +00:00
72889d8935 Code Cleanup: remove unused preset variable. 2012-02-07 06:53:19 +00:00
fa163003c9 Release schedule:
* BCon4, important bug fixes only.
* Update readme.html and links to release logs, which now point to http://www.blender.org/development/release-logs/blender-262
2012-02-05 16:05:36 +00:00
81048fed74 Merging r43871 through r43908 from trunk into soc-2011-tomato 2012-02-05 14:39:43 +00:00
04a079668c Movie Clip Editor: cleanup of display panels
- Split display options into two panels:
  * Display, which contains all general display options related on editor itself
  * Marker Display, which contains options which makes sense for markers themselves
   and not used so often.
- Remove Show GPencil option which doesn't actually make sense because strokes might
  be disabled from GPencil panel
- Removed Show Pyramid option and show pyramid for KLT tracker as default.
- Added hotkey to toggle Show Disabled (Alt-D)
- Added hotkey to toggle Show Pattern (Alt-S)

Changes in interface and hotkeys are done by Sebastian Koenig.
 Thanks for the patch!

Own changes in interface were related on Aspect Ratio. It doesn't make
much sense for tracking (camera pixel aspect is what you'll want to use,
but for masking it would make much more sense because when you just
want to create a mask for footage you don't actually have camera).
Just removing from interface seems not so nice for now.

Merged from soc-2011-tomato rev43872
2012-02-05 13:43:58 +00:00
6927dcbf6f fix [#30068] Link Empty to Track python error
incorrect attribute used (likely code added since last release).
2012-02-04 11:12:18 +00:00
637bc0ddea Code Cleanup: pep8 edits 2012-02-04 11:10:41 +00:00
c8f5dac11b Movie Clip Editor: implemented option to display frame using OpenGL textures
Initial idea was to perform bilinear filtering for displaying proxied frame
to make it looking a bit smoother. It was done but it was also discovered
that using such kind of texture buffers helps on some crappy videocards
when playing $k footage.

Currently check for NPOT support is disabled, so use this option with care.
2012-02-03 19:13:31 +00:00
c354a6a02c Movie Clip Editor: cleanup of display panels
- Split display options into two panels:
  * Display, which contains all general display options related on editor itself
  * Marker Display, which contains options which makes sense for markers themselves
    and not used so often.
- Remove Show GPencil option which doesn't actually make sense because strokes might
  be disabled from GPencil panel
- Removed Show Pyramid option and show pyramid for KLT tracker as default.
- Added hotkey to toggle Show Disabled (Alt-D)
- Added hotkey to toggle Show Pattern (Alt-S)

Changes in interface and hotkeys are done by Sebastian Koenig.
Thanks for the patch!

Own changes in interface were related on Aspect Ratio. It doesn't make
much sense for tracking (camera pixel aspect is what you'll want to use,
but for masking it would make much more sense because when you just
want to create a mask for footage you don't actually have camera).
Just removing from interface seems not so nice for now.
2012-02-03 19:13:08 +00:00
d273420690 Merging r43848 through r43870 from trunk into soc-2011-tomato 2012-02-03 18:47:15 +00:00
e3958015db Code Cleanup: check is / is not when comparing singletons. 2012-02-02 21:07:56 +00:00
3b3d811bf0 Disallow fill caps for curves without bevel object.
It's getting complicated to detect which part of curve is actually a
cap in cases like extruded 2d curve with non-zero depth.
2012-02-02 19:20:51 +00:00
aef11b52d0 Added option to fill caps of bevelled curves.
It can be found in Shape panel below Fill label. If this option is enabled,
caps of curve will be filled.
2012-02-02 15:15:52 +00:00
3719942abb Merging r43721 through r43847 from trunk into soc-2011-tomato 2012-02-02 13:04:52 +00:00
d8c4e59f67 * fix for error in shape transfer (wrong var name).
* fix for error alligning object to the view when no space was set.

also added blenderplayer start to CTest operator blacklist.
2012-02-02 05:11:42 +00:00
f193291b32 Movie Clip Editor: proxy sizes for original and undistortted footages are now controlling separately 2012-02-01 18:08:37 +00:00
Lukas Toenne
e6efe93c09 Optional offset for fluid cache frame reading.
This was a request by Daniel Salazar. It adds a new frame offset variable to fluid sim settings, which can be used to display baked fluid sims at different times. Eventually this could be replaced by real NLA strips for cached data, but until then this is a simple way to have more flexible cache result usage.

Not strictly a BCon3 patch, but after IRC discussion with Genscher, ZanQdo and kaito decided to commit it anyway, since it's a small feature and makes fluid sim a bit more usable. Similar patch for point cache (particles, smoke, cloth) is being worked on as well.
2012-02-01 15:58:26 +00:00
ccd1d86638 Fixing a typo in Clip ui... 2012-01-30 20:41:36 +00:00
ed8f690be7 Fix wrong uv editor Border Select Pinned name in menu. 2012-01-30 14:28:45 +00:00
68a8efa8d3 display keyblock mute in the shape key list.
Realize this is bcon3 but this is was very bad IMHO.
- button adjusting key block was in between 2 object settings - which is misleading/confusing.
- you needed to click through all shapes to check which was muted, currently you's assume 1.0 means the shape is enabled.
2012-01-30 09:49:30 +00:00
56fe01c3fb fix [#30017] Make Dupli-Face needs active mesh object 2012-01-29 21:28:04 +00:00
0c7a455c07 Action Constraint GUI - Refinements and Clarification
While looking at a bug report, I found that the current GUI for the Action
Constraint actually didn't make sense, mixing up settings so that it wasn't
clear which settings corresponded to which others. This commit cleans up the
layout into a clearer two-column design to have a "from" -> "to" layout, making
all the
relationships between things clear.

For more details see http://aligorith.blogspot.com/2012/01/action-constraint-
gui-revised.html
2012-01-27 01:30:58 +00:00
bcbe9ca5fc Color channels used for tracking is now a part of default tracking settings and also a part of presets. 2012-01-26 15:33:16 +00:00
6eb3d5cb50 Movie clip editor: default tracking settings can be copied from active track now 2012-01-26 15:04:25 +00:00
7892739869 Merging r43501 through r43720 form trunk into soc-2011-tomato 2012-01-26 12:12:20 +00:00
db57cbac20 More curves view improvements for clip editor:
- Renamed graph_jump_to_current_frame to graph_center_current_frame
  which makes more sense.
- Curve view now can be locked to time cursor (Lock to Time Cursor in
  Display panel or L button in curve view). Not sure if offset from
  locked position will make much sense here.
- Added hotkey for solving -- Shift-S.
2012-01-26 11:49:38 +00:00
18147117fe Fix #29991: Broken Hotkeys for rotation in custom Maya-Navigation. >rev43375
Issue was caused by incorrect operator property set in revision 43376.
2012-01-26 07:18:26 +00:00